2014-02-10 01:10:30 +00:00
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/*************************************************************************/
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/* video_stream.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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2017-08-27 12:16:55 +00:00
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/* https://godotengine.org */
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2014-02-10 01:10:30 +00:00
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/*************************************************************************/
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2022-01-03 20:27:34 +00:00
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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2014-02-10 01:10:30 +00:00
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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2018-01-04 23:50:27 +00:00
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2014-02-10 01:10:30 +00:00
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#ifndef VIDEO_STREAM_H
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#define VIDEO_STREAM_H
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2014-11-02 14:31:01 +00:00
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#include "scene/resources/texture.h"
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2014-02-10 01:10:30 +00:00
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2015-09-26 17:50:42 +00:00
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class VideoStreamPlayback : public Resource {
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2017-03-05 15:44:50 +00:00
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GDCLASS(VideoStreamPlayback, Resource);
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2014-02-10 01:10:30 +00:00
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public:
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2017-09-14 20:45:02 +00:00
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typedef int (*AudioMixCallback)(void *p_udata, const float *p_data, int p_frames);
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2014-02-10 01:10:30 +00:00
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2017-03-05 15:44:50 +00:00
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virtual void stop() = 0;
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virtual void play() = 0;
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2014-09-15 14:33:30 +00:00
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2017-03-05 15:44:50 +00:00
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virtual bool is_playing() const = 0;
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2014-09-15 14:33:30 +00:00
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2017-03-05 15:44:50 +00:00
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virtual void set_paused(bool p_paused) = 0;
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2017-09-14 20:45:02 +00:00
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virtual bool is_paused() const = 0;
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2014-09-15 14:33:30 +00:00
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2017-03-05 15:44:50 +00:00
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virtual void set_loop(bool p_enable) = 0;
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virtual bool has_loop() const = 0;
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2014-09-15 14:33:30 +00:00
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2017-03-05 15:44:50 +00:00
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virtual float get_length() const = 0;
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2014-09-15 14:33:30 +00:00
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2017-09-21 03:31:36 +00:00
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virtual float get_playback_position() const = 0;
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virtual void seek(float p_time) = 0;
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2014-09-15 14:33:30 +00:00
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2017-03-05 15:44:50 +00:00
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virtual void set_audio_track(int p_idx) = 0;
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2014-11-12 14:23:23 +00:00
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2019-06-11 18:43:37 +00:00
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virtual Ref<Texture2D> get_texture() const = 0;
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2017-03-05 15:44:50 +00:00
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virtual void update(float p_delta) = 0;
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2014-09-15 14:33:30 +00:00
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2017-03-05 15:44:50 +00:00
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virtual void set_mix_callback(AudioMixCallback p_callback, void *p_userdata) = 0;
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virtual int get_channels() const = 0;
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virtual int get_mix_rate() const = 0;
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2014-02-10 01:10:30 +00:00
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};
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2015-09-26 17:50:42 +00:00
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class VideoStream : public Resource {
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2017-03-05 15:44:50 +00:00
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GDCLASS(VideoStream, Resource);
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2020-01-26 10:24:14 +00:00
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OBJ_SAVE_TYPE(VideoStream); // Saves derived classes with common type so they can be interchanged.
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2015-09-26 17:50:42 +00:00
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public:
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2017-03-05 15:44:50 +00:00
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virtual void set_audio_track(int p_track) = 0;
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2022-07-20 23:00:58 +00:00
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virtual Ref<VideoStreamPlayback> instantiate_playback() = 0;
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2015-09-26 17:50:42 +00:00
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};
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2014-02-10 01:10:30 +00:00
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#endif
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