godot/modules/gltf/doc_classes/GLTFCamera.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="GLTFCamera" inherits="Resource" version="3.5">
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<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="fov_size" type="float" setter="set_fov_size" getter="get_fov_size" default="75.0">
</member>
<member name="perspective" type="bool" setter="set_perspective" getter="get_perspective" default="true">
</member>
<member name="zfar" type="float" setter="set_zfar" getter="get_zfar" default="4000.0">
</member>
<member name="znear" type="float" setter="set_znear" getter="get_znear" default="0.05">
</member>
</members>
<constants>
</constants>
</class>