2023-01-10 14:26:54 +00:00
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/**************************************************************************/
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/* camera_osx.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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2017-08-20 14:17:24 +00:00
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2022-07-25 10:33:41 +00:00
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#ifndef CAMERA_OSX_H
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#define CAMERA_OSX_H
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2017-08-20 14:17:24 +00:00
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2019-11-22 07:35:03 +00:00
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///@TODO this is a near duplicate of CameraIOS, we should find a way to combine those to minimize code duplication!!!!
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2022-02-10 11:00:11 +00:00
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// If you fix something here, make sure you fix it there as well!
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2017-08-20 14:17:24 +00:00
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#include "servers/camera_server.h"
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class CameraOSX : public CameraServer {
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public:
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CameraOSX();
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~CameraOSX();
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void update_feeds();
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};
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2022-07-25 10:33:41 +00:00
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#endif // CAMERA_OSX_H
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