godot/modules/mono/glue/Managed/Files/Interfaces/IAwaiter.cs

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using System.Runtime.CompilerServices;
namespace Godot
{
public interface IAwaiter : INotifyCompletion
{
bool IsCompleted { get; }
void GetResult();
}
public interface IAwaiter<out TResult> : INotifyCompletion
{
bool IsCompleted { get; }
TResult GetResult();
}
}