godot/doc/classes/VisualShaderNodeCubeMap.xml

33 lines
1.2 KiB
XML
Raw Normal View History

<?xml version="1.0" encoding="UTF-8" ?>
2019-04-01 10:33:56 +00:00
<class name="VisualShaderNodeCubeMap" inherits="VisualShaderNode" category="Core" version="3.2">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
2019-07-15 18:42:47 +00:00
<member name="cube_map" type="CubeMap" setter="set_cube_map" getter="get_cube_map">
</member>
<member name="default_input_values" type="Array" setter="_set_default_input_values" getter="_get_default_input_values" override="true" default="[ ]" />
2019-10-26 14:40:31 +00:00
<member name="source" type="int" setter="set_source" getter="get_source" enum="VisualShaderNodeCubeMap.Source" default="0">
</member>
<member name="texture_type" type="int" setter="set_texture_type" getter="get_texture_type" enum="VisualShaderNodeCubeMap.TextureType" default="0">
</member>
</members>
<constants>
2019-10-26 14:40:31 +00:00
<constant name="SOURCE_TEXTURE" value="0" enum="Source">
</constant>
<constant name="SOURCE_PORT" value="1" enum="Source">
</constant>
<constant name="TYPE_DATA" value="0" enum="TextureType">
</constant>
<constant name="TYPE_COLOR" value="1" enum="TextureType">
</constant>
<constant name="TYPE_NORMALMAP" value="2" enum="TextureType">
</constant>
</constants>
</class>