godot/platform/bb10/SCsub

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2014-02-10 01:10:30 +00:00
Import('env')
bb10_lib = [
'bbutil.c',
'os_bb10.cpp',
'audio_driver_bb10.cpp',
'godot_bb10.cpp',
'payment_service.cpp',
]
env_bps = env.Clone()
if env['bb10_payment_service'] == "yes":
env_bps.Append(CPPFLAGS=['-DPAYMENT_SERVICE_ENABLED'])
if env['bb10_lgles_override'] == "yes":
env_bps.Append(CPPFLAGS=['-DBB10_LGLES_OVERRIDE'])
prog = None
if env["target"]=="release":
prog = env_bps.Program('#platform/bb10/godot_bb10_opt', bb10_lib)
else:
prog = env_bps.Program('#platform/bb10/godot_bb10', bb10_lib)
import os
fname = os.path.basename(str(prog[0]))
env.Command('#bin/'+fname, prog, Copy('bin/'+fname, prog[0]))