2021-01-04 13:33:44 +00:00
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="GLTFDocument" inherits="Resource" version="4.0">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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2021-09-10 07:54:10 +00:00
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<method name="import_scene">
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<return type="Node" />
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<argument index="0" name="path" type="String" />
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<argument index="1" name="flags" type="int" default="0" />
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<argument index="2" name="bake_fps" type="int" default="30" />
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<argument index="3" name="state" type="GLTFState" default="null" />
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<description>
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Import a scene from glTF2 ".gltf" or ".glb" file.
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</description>
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</method>
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<method name="save_scene">
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<return type="int" enum="Error" />
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<argument index="0" name="node" type="Node" />
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<argument index="1" name="path" type="String" />
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<argument index="2" name="src_path" type="String" />
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<argument index="3" name="flags" type="int" default="0" />
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<argument index="4" name="bake_fps" type="float" default="30" />
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<argument index="5" name="state" type="GLTFState" default="null" />
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<description>
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Save a scene as a glTF2 ".glb" or ".gltf" file.
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</description>
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</method>
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2021-01-04 13:33:44 +00:00
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</methods>
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2021-09-21 01:24:31 +00:00
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<members>
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<member name="extensions" type="GLTFDocumentExtension[]" setter="set_extensions" getter="get_extensions" default="[Object(GLTFDocumentExtensionConvertImporterMesh,"resource_local_to_scene":false,"resource_name":"","script":null)]">
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</member>
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</members>
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2021-01-04 13:33:44 +00:00
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</class>
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