godot/doc/classes/VisualShaderNodeVectorInterp.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeVectorInterp" inherits="VisualShaderNode" version="3.4">
<brief_description>
Linearly interpolates between two vectors within the visual shader graph.
</brief_description>
<description>
Translates to [code]mix(a, b, weight)[/code] in the shader language, where [code]weight[/code] is a [Vector3] with weights for each component.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<constants>
</constants>
</class>