godot/modules/openxr/action_map/openxr_interaction_profile.cpp

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2021-12-14 01:44:12 +00:00
/*************************************************************************/
/* openxr_interaction_profile.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "openxr_interaction_profile.h"
void OpenXRIPBinding::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_action", "action"), &OpenXRIPBinding::set_action);
ClassDB::bind_method(D_METHOD("get_action"), &OpenXRIPBinding::get_action);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "action", PROPERTY_HINT_RESOURCE_TYPE, "OpenXRAction"), "set_action", "get_action");
ClassDB::bind_method(D_METHOD("set_paths", "paths"), &OpenXRIPBinding::set_paths);
ClassDB::bind_method(D_METHOD("get_paths"), &OpenXRIPBinding::get_paths);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "paths", PROPERTY_HINT_ARRAY_TYPE, "STRING"), "set_paths", "get_paths");
}
Ref<OpenXRIPBinding> OpenXRIPBinding::new_binding(const Ref<OpenXRAction> p_action, const char *p_paths) {
// This is a helper function to help build our default action sets
Ref<OpenXRIPBinding> binding;
binding.instantiate();
binding->set_action(p_action);
binding->parse_paths(String(p_paths));
return binding;
}
void OpenXRIPBinding::set_action(const Ref<OpenXRAction> p_action) {
action = p_action;
}
Ref<OpenXRAction> OpenXRIPBinding::get_action() const {
return action;
}
void OpenXRIPBinding::set_paths(const PackedStringArray p_paths) {
paths = p_paths;
}
PackedStringArray OpenXRIPBinding::get_paths() const {
return paths;
}
void OpenXRIPBinding::parse_paths(const String p_paths) {
paths = p_paths.split(",", false);
}
OpenXRIPBinding::~OpenXRIPBinding() {
action.unref();
}
void OpenXRInteractionProfile::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_interaction_profile_path", "interaction_profile_path"), &OpenXRInteractionProfile::set_interaction_profile_path);
ClassDB::bind_method(D_METHOD("get_interaction_profile_path"), &OpenXRInteractionProfile::get_interaction_profile_path);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "interaction_profile_path"), "set_interaction_profile_path", "get_interaction_profile_path");
ClassDB::bind_method(D_METHOD("set_bindings", "bindings"), &OpenXRInteractionProfile::set_bindings);
ClassDB::bind_method(D_METHOD("get_bindings"), &OpenXRInteractionProfile::get_bindings);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "bindings", PROPERTY_HINT_RESOURCE_TYPE, "OpenXRIPBinding", PROPERTY_USAGE_NO_EDITOR), "set_bindings", "get_bindings");
}
Ref<OpenXRInteractionProfile> OpenXRInteractionProfile::new_profile(const char *p_input_profile_path) {
Ref<OpenXRInteractionProfile> profile;
profile.instantiate();
profile->set_interaction_profile_path(String(p_input_profile_path));
return profile;
}
void OpenXRInteractionProfile::set_interaction_profile_path(const String p_input_profile_path) {
interaction_profile_path = p_input_profile_path;
}
String OpenXRInteractionProfile::get_interaction_profile_path() const {
return interaction_profile_path;
}
void OpenXRInteractionProfile::set_bindings(Array p_bindings) {
bindings = p_bindings;
}
Array OpenXRInteractionProfile::get_bindings() const {
return bindings;
}
void OpenXRInteractionProfile::add_binding(Ref<OpenXRIPBinding> p_binding) {
ERR_FAIL_COND(p_binding.is_null());
if (bindings.find(p_binding) == -1) {
bindings.push_back(p_binding);
}
}
void OpenXRInteractionProfile::remove_binding(Ref<OpenXRIPBinding> p_binding) {
int idx = bindings.find(p_binding);
if (idx != -1) {
bindings.remove_at(idx);
}
}
void OpenXRInteractionProfile::add_new_binding(const Ref<OpenXRAction> p_action, const char *p_paths) {
// This is a helper function to help build our default action sets
Ref<OpenXRIPBinding> binding = OpenXRIPBinding::new_binding(p_action, p_paths);
add_binding(binding);
}
OpenXRInteractionProfile::~OpenXRInteractionProfile() {
bindings.clear();
}