339 lines
9.2 KiB
C
339 lines
9.2 KiB
C
|
/*************************************************************************/
|
||
|
/* texture.h */
|
||
|
/*************************************************************************/
|
||
|
/* This file is part of: */
|
||
|
/* GODOT ENGINE */
|
||
|
/* http://www.godotengine.org */
|
||
|
/*************************************************************************/
|
||
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||
|
/* */
|
||
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||
|
/* a copy of this software and associated documentation files (the */
|
||
|
/* "Software"), to deal in the Software without restriction, including */
|
||
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
||
|
/* the following conditions: */
|
||
|
/* */
|
||
|
/* The above copyright notice and this permission notice shall be */
|
||
|
/* included in all copies or substantial portions of the Software. */
|
||
|
/* */
|
||
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||
|
/*************************************************************************/
|
||
|
#ifndef TEXTURE_H
|
||
|
#define TEXTURE_H
|
||
|
|
||
|
#include "resource.h"
|
||
|
#include "servers/visual_server.h"
|
||
|
#include "math_2d.h"
|
||
|
|
||
|
/**
|
||
|
@author Juan Linietsky <reduzio@gmail.com>
|
||
|
*/
|
||
|
|
||
|
|
||
|
|
||
|
class Texture : public Resource {
|
||
|
|
||
|
OBJ_TYPE( Texture, Resource );
|
||
|
OBJ_SAVE_TYPE( Texture ); //children are all saved as Texture, so they can be exchanged
|
||
|
protected:
|
||
|
|
||
|
static void _bind_methods();
|
||
|
public:
|
||
|
|
||
|
enum Flags {
|
||
|
FLAG_MIPMAPS=VisualServer::TEXTURE_FLAG_MIPMAPS,
|
||
|
FLAG_REPEAT=VisualServer::TEXTURE_FLAG_REPEAT,
|
||
|
FLAG_FILTER=VisualServer::TEXTURE_FLAG_FILTER,
|
||
|
FLAG_VIDEO_SURFACE=VisualServer::TEXTURE_FLAG_VIDEO_SURFACE,
|
||
|
FLAGS_DEFAULT=FLAG_MIPMAPS|FLAG_REPEAT|FLAG_FILTER,
|
||
|
};
|
||
|
|
||
|
|
||
|
virtual int get_width() const=0;
|
||
|
virtual int get_height() const=0;
|
||
|
virtual Size2 get_size() const;
|
||
|
virtual RID get_rid() const=0;
|
||
|
|
||
|
virtual bool has_alpha() const=0;
|
||
|
|
||
|
virtual void set_flags(uint32_t p_flags)=0;
|
||
|
virtual uint32_t get_flags() const=0;
|
||
|
|
||
|
virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1)) const;
|
||
|
virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1)) const;
|
||
|
virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1)) const;
|
||
|
|
||
|
|
||
|
|
||
|
Texture();
|
||
|
};
|
||
|
|
||
|
VARIANT_ENUM_CAST( Texture::Flags );
|
||
|
|
||
|
|
||
|
class ImageTexture : public Texture {
|
||
|
|
||
|
OBJ_TYPE( ImageTexture, Texture );
|
||
|
RES_BASE_EXTENSION("tex");
|
||
|
public:
|
||
|
enum Storage {
|
||
|
STORAGE_RAW,
|
||
|
STORAGE_COMPRESS_LOSSY,
|
||
|
STORAGE_COMPRESS_LOSSLESS
|
||
|
};
|
||
|
private:
|
||
|
RID texture;
|
||
|
Image::Format format;
|
||
|
uint32_t flags;
|
||
|
int w,h;
|
||
|
Storage storage;
|
||
|
Size2 size_override;
|
||
|
float lossy_storage_quality;
|
||
|
|
||
|
protected:
|
||
|
virtual bool can_reload_from_file();
|
||
|
virtual void reload_from_file();
|
||
|
|
||
|
bool _set(const StringName& p_name, const Variant& p_value);
|
||
|
bool _get(const StringName& p_name,Variant &r_ret) const;
|
||
|
void _get_property_list( List<PropertyInfo> *p_list) const;
|
||
|
|
||
|
void _reload_hook(const RID& p_hook);
|
||
|
virtual void _resource_path_changed();
|
||
|
static void _bind_methods();
|
||
|
|
||
|
void _set_data(Dictionary p_data);
|
||
|
|
||
|
public:
|
||
|
|
||
|
|
||
|
void create(int p_width, int p_height,Image::Format p_format,uint32_t p_flags=FLAGS_DEFAULT);
|
||
|
void create_from_image(const Image& p_image, uint32_t p_flags=FLAGS_DEFAULT);
|
||
|
|
||
|
|
||
|
void set_flags(uint32_t p_flags);
|
||
|
uint32_t get_flags() const;
|
||
|
Image::Format get_format() const;
|
||
|
void load(const String& p_path);
|
||
|
void set_data(const Image& p_image);
|
||
|
Image get_data() const;
|
||
|
|
||
|
int get_width() const;
|
||
|
int get_height() const;
|
||
|
|
||
|
virtual RID get_rid() const;
|
||
|
|
||
|
bool has_alpha() const;
|
||
|
virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1)) const;
|
||
|
virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1)) const;
|
||
|
virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1)) const;
|
||
|
|
||
|
void set_storage(Storage p_storage);
|
||
|
Storage get_storage() const;
|
||
|
|
||
|
void set_lossy_storage_quality(float p_lossy_storage_quality);
|
||
|
float get_lossy_storage_quality() const;
|
||
|
|
||
|
void fix_alpha_edges();
|
||
|
|
||
|
void set_size_override(const Size2& p_size);
|
||
|
|
||
|
|
||
|
ImageTexture();
|
||
|
~ImageTexture();
|
||
|
|
||
|
};
|
||
|
|
||
|
|
||
|
VARIANT_ENUM_CAST( ImageTexture::Storage );
|
||
|
|
||
|
class AtlasTexture : public Texture {
|
||
|
|
||
|
OBJ_TYPE( AtlasTexture, Texture );
|
||
|
RES_BASE_EXTENSION("atex");
|
||
|
protected:
|
||
|
|
||
|
|
||
|
Ref<Texture> atlas;
|
||
|
Rect2 region;
|
||
|
Rect2 margin;
|
||
|
|
||
|
static void _bind_methods();
|
||
|
public:
|
||
|
|
||
|
virtual int get_width() const;
|
||
|
virtual int get_height() const;
|
||
|
virtual RID get_rid() const;
|
||
|
|
||
|
virtual bool has_alpha() const;
|
||
|
|
||
|
virtual void set_flags(uint32_t p_flags);
|
||
|
virtual uint32_t get_flags() const;
|
||
|
|
||
|
void set_atlas(const Ref<Texture>& p_atlas);
|
||
|
Ref<Texture> get_atlas() const;
|
||
|
|
||
|
void set_region(const Rect2& p_region);
|
||
|
Rect2 get_region() const ;
|
||
|
|
||
|
void set_margin(const Rect2& p_margin);
|
||
|
Rect2 get_margin() const ;
|
||
|
|
||
|
virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1)) const;
|
||
|
virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1)) const;
|
||
|
virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1)) const;
|
||
|
|
||
|
|
||
|
AtlasTexture();
|
||
|
};
|
||
|
|
||
|
class LargeTexture : public Texture {
|
||
|
|
||
|
OBJ_TYPE( LargeTexture, Texture );
|
||
|
RES_BASE_EXTENSION("ltex");
|
||
|
protected:
|
||
|
|
||
|
struct Piece {
|
||
|
|
||
|
Point2 offset;
|
||
|
Ref<Texture> texture;
|
||
|
};
|
||
|
|
||
|
Vector<Piece> pieces;
|
||
|
Size2i size;
|
||
|
|
||
|
|
||
|
Array _get_data() const;
|
||
|
void _set_data(const Array& p_array);
|
||
|
static void _bind_methods();
|
||
|
public:
|
||
|
|
||
|
virtual int get_width() const;
|
||
|
virtual int get_height() const;
|
||
|
virtual RID get_rid() const;
|
||
|
|
||
|
virtual bool has_alpha() const;
|
||
|
|
||
|
virtual void set_flags(uint32_t p_flags);
|
||
|
virtual uint32_t get_flags() const;
|
||
|
|
||
|
void add_piece(const Point2& p_offset,const Ref<Texture>& p_texture);
|
||
|
void set_size(const Size2& p_size);
|
||
|
void clear();
|
||
|
|
||
|
int get_piece_count() const;
|
||
|
Vector2 get_piece_offset(int p_idx) const;
|
||
|
Ref<Texture> get_piece_texture(int p_idx) const;
|
||
|
|
||
|
virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1)) const;
|
||
|
virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1)) const;
|
||
|
virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1)) const;
|
||
|
|
||
|
|
||
|
LargeTexture();
|
||
|
};
|
||
|
|
||
|
|
||
|
|
||
|
class CubeMap : public Resource {
|
||
|
|
||
|
OBJ_TYPE( CubeMap, Resource );
|
||
|
RES_BASE_EXTENSION("cbm");
|
||
|
public:
|
||
|
enum Storage {
|
||
|
STORAGE_RAW,
|
||
|
STORAGE_COMPRESS_LOSSY,
|
||
|
STORAGE_COMPRESS_LOSSLESS
|
||
|
};
|
||
|
|
||
|
enum Side {
|
||
|
|
||
|
SIDE_LEFT,
|
||
|
SIDE_RIGHT,
|
||
|
SIDE_BOTTOM,
|
||
|
SIDE_TOP,
|
||
|
SIDE_FRONT,
|
||
|
SIDE_BACK
|
||
|
};
|
||
|
|
||
|
enum Flags {
|
||
|
FLAG_MIPMAPS=VisualServer::TEXTURE_FLAG_MIPMAPS,
|
||
|
FLAG_REPEAT=VisualServer::TEXTURE_FLAG_REPEAT,
|
||
|
FLAG_FILTER=VisualServer::TEXTURE_FLAG_FILTER,
|
||
|
FLAGS_DEFAULT=FLAG_MIPMAPS|FLAG_REPEAT|FLAG_FILTER,
|
||
|
};
|
||
|
|
||
|
private:
|
||
|
|
||
|
bool valid[6];
|
||
|
RID cubemap;
|
||
|
Image::Format format;
|
||
|
uint32_t flags;
|
||
|
int w,h;
|
||
|
Storage storage;
|
||
|
Size2 size_override;
|
||
|
float lossy_storage_quality;
|
||
|
|
||
|
_FORCE_INLINE_ bool _is_valid() const { for(int i=0;i<6;i++) { if (valid[i]) return true; } return false; }
|
||
|
|
||
|
protected:
|
||
|
|
||
|
bool _set(const StringName& p_name, const Variant& p_value);
|
||
|
bool _get(const StringName& p_name,Variant &r_ret) const;
|
||
|
void _get_property_list( List<PropertyInfo> *p_list) const;
|
||
|
|
||
|
static void _bind_methods();
|
||
|
public:
|
||
|
|
||
|
void set_flags(uint32_t p_flags);
|
||
|
uint32_t get_flags() const;
|
||
|
void set_side(Side p_side,const Image& p_image);
|
||
|
Image get_side(Side p_side) const;
|
||
|
|
||
|
Image::Format get_format() const;
|
||
|
int get_width() const;
|
||
|
int get_height() const;
|
||
|
|
||
|
virtual RID get_rid() const;
|
||
|
|
||
|
void set_storage(Storage p_storage);
|
||
|
Storage get_storage() const;
|
||
|
|
||
|
void set_lossy_storage_quality(float p_lossy_storage_quality);
|
||
|
float get_lossy_storage_quality() const;
|
||
|
|
||
|
CubeMap();
|
||
|
~CubeMap();
|
||
|
|
||
|
};
|
||
|
|
||
|
VARIANT_ENUM_CAST( CubeMap::Flags );
|
||
|
VARIANT_ENUM_CAST( CubeMap::Side );
|
||
|
VARIANT_ENUM_CAST( CubeMap::Storage );
|
||
|
|
||
|
|
||
|
/*
|
||
|
enum CubeMapSide {
|
||
|
|
||
|
CUBEMAP_LEFT,
|
||
|
CUBEMAP_RIGHT,
|
||
|
CUBEMAP_BOTTOM,
|
||
|
CUBEMAP_TOP,
|
||
|
CUBEMAP_FRONT,
|
||
|
CUBEMAP_BACK,
|
||
|
};
|
||
|
|
||
|
*/
|
||
|
//VARIANT_ENUM_CAST( Texture::CubeMapSide );
|
||
|
|
||
|
|
||
|
#endif
|