37 lines
1.0 KiB
XML
37 lines
1.0 KiB
XML
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||
|
<class name="EditorSceneImporterAssimp" inherits="EditorSceneImporter" category="Core" version="3.2">
|
||
|
<brief_description>
|
||
|
This is a multi-format 3d asset importer.
|
||
|
</brief_description>
|
||
|
<description>
|
||
|
This is a multi-format 3d asset importer.
|
||
|
Use these FBX export settings from Autodesk Maya.
|
||
|
[codeblock]
|
||
|
* Smoothing Groups
|
||
|
* Smooth Mesh
|
||
|
* Triangluate (For mesh with blendshapes)
|
||
|
* Bake Animation
|
||
|
* Resample All
|
||
|
* Deformed Models
|
||
|
* Skins
|
||
|
* Blend Shapes
|
||
|
* Curve Filters
|
||
|
* Constant Key Reducer
|
||
|
* Auto Tangents Only
|
||
|
* DO NOT CHECK Constraints (Will Break File)
|
||
|
* Can check Embed Media (Embeds textures into FBX file to import)
|
||
|
-- Note: When importing embed media, texture and mesh will be a un-alterable file.
|
||
|
-- Reimport of fbx with updated texture is need if texture is updated.
|
||
|
* Units: Centimeters
|
||
|
* Up Axis: Y
|
||
|
* Binary format in FBX 2017
|
||
|
[/codeblock]
|
||
|
</description>
|
||
|
<tutorials>
|
||
|
</tutorials>
|
||
|
<methods>
|
||
|
</methods>
|
||
|
<constants>
|
||
|
</constants>
|
||
|
</class>
|