godot/scene/gui/spin_box.h

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/*************************************************************************/
/* spin_box.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
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/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
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#ifndef SPIN_BOX_H
#define SPIN_BOX_H
#include "scene/gui/line_edit.h"
#include "scene/gui/range.h"
#include "scene/main/timer.h"
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class SpinBox : public Range {
GDCLASS(SpinBox, Range);
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LineEdit *line_edit;
int last_w = 0;
bool update_on_text_changed = false;
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Timer *range_click_timer;
void _range_click_timeout();
void _release_mouse();
void _text_submitted(const String &p_string);
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virtual void _value_changed(double) override;
void _text_changed(const String &p_string);
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String prefix;
String suffix;
void _line_edit_input(const Ref<InputEvent> &p_event);
struct Drag {
float base_val = 0.0;
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bool allowed = false;
bool enabled = false;
Vector2 capture_pos;
float diff_y = 0.0;
} drag;
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void _line_edit_focus_exit();
inline void _adjust_width_for_icon(const Ref<Texture2D> &icon);
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protected:
virtual void gui_input(const Ref<InputEvent> &p_event) override;
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void _notification(int p_what);
static void _bind_methods();
public:
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LineEdit *get_line_edit();
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virtual Size2 get_minimum_size() const override;
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void set_align(LineEdit::Align p_align);
LineEdit::Align get_align() const;
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void set_editable(bool p_editable);
bool is_editable() const;
void set_suffix(const String &p_suffix);
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String get_suffix() const;
void set_prefix(const String &p_prefix);
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String get_prefix() const;
void set_update_on_text_changed(bool p_update);
bool get_update_on_text_changed() const;
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void apply();
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SpinBox();
};
#endif // SPIN_BOX_H