godot/doc/classes/HSlider.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="HSlider" inherits="Slider" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A horizontal slider that goes from left (min) to right (max).
</brief_description>
<description>
A horizontal slider, used to adjust a value by moving a grabber along a horizontal axis. It is a [Range]-based control and goes from left (min) to right (max).
</description>
<tutorials>
</tutorials>
<theme_items>
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<theme_item name="center_grabber" data_type="constant" type="int" default="0">
Boolean constant. If [code]1[/code], the grabber texture size will be ignored and it will fit within slider's bounds based only on its center position.
</theme_item>
<theme_item name="grabber_offset" data_type="constant" type="int" default="0">
Vertical offset of the grabber.
</theme_item>
<theme_item name="grabber" data_type="icon" type="Texture2D">
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The texture for the grabber (the draggable element).
</theme_item>
<theme_item name="grabber_disabled" data_type="icon" type="Texture2D">
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The texture for the grabber when it's disabled.
</theme_item>
<theme_item name="grabber_highlight" data_type="icon" type="Texture2D">
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The texture for the grabber when it's focused.
</theme_item>
<theme_item name="tick" data_type="icon" type="Texture2D">
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The texture for the ticks, visible when [member Slider.tick_count] is greater than 0.
</theme_item>
<theme_item name="grabber_area" data_type="style" type="StyleBox">
The background of the area to the left of the grabber.
</theme_item>
<theme_item name="grabber_area_highlight" data_type="style" type="StyleBox">
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The background of the area to the left of the grabber that displays when it's being hovered or focused.
</theme_item>
<theme_item name="slider" data_type="style" type="StyleBox">
The background for the whole slider. Determines the height of the [code]grabber_area[/code].
</theme_item>
</theme_items>
</class>