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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "LinkButton" inherits= "BaseButton" version= "4.0" xmlns:xsi= "http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation= "../class.xsd" >
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<brief_description >
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Simple button used to represent a link to some resource.
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</brief_description>
<description >
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This kind of button is primarily used when the interaction with the button causes a context change (like linking to a web page).
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See also [BaseButton] which contains common properties and methods associated with this node.
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</description>
<tutorials >
</tutorials>
<members >
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<member name= "focus_mode" type= "int" setter= "set_focus_mode" getter= "get_focus_mode" overrides= "Control" enum= "Control.FocusMode" default= "0" />
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<member name= "language" type= "String" setter= "set_language" getter= "get_language" default= """" >
Language code used for line-breaking and text shaping algorithms, if left empty current locale is used instead.
</member>
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<member name= "mouse_default_cursor_shape" type= "int" setter= "set_default_cursor_shape" getter= "get_default_cursor_shape" overrides= "Control" enum= "Control.CursorShape" default= "2" />
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<member name= "structured_text_bidi_override" type= "int" setter= "set_structured_text_bidi_override" getter= "get_structured_text_bidi_override" enum= "TextServer.StructuredTextParser" default= "0" >
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Set BiDi algorithm override for the structured text.
</member>
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<member name= "structured_text_bidi_override_options" type= "Array" setter= "set_structured_text_bidi_override_options" getter= "get_structured_text_bidi_override_options" default= "[]" >
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Set additional options for BiDi override.
</member>
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<member name= "text" type= "String" setter= "set_text" getter= "get_text" default= """" >
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The button's text that will be displayed inside the button's area.
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</member>
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<member name= "text_direction" type= "int" setter= "set_text_direction" getter= "get_text_direction" enum= "Control.TextDirection" default= "0" >
Base text writing direction.
</member>
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<member name= "underline" type= "int" setter= "set_underline_mode" getter= "get_underline_mode" enum= "LinkButton.UnderlineMode" default= "0" >
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The underline mode to use for the text. See [enum LinkButton.UnderlineMode] for the available modes.
</member>
<member name= "uri" type= "String" setter= "set_uri" getter= "get_uri" default= """" >
The [url=https://en.wikipedia.org/wiki/Uniform_Resource_Identifier]URI[/url] for this [LinkButton]. If set to a valid URI, pressing the button opens the URI using the operating system's default program for the protocol (via [method OS.shell_open]). HTTP and HTTPS URLs open the default web browser.
[b]Examples:[/b]
[codeblocks]
[gdscript]
uri = "https://godotengine.org" # Opens the URL in the default web browser.
uri = "C:\SomeFolder" # Opens the file explorer at the given path.
uri = "C:\SomeImage.png" # Opens the given image in the default viewing app.
[/gdscript]
[csharp]
Uri = "https://godotengine.org"; // Opens the URL in the default web browser.
Uri = "C:\SomeFolder"; // Opens the file explorer at the given path.
Uri = "C:\SomeImage.png"; // Opens the given image in the default viewing app.
[/csharp]
[/codeblocks]
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</member>
</members>
<constants >
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<constant name= "UNDERLINE_MODE_ALWAYS" value= "0" enum= "UnderlineMode" >
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The LinkButton will always show an underline at the bottom of its text.
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</constant>
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<constant name= "UNDERLINE_MODE_ON_HOVER" value= "1" enum= "UnderlineMode" >
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The LinkButton will show an underline at the bottom of its text when the mouse cursor is over it.
</constant>
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<constant name= "UNDERLINE_MODE_NEVER" value= "2" enum= "UnderlineMode" >
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The LinkButton will never show an underline at the bottom of its text.
</constant>
</constants>
<theme_items >
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<theme_item name= "font_color" data_type= "color" type= "Color" default= "Color(0.875, 0.875, 0.875, 1)" >
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Default text [Color] of the [LinkButton].
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</theme_item>
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<theme_item name= "font_focus_color" data_type= "color" type= "Color" default= "Color(0.95, 0.95, 0.95, 1)" >
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Text [Color] used when the [LinkButton] is focused. Only replaces the normal text color of the button. Disabled, hovered, and pressed states take precedence over this color.
</theme_item>
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<theme_item name= "font_hover_color" data_type= "color" type= "Color" default= "Color(0.95, 0.95, 0.95, 1)" >
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Text [Color] used when the [LinkButton] is being hovered.
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</theme_item>
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<theme_item name= "font_outline_color" data_type= "color" type= "Color" default= "Color(1, 1, 1, 1)" >
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The tint of text outline of the [LinkButton].
</theme_item>
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<theme_item name= "font_pressed_color" data_type= "color" type= "Color" default= "Color(1, 1, 1, 1)" >
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Text [Color] used when the [LinkButton] is being pressed.
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</theme_item>
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<theme_item name= "outline_size" data_type= "constant" type= "int" default= "0" >
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The size of the text outline.
</theme_item>
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<theme_item name= "underline_spacing" data_type= "constant" type= "int" default= "2" >
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The vertical space between the baseline of text and the underline.
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</theme_item>
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<theme_item name= "font" data_type= "font" type= "Font" >
[Font] of the [LinkButton]'s text.
</theme_item>
<theme_item name= "font_size" data_type= "font_size" type= "int" >
Font size of the [LinkButton]'s text.
</theme_item>
<theme_item name= "focus" data_type= "style" type= "StyleBox" >
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[StyleBox] used when the [LinkButton] is focused. The [code]focus[/code] [StyleBox] is displayed [i]over[/i] the base [StyleBox], so a partially transparent [StyleBox] should be used to ensure the base [StyleBox] remains visible. A [StyleBox] that represents an outline or an underline works well for this purpose. To disable the focus visual effect, assign a [StyleBoxEmpty] resource. Note that disabling the focus visual effect will harm keyboard/controller navigation usability, so this is not recommended for accessibility reasons.
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</theme_item>
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</theme_items>
</class>