2017-09-12 20:42:36 +00:00
<?xml version="1.0" encoding="UTF-8" ?>
2020-02-01 01:03:48 +00:00
<class name= "Sprite3D" inherits= "SpriteBase3D" version= "4.0" >
2017-09-12 20:42:36 +00:00
<brief_description >
2019-06-21 23:04:47 +00:00
2D sprite node in a 3D world.
2017-09-12 20:42:36 +00:00
</brief_description>
<description >
2020-09-10 19:38:36 +00:00
A node that displays a 2D texture in a 3D environment. The texture displayed can be a region from a larger atlas texture, or a frame from a sprite sheet animation. See also [SpriteBase3D] where properties such as the billboard mode are defined.
2017-09-12 20:42:36 +00:00
</description>
<tutorials >
</tutorials>
<methods >
</methods>
<members >
2019-06-29 10:38:01 +00:00
<member name= "frame" type= "int" setter= "set_frame" getter= "get_frame" default= "0" >
2020-08-21 23:56:14 +00:00
Current frame to display from sprite sheet. [member hframes] or [member vframes] must be greater than 1.
2017-09-12 20:42:36 +00:00
</member>
2019-07-29 19:12:57 +00:00
<member name= "frame_coords" type= "Vector2" setter= "set_frame_coords" getter= "get_frame_coords" default= "Vector2( 0, 0 )" >
2020-08-21 23:56:14 +00:00
Coordinates of the frame to display from sprite sheet. This is as an alias for the [member frame] property. [member hframes] or [member vframes] must be greater than 1.
2019-01-25 18:21:23 +00:00
</member>
2019-06-29 10:38:01 +00:00
<member name= "hframes" type= "int" setter= "set_hframes" getter= "get_hframes" default= "1" >
2017-10-06 16:33:16 +00:00
The number of columns in the sprite sheet.
2017-09-12 20:42:36 +00:00
</member>
2021-03-14 13:43:43 +00:00
<member name= "region_enabled" type= "bool" setter= "set_region_enabled" getter= "is_region_enabled" default= "false" >
2019-06-29 13:24:23 +00:00
If [code]true[/code], texture will be cut from a larger atlas texture. See [member region_rect].
2017-09-12 20:42:36 +00:00
</member>
2019-06-29 10:38:01 +00:00
<member name= "region_rect" type= "Rect2" setter= "set_region_rect" getter= "get_region_rect" default= "Rect2( 0, 0, 0, 0 )" >
2017-10-06 16:33:16 +00:00
The region of the atlas texture to display. [member region_enabled] must be [code]true[/code].
2017-09-12 20:42:36 +00:00
</member>
2020-02-12 08:59:06 +00:00
<member name= "texture" type= "Texture2D" setter= "set_texture" getter= "get_texture" >
[Texture2D] object to draw.
2017-09-12 20:42:36 +00:00
</member>
2019-06-29 10:38:01 +00:00
<member name= "vframes" type= "int" setter= "set_vframes" getter= "get_vframes" default= "1" >
2017-10-06 16:33:16 +00:00
The number of rows in the sprite sheet.
2017-09-12 20:42:36 +00:00
</member>
</members>
<signals >
<signal name= "frame_changed" >
<description >
2017-10-06 16:33:16 +00:00
Emitted when the [member frame] changes.
2017-09-12 20:42:36 +00:00
</description>
</signal>
</signals>
<constants >
</constants>
</class>