godot/thirdparty/libvpx/vp9/common/vp9_alloccommon.h

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/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef VP9_COMMON_VP9_ALLOCCOMMON_H_
#define VP9_COMMON_VP9_ALLOCCOMMON_H_
#define INVALID_IDX -1 // Invalid buffer index.
#ifdef __cplusplus
extern "C" {
#endif
struct VP9Common;
struct BufferPool;
void vp9_remove_common(struct VP9Common *cm);
int vp9_alloc_loop_filter(struct VP9Common *cm);
int vp9_alloc_context_buffers(struct VP9Common *cm, int width, int height);
void vp9_init_context_buffers(struct VP9Common *cm);
void vp9_free_context_buffers(struct VP9Common *cm);
void vp9_free_ref_frame_buffers(struct BufferPool *pool);
void vp9_free_postproc_buffers(struct VP9Common *cm);
int vp9_alloc_state_buffers(struct VP9Common *cm, int width, int height);
void vp9_free_state_buffers(struct VP9Common *cm);
void vp9_set_mb_mi(struct VP9Common *cm, int width, int height);
void vp9_swap_current_and_last_seg_map(struct VP9Common *cm);
#ifdef __cplusplus
} // extern "C"
#endif
#endif // VP9_COMMON_VP9_ALLOCCOMMON_H_