godot/modules/csg/config.py

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def can_build(env, platform):
return True
def configure(env):
pass
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def get_doc_classes():
return [
"CSGBox",
"CSGCombiner",
"CSGCylinder",
"CSGMesh",
"CSGPolygon",
"CSGPrimitive",
"CSGShape",
"CSGSphere",
"CSGTorus",
]
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def get_doc_path():
return "doc_classes"