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<?xml version="1.0" encoding="UTF-8" ?>
<class name= "OS" inherits= "Object" category= "Core" version= "3.0.alpha.custom_build" >
<brief_description >
Operating System functions.
</brief_description>
<description >
Operating System functions. OS Wraps the most common functionality to communicate with the host Operating System, such as: mouse grabbing, mouse cursors, clipboard, video mode, date and time, timers, environment variables, execution of binaries, command line, etc.
</description>
<tutorials >
</tutorials>
<demos >
</demos>
<methods >
<method name= "alert" >
<return type= "void" >
</return>
<argument index= "0" name= "text" type= "String" >
</argument>
<argument index= "1" name= "title" type= "String" default= ""Alert!"" >
</argument>
<description >
Displays a modal dialog box utilizing the host OS.
</description>
</method>
<method name= "can_draw" qualifiers= "const" >
<return type= "bool" >
</return>
<description >
Return true if the host OS allows drawing.
</description>
</method>
<method name= "can_use_threads" qualifiers= "const" >
<return type= "bool" >
</return>
<description >
Returns if the current host platform is using multiple threads.
</description>
</method>
<method name= "delay_msec" qualifiers= "const" >
<return type= "void" >
</return>
<argument index= "0" name= "msec" type= "int" >
</argument>
<description >
Delay executing of the current thread by given milliseconds.
</description>
</method>
<method name= "delay_usec" qualifiers= "const" >
<return type= "void" >
</return>
<argument index= "0" name= "usec" type= "int" >
</argument>
<description >
Delay executing of the current thread by given microseconds.
</description>
</method>
<method name= "dump_memory_to_file" >
<return type= "void" >
</return>
<argument index= "0" name= "file" type= "String" >
</argument>
<description >
Dumps the memory allocation ringlist to a file (only works in debug).
Entry format per line: "Address - Size - Description"
</description>
</method>
<method name= "dump_resources_to_file" >
<return type= "void" >
</return>
<argument index= "0" name= "file" type= "String" >
</argument>
<description >
Dumps all used resources to file (only works in debug).
Entry format per line: "Resource Type : Resource Location"
At the end of the file is a statistic of all used Resource Types.
</description>
</method>
<method name= "execute" >
<return type= "int" >
</return>
<argument index= "0" name= "path" type= "String" >
</argument>
<argument index= "1" name= "arguments" type= "PoolStringArray" >
</argument>
<argument index= "2" name= "blocking" type= "bool" >
</argument>
<argument index= "3" name= "output" type= "Array" default= "[ ]" >
</argument>
<description >
Execute the binary file in given path, optionally blocking until it returns. A process ID is returned.
</description>
</method>
<method name= "find_scancode_from_string" qualifiers= "const" >
<return type= "int" >
</return>
<argument index= "0" name= "string" type= "String" >
</argument>
<description >
Returns the scancode of the given string (e.g. "Escape")
</description>
</method>
<method name= "get_borderless_window" qualifiers= "const" >
<return type= "bool" >
</return>
<description >
Returns true if the current window is borderless.
</description>
</method>
<method name= "get_clipboard" qualifiers= "const" >
<return type= "String" >
</return>
<description >
Get clipboard from the host OS.
</description>
</method>
<method name= "get_cmdline_args" >
<return type= "PoolStringArray" >
</return>
<description >
Return the commandline passed to the engine.
</description>
</method>
<method name= "get_current_screen" qualifiers= "const" >
<return type= "int" >
</return>
<description >
Returns the current screen index (0 padded).
</description>
</method>
<method name= "get_data_dir" qualifiers= "const" >
<return type= "String" >
</return>
<description >
Return the absolute directory path of user data path([user://]).
</description>
</method>
<method name= "get_date" qualifiers= "const" >
<return type= "Dictionary" >
</return>
<argument index= "0" name= "utc" type= "bool" default= "false" >
</argument>
<description >
Returns current date as a dictionary of keys: year, month, day, weekday, dst (daylight savings time).
</description>
</method>
<method name= "get_datetime" qualifiers= "const" >
<return type= "Dictionary" >
</return>
<argument index= "0" name= "utc" type= "bool" default= "false" >
</argument>
<description >
Returns current datetime as a dictionary of keys: year, month, day, weekday, dst (daylight savings time), hour, minute, second.
</description>
</method>
<method name= "get_datetime_from_unix_time" qualifiers= "const" >
<return type= "Dictionary" >
</return>
<argument index= "0" name= "unix_time_val" type= "int" >
</argument>
<description >
Get a dictionary of time values when given epoch time.
Dictionary Time values will be a union of values from [method get_time] and [method get_date] dictionaries (with the exception of dst = day light standard time, as it cannot be determined from epoch).
</description>
</method>
<method name= "get_dynamic_memory_usage" qualifiers= "const" >
<return type= "int" >
</return>
<description >
Return the total amount of dynamic memory used (only works in debug).
</description>
</method>
<method name= "get_environment" qualifiers= "const" >
<return type= "String" >
</return>
<argument index= "0" name= "environment" type= "String" >
</argument>
<description >
Return an environment variable.
</description>
</method>
<method name= "get_executable_path" qualifiers= "const" >
<return type= "String" >
</return>
<description >
Return the path to the current engine executable.
</description>
</method>
<method name= "get_exit_code" qualifiers= "const" >
<return type= "int" >
</return>
<description >
</description>
</method>
<method name= "get_latin_keyboard_variant" qualifiers= "const" >
<return type= "String" >
</return>
<description >
Returns the current latin keyboard variant as a String.
Possible return values are: "QWERTY", "AZERTY", "QZERTY", "DVORAK", "NEO" or "ERROR"
</description>
</method>
<method name= "get_locale" qualifiers= "const" >
<return type= "String" >
</return>
<description >
Return the host OS locale.
</description>
</method>
<method name= "get_model_name" qualifiers= "const" >
<return type= "String" >
</return>
<description >
Returns the model name of the current device.
</description>
</method>
<method name= "get_name" qualifiers= "const" >
<return type= "String" >
</return>
<description >
Return the name of the host OS. Possible values are: "Android", "Haiku", "iOS", "HTML5", "OSX", "Server", "Windows", "UWP", "X11".
</description>
</method>
<method name= "get_power_percent_left" >
<return type= "int" >
</return>
<description >
</description>
</method>
<method name= "get_power_seconds_left" >
<return type= "int" >
</return>
<description >
</description>
</method>
<method name= "get_power_state" >
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<return type= "int" enum= "OS.PowerState" >
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</return>
<description >
</description>
</method>
<method name= "get_process_id" qualifiers= "const" >
<return type= "int" >
</return>
<description >
Returns the game process ID
</description>
</method>
<method name= "get_processor_count" qualifiers= "const" >
<return type= "int" >
</return>
<description >
Returns the number of cores available in the host machine.
</description>
</method>
<method name= "get_scancode_string" qualifiers= "const" >
<return type= "String" >
</return>
<argument index= "0" name= "code" type= "int" >
</argument>
<description >
Returns the given scancode as a string (e.g. Return values: "Escape", "Shift+Escape").
</description>
</method>
<method name= "get_screen_count" qualifiers= "const" >
<return type= "int" >
</return>
<description >
Returns the number of displays attached to the host machine
</description>
</method>
<method name= "get_screen_dpi" qualifiers= "const" >
<return type= "int" >
</return>
<argument index= "0" name= "screen" type= "int" default= "-1" >
</argument>
<description >
Returns the dots per inch density of the specified screen.
On Android Devices, the actual screen densities are grouped into six generalized densities:
ldpi - 120 dpi
mdpi - 160 dpi
hdpi - 240 dpi
xhdpi - 320 dpi
xxhdpi - 480 dpi
xxxhdpi - 640 dpi
</description>
</method>
<method name= "get_screen_orientation" qualifiers= "const" >
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<return type= "int" enum= "OS.ScreenOrientation" >
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</return>
<description >
Returns the current screen orientation, the return value will be one of the SCREEN_ORIENTATION constants in this class.
</description>
</method>
<method name= "get_screen_position" qualifiers= "const" >
<return type= "Vector2" >
</return>
<argument index= "0" name= "screen" type= "int" default= "-1" >
</argument>
<description >
</description>
</method>
<method name= "get_screen_size" qualifiers= "const" >
<return type= "Vector2" >
</return>
<argument index= "0" name= "screen" type= "int" default= "-1" >
</argument>
<description >
Returns the dimensions in pixels of the specified screen.
</description>
</method>
<method name= "get_splash_tick_msec" qualifiers= "const" >
<return type= "int" >
</return>
<description >
</description>
</method>
<method name= "get_static_memory_peak_usage" qualifiers= "const" >
<return type= "int" >
</return>
<description >
Return the max amount of static memory used (only works in debug).
</description>
</method>
<method name= "get_static_memory_usage" qualifiers= "const" >
<return type= "int" >
</return>
<description >
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Returns the amount of static memory being used by the program in bytes.
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</description>
</method>
<method name= "get_system_dir" qualifiers= "const" >
<return type= "String" >
</return>
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<argument index= "0" name= "dir" type= "int" enum= "OS.SystemDir" >
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</argument>
<description >
</description>
</method>
<method name= "get_system_time_secs" qualifiers= "const" >
<return type= "int" >
</return>
<description >
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Returns the epoch time of the operating system in seconds.
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</description>
</method>
<method name= "get_ticks_msec" qualifiers= "const" >
<return type= "int" >
</return>
<description >
Return the amount of time passed in milliseconds since the engine started.
</description>
</method>
<method name= "get_time" qualifiers= "const" >
<return type= "Dictionary" >
</return>
<argument index= "0" name= "utc" type= "bool" default= "false" >
</argument>
<description >
Returns current time as a dictionary of keys: hour, minute, second
</description>
</method>
<method name= "get_time_zone_info" qualifiers= "const" >
<return type= "Dictionary" >
</return>
<description >
</description>
</method>
<method name= "get_unique_id" qualifiers= "const" >
<return type= "String" >
</return>
<description >
</description>
</method>
<method name= "get_unix_time" qualifiers= "const" >
<return type= "int" >
</return>
<description >
Return the current unix timestamp.
</description>
</method>
<method name= "get_unix_time_from_datetime" qualifiers= "const" >
<return type= "int" >
</return>
<argument index= "0" name= "datetime" type= "Dictionary" >
</argument>
<description >
Get an epoch time value from a dictionary of time values.
[code]datetime[/code] must be populated with the following keys: year, month, day, hour, minute, second.
You can pass the output from [method get_datetime_from_unix_time] directly into this function. Daylight savings time (dst), if present, is ignored.
</description>
</method>
<method name= "get_window_position" qualifiers= "const" >
<return type= "Vector2" >
</return>
<description >
Returns the window position relative to the screen, the origin is the top left corner, +Y axis goes to the bottom and +X axis goes to the right.
</description>
</method>
<method name= "get_window_size" qualifiers= "const" >
<return type= "Vector2" >
</return>
<description >
Returns the size of the window (without counting window manager decorations).
</description>
</method>
<method name= "has_environment" qualifiers= "const" >
<return type= "bool" >
</return>
<argument index= "0" name= "environment" type= "String" >
</argument>
<description >
Return true if an environment variable exists.
</description>
</method>
<method name= "has_touchscreen_ui_hint" qualifiers= "const" >
<return type= "bool" >
</return>
<description >
</description>
</method>
<method name= "has_virtual_keyboard" qualifiers= "const" >
<return type= "bool" >
</return>
<description >
Returns true if the platform has a virtual keyboard, false otherwise.
</description>
</method>
<method name= "hide_virtual_keyboard" >
<return type= "void" >
</return>
<description >
Hides the virtual keyboard if it is shown, does nothing otherwise.
</description>
</method>
<method name= "is_debug_build" qualifiers= "const" >
<return type= "bool" >
</return>
<description >
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Returns [code]true[/code] if the build is a debug build.
Returns [code]true[/code] when running in the editor.
Returns [code]false[/code] if the build is a release build.
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</description>
</method>
<method name= "is_in_low_processor_usage_mode" qualifiers= "const" >
<return type= "bool" >
</return>
<description >
Return true if low cpu usage mode is enabled.
</description>
</method>
<method name= "is_keep_screen_on" qualifiers= "const" >
<return type= "bool" >
</return>
<description >
Returns whether the screen is being kept on or not.
</description>
</method>
<method name= "is_ok_left_and_cancel_right" qualifiers= "const" >
<return type= "bool" >
</return>
<description >
</description>
</method>
<method name= "is_scancode_unicode" qualifiers= "const" >
<return type= "bool" >
</return>
<argument index= "0" name= "code" type= "int" >
</argument>
<description >
</description>
</method>
<method name= "is_stdout_verbose" qualifiers= "const" >
<return type= "bool" >
</return>
<description >
Return true if the engine was executed with -v (verbose stdout).
</description>
</method>
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<method name= "is_userfs_persistent" qualifiers= "const" >
<return type= "bool" >
</return>
<description >
If [code]true[/code], the [code]user://[/code] file system is persistent, so that its state is the same after a player quits and starts the game again. Relevant to the HTML5 platform, where this persistence may be unavailable.
</description>
</method>
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<method name= "is_vsync_enabled" qualifiers= "const" >
<return type= "bool" >
</return>
<description >
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Returns [code]true[/code] if synchronizing the framerate to the monitor's refresh rate is enabled.
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</description>
</method>
<method name= "is_window_fullscreen" qualifiers= "const" >
<return type= "bool" >
</return>
<description >
Returns whether the window is in fullscreen mode or not.
</description>
</method>
<method name= "is_window_maximized" qualifiers= "const" >
<return type= "bool" >
</return>
<description >
Return true if the window is maximized.
</description>
</method>
<method name= "is_window_minimized" qualifiers= "const" >
<return type= "bool" >
</return>
<description >
Return true if the window is minimized.
</description>
</method>
<method name= "is_window_resizable" qualifiers= "const" >
<return type= "bool" >
</return>
<description >
Returns whether the window is resizable or not.
</description>
</method>
<method name= "kill" >
<return type= "int" enum= "Error" >
</return>
<argument index= "0" name= "pid" type= "int" >
</argument>
<description >
Kill a process ID (this method can be used to kill processes that were not spawned by the game).
</description>
</method>
<method name= "native_video_is_playing" >
<return type= "bool" >
</return>
<description >
</description>
</method>
<method name= "native_video_pause" >
<return type= "void" >
</return>
<description >
</description>
</method>
<method name= "native_video_play" >
<return type= "int" enum= "Error" >
</return>
<argument index= "0" name= "path" type= "String" >
</argument>
<argument index= "1" name= "volume" type= "float" >
</argument>
<argument index= "2" name= "audio_track" type= "String" >
</argument>
<argument index= "3" name= "subtitle_track" type= "String" >
</argument>
<description >
</description>
</method>
<method name= "native_video_stop" >
<return type= "void" >
</return>
<description >
</description>
</method>
<method name= "native_video_unpause" >
<return type= "void" >
</return>
<description >
</description>
</method>
<method name= "print_all_resources" >
<return type= "void" >
</return>
<argument index= "0" name= "tofile" type= "String" default= """" >
</argument>
<description >
</description>
</method>
<method name= "print_all_textures_by_size" >
<return type= "void" >
</return>
<description >
</description>
</method>
<method name= "print_resources_by_type" >
<return type= "void" >
</return>
<argument index= "0" name= "types" type= "PoolStringArray" >
</argument>
<description >
</description>
</method>
<method name= "print_resources_in_use" >
<return type= "void" >
</return>
<argument index= "0" name= "short" type= "bool" default= "false" >
</argument>
<description >
</description>
</method>
<method name= "request_attention" >
<return type= "void" >
</return>
<description >
Request the user attention to the window. It'll flash the taskbar button on Windows or bounce the dock icon on OSX.
</description>
</method>
<method name= "set_borderless_window" >
<return type= "void" >
</return>
<argument index= "0" name= "borderless" type= "bool" >
</argument>
<description >
</description>
</method>
<method name= "set_clipboard" >
<return type= "void" >
</return>
<argument index= "0" name= "clipboard" type= "String" >
</argument>
<description >
Set clipboard to the OS.
</description>
</method>
<method name= "set_current_screen" >
<return type= "void" >
</return>
<argument index= "0" name= "screen" type= "int" >
</argument>
<description >
</description>
</method>
<method name= "set_exit_code" >
<return type= "void" >
</return>
<argument index= "0" name= "code" type= "int" >
</argument>
<description >
</description>
</method>
<method name= "set_icon" >
<return type= "void" >
</return>
<argument index= "0" name= "icon" type= "Image" >
</argument>
<description >
</description>
</method>
<method name= "set_ime_position" >
<return type= "void" >
</return>
<argument index= "0" name= "position" type= "Vector2" >
</argument>
<description >
</description>
</method>
<method name= "set_keep_screen_on" >
<return type= "void" >
</return>
<argument index= "0" name= "enabled" type= "bool" >
</argument>
<description >
Set keep screen on if true, or goes to sleep by device setting if false. (for Android/iOS)
</description>
</method>
<method name= "set_low_processor_usage_mode" >
<return type= "void" >
</return>
<argument index= "0" name= "enable" type= "bool" >
</argument>
<description >
Set to true to enable the low cpu usage mode. In this mode, the screen only redraws when there are changes, and a considerable sleep time is inserted between frames. This way, editors using the engine UI only use very little cpu.
</description>
</method>
<method name= "set_screen_orientation" >
<return type= "void" >
</return>
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<argument index= "0" name= "orientation" type= "int" enum= "OS.ScreenOrientation" >
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</argument>
<description >
Sets the current screen orientation, the argument value must be one of the SCREEN_ORIENTATION constants in this class.
</description>
</method>
<method name= "set_thread_name" >
<return type= "int" enum= "Error" >
</return>
<argument index= "0" name= "name" type= "String" >
</argument>
<description >
</description>
</method>
<method name= "set_use_file_access_save_and_swap" >
<return type= "void" >
</return>
<argument index= "0" name= "enabled" type= "bool" >
</argument>
<description >
</description>
</method>
<method name= "set_use_vsync" >
<return type= "void" >
</return>
<argument index= "0" name= "enable" type= "bool" >
</argument>
<description >
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If [code]true[/code] the framerate will synchronize to the monitor's refresh rate.
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</description>
</method>
<method name= "set_window_fullscreen" >
<return type= "void" >
</return>
<argument index= "0" name= "enabled" type= "bool" >
</argument>
<description >
Sets window fullscreen mode to the [i]enabled[/i] argument, [i]enabled[/i] is a toggle for the fullscreen mode, calling the function with [i]enabled[/i] true when the screen is not on fullscreen mode will cause the screen to go to fullscreen mode, calling the function with [i]enabled[/i] false when the screen is in fullscreen mode will cause the window to exit the fullscreen mode.
</description>
</method>
<method name= "set_window_maximized" >
<return type= "void" >
</return>
<argument index= "0" name= "enabled" type= "bool" >
</argument>
<description >
Set the window size to maximized.
</description>
</method>
<method name= "set_window_minimized" >
<return type= "void" >
</return>
<argument index= "0" name= "enabled" type= "bool" >
</argument>
<description >
Set whether the window is minimized.
</description>
</method>
<method name= "set_window_position" >
<return type= "void" >
</return>
<argument index= "0" name= "position" type= "Vector2" >
</argument>
<description >
Sets the position of the window to the specified position (this function could be restricted by the window manager, meaning that there could be some unreachable areas of the screen).
</description>
</method>
<method name= "set_window_resizable" >
<return type= "void" >
</return>
<argument index= "0" name= "enabled" type= "bool" >
</argument>
<description >
Set the window resizable state, if the window is not resizable it will preserve the dimensions specified in the project settings.
</description>
</method>
<method name= "set_window_size" >
<return type= "void" >
</return>
<argument index= "0" name= "size" type= "Vector2" >
</argument>
<description >
Sets the window size to the specified size.
</description>
</method>
<method name= "set_window_title" >
<return type= "void" >
</return>
<argument index= "0" name= "title" type= "String" >
</argument>
<description >
Sets the window title to the specified string.
</description>
</method>
<method name= "shell_open" >
<return type= "int" enum= "Error" >
</return>
<argument index= "0" name= "uri" type= "String" >
</argument>
<description >
</description>
</method>
<method name= "show_virtual_keyboard" >
<return type= "void" >
</return>
<argument index= "0" name= "existing_text" type= "String" default= """" >
</argument>
<description >
Shows the virtual keyboard if the platform has one. The [i]existing_text[/i] parameter is useful for implementing your own LineEdit, as it tells the virtual keyboard what text has already been typed (the virtual keyboard uses it for auto-correct and predictions).
</description>
</method>
</methods>
<constants >
<constant name= "DAY_SUNDAY" value= "0" >
</constant>
<constant name= "DAY_MONDAY" value= "1" >
</constant>
<constant name= "DAY_TUESDAY" value= "2" >
</constant>
<constant name= "DAY_WEDNESDAY" value= "3" >
</constant>
<constant name= "DAY_THURSDAY" value= "4" >
</constant>
<constant name= "DAY_FRIDAY" value= "5" >
</constant>
<constant name= "DAY_SATURDAY" value= "6" >
</constant>
<constant name= "MONTH_JANUARY" value= "1" >
</constant>
<constant name= "MONTH_FEBRUARY" value= "2" >
</constant>
<constant name= "MONTH_MARCH" value= "3" >
</constant>
<constant name= "MONTH_APRIL" value= "4" >
</constant>
<constant name= "MONTH_MAY" value= "5" >
</constant>
<constant name= "MONTH_JUNE" value= "6" >
</constant>
<constant name= "MONTH_JULY" value= "7" >
</constant>
<constant name= "MONTH_AUGUST" value= "8" >
</constant>
<constant name= "MONTH_SEPTEMBER" value= "9" >
</constant>
<constant name= "MONTH_OCTOBER" value= "10" >
</constant>
<constant name= "MONTH_NOVEMBER" value= "11" >
</constant>
<constant name= "MONTH_DECEMBER" value= "12" >
</constant>
<constant name= "SCREEN_ORIENTATION_LANDSCAPE" value= "0" >
</constant>
<constant name= "SCREEN_ORIENTATION_PORTRAIT" value= "1" >
</constant>
<constant name= "SCREEN_ORIENTATION_REVERSE_LANDSCAPE" value= "2" >
</constant>
<constant name= "SCREEN_ORIENTATION_REVERSE_PORTRAIT" value= "3" >
</constant>
<constant name= "SCREEN_ORIENTATION_SENSOR_LANDSCAPE" value= "4" >
</constant>
<constant name= "SCREEN_ORIENTATION_SENSOR_PORTRAIT" value= "5" >
</constant>
<constant name= "SCREEN_ORIENTATION_SENSOR" value= "6" >
</constant>
<constant name= "SYSTEM_DIR_DESKTOP" value= "0" >
</constant>
<constant name= "SYSTEM_DIR_DCIM" value= "1" >
</constant>
<constant name= "SYSTEM_DIR_DOCUMENTS" value= "2" >
</constant>
<constant name= "SYSTEM_DIR_DOWNLOADS" value= "3" >
</constant>
<constant name= "SYSTEM_DIR_MOVIES" value= "4" >
</constant>
<constant name= "SYSTEM_DIR_MUSIC" value= "5" >
</constant>
<constant name= "SYSTEM_DIR_PICTURES" value= "6" >
</constant>
<constant name= "SYSTEM_DIR_RINGTONES" value= "7" >
</constant>
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<constant name= "POWERSTATE_UNKNOWN" value= "0" >
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</constant>
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<constant name= "POWERSTATE_ON_BATTERY" value= "1" >
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</constant>
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<constant name= "POWERSTATE_NO_BATTERY" value= "2" >
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</constant>
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<constant name= "POWERSTATE_CHARGING" value= "3" >
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</constant>
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<constant name= "POWERSTATE_CHARGED" value= "4" >
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</constant>
</constants>
</class>