2021-06-20 19:45:07 +00:00
|
|
|
/*************************************************************************/
|
|
|
|
/* theme_editor_preview.h */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* https://godotengine.org */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
|
|
|
|
|
|
|
#ifndef THEME_EDITOR_PREVIEW_H
|
|
|
|
#define THEME_EDITOR_PREVIEW_H
|
|
|
|
|
|
|
|
#include "scene/gui/box_container.h"
|
|
|
|
#include "scene/gui/check_box.h"
|
|
|
|
#include "scene/gui/check_button.h"
|
|
|
|
#include "scene/gui/color_picker.h"
|
|
|
|
#include "scene/gui/color_rect.h"
|
|
|
|
#include "scene/gui/label.h"
|
|
|
|
#include "scene/gui/margin_container.h"
|
|
|
|
#include "scene/gui/menu_button.h"
|
|
|
|
#include "scene/gui/option_button.h"
|
|
|
|
#include "scene/gui/panel.h"
|
|
|
|
#include "scene/gui/progress_bar.h"
|
|
|
|
#include "scene/gui/scroll_container.h"
|
|
|
|
#include "scene/gui/separator.h"
|
|
|
|
#include "scene/gui/spin_box.h"
|
|
|
|
#include "scene/gui/tab_container.h"
|
|
|
|
#include "scene/gui/text_edit.h"
|
|
|
|
#include "scene/gui/tree.h"
|
|
|
|
#include "scene/resources/theme.h"
|
|
|
|
|
|
|
|
#include "editor/editor_node.h"
|
|
|
|
|
|
|
|
class ThemeEditorPreview : public VBoxContainer {
|
|
|
|
GDCLASS(ThemeEditorPreview, VBoxContainer);
|
|
|
|
|
2021-12-02 16:03:31 +00:00
|
|
|
ScrollContainer *preview_container;
|
2021-06-20 19:45:07 +00:00
|
|
|
ColorRect *preview_bg;
|
|
|
|
MarginContainer *preview_overlay;
|
|
|
|
Control *picker_overlay;
|
|
|
|
Control *hovered_control = nullptr;
|
|
|
|
|
2021-07-16 17:36:31 +00:00
|
|
|
struct ThemeCache {
|
|
|
|
Ref<StyleBox> preview_picker_overlay;
|
|
|
|
Color preview_picker_overlay_color;
|
|
|
|
Ref<StyleBox> preview_picker_label;
|
|
|
|
Ref<Font> preview_picker_font;
|
|
|
|
} theme_cache;
|
|
|
|
|
2021-06-20 19:45:07 +00:00
|
|
|
double time_left = 0;
|
|
|
|
|
|
|
|
void _propagate_redraw(Control *p_at);
|
|
|
|
void _refresh_interval();
|
|
|
|
void _preview_visibility_changed();
|
|
|
|
|
|
|
|
void _picker_button_cbk();
|
|
|
|
Control *_find_hovered_control(Control *p_parent, Vector2 p_mouse_position);
|
|
|
|
|
|
|
|
void _draw_picker_overlay();
|
|
|
|
void _gui_input_picker_overlay(const Ref<InputEvent> &p_event);
|
2021-07-16 17:36:31 +00:00
|
|
|
void _reset_picker_overlay();
|
2021-06-20 19:45:07 +00:00
|
|
|
|
|
|
|
protected:
|
|
|
|
HBoxContainer *preview_toolbar;
|
|
|
|
MarginContainer *preview_content;
|
|
|
|
Button *picker_button;
|
|
|
|
|
|
|
|
void add_preview_overlay(Control *p_overlay);
|
|
|
|
|
|
|
|
void _notification(int p_what);
|
|
|
|
static void _bind_methods();
|
|
|
|
|
|
|
|
public:
|
|
|
|
void set_preview_theme(const Ref<Theme> &p_theme);
|
|
|
|
|
|
|
|
ThemeEditorPreview();
|
|
|
|
};
|
|
|
|
|
|
|
|
class DefaultThemeEditorPreview : public ThemeEditorPreview {
|
|
|
|
GDCLASS(DefaultThemeEditorPreview, ThemeEditorPreview);
|
|
|
|
|
|
|
|
public:
|
|
|
|
DefaultThemeEditorPreview();
|
|
|
|
};
|
|
|
|
|
|
|
|
class SceneThemeEditorPreview : public ThemeEditorPreview {
|
|
|
|
GDCLASS(SceneThemeEditorPreview, ThemeEditorPreview);
|
|
|
|
|
|
|
|
Ref<PackedScene> loaded_scene;
|
|
|
|
|
|
|
|
Button *reload_scene_button;
|
|
|
|
|
|
|
|
void _reload_scene();
|
|
|
|
|
|
|
|
protected:
|
|
|
|
void _notification(int p_what);
|
|
|
|
static void _bind_methods();
|
|
|
|
|
|
|
|
public:
|
|
|
|
bool set_preview_scene(const String &p_path);
|
|
|
|
String get_preview_scene_path() const;
|
|
|
|
|
|
|
|
SceneThemeEditorPreview();
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // THEME_EDITOR_PREVIEW_H
|