2018-07-26 09:56:21 +00:00
<?xml version="1.0" encoding="UTF-8" ?>
2019-04-01 10:33:56 +00:00
<class name= "AnimationNodeBlend2" inherits= "AnimationNode" category= "Core" version= "3.2" >
2018-07-26 09:56:21 +00:00
<brief_description >
2019-06-04 00:01:24 +00:00
Blends two animations linearly inside of an [AnimationNodeBlendTree].
2018-07-26 09:56:21 +00:00
</brief_description>
<description >
2019-06-04 00:01:24 +00:00
A resource to add to an [AnimationNodeBlendTree]. Blends two animations linearly based on an amount value in the [code][0.0, 1.0][/code] range.
2018-07-26 09:56:21 +00:00
</description>
<tutorials >
</tutorials>
<methods >
</methods>
<members >
<member name= "sync" type= "bool" setter= "set_use_sync" getter= "is_using_sync" >
2019-06-04 00:01:24 +00:00
If [code]true[/code], sets the [code]optimization[/code] to [code]false[/code] when calling [method AnimationNode.blend_input], forcing the blended animations to update every frame.
2018-07-26 09:56:21 +00:00
</member>
</members>
<constants >
</constants>
</class>