2016-06-18 12:46:12 +00:00
|
|
|
/*************************************************************************/
|
2020-03-26 21:49:16 +00:00
|
|
|
/* navigation_3d.h */
|
2016-06-18 12:46:12 +00:00
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
2017-08-27 12:16:55 +00:00
|
|
|
/* https://godotengine.org */
|
2016-06-18 12:46:12 +00:00
|
|
|
/*************************************************************************/
|
2021-01-01 19:13:46 +00:00
|
|
|
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
2016-06-18 12:46:12 +00:00
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
2018-01-04 23:50:27 +00:00
|
|
|
|
2020-03-26 21:49:16 +00:00
|
|
|
#ifndef NAVIGATION_3D_H
|
|
|
|
#define NAVIGATION_3D_H
|
2014-08-02 01:10:38 +00:00
|
|
|
|
2020-03-26 21:49:16 +00:00
|
|
|
#include "scene/3d/navigation_region_3d.h"
|
|
|
|
#include "scene/3d/node_3d.h"
|
2014-08-02 01:10:38 +00:00
|
|
|
|
2020-03-26 21:49:16 +00:00
|
|
|
class Navigation3D : public Node3D {
|
|
|
|
GDCLASS(Navigation3D, Node3D);
|
2014-08-02 01:10:38 +00:00
|
|
|
|
2020-01-10 11:22:34 +00:00
|
|
|
RID map;
|
2014-08-02 01:10:38 +00:00
|
|
|
|
2021-02-07 21:29:31 +00:00
|
|
|
Vector3 up = Vector3(0, 1, 0);
|
2020-01-10 11:22:34 +00:00
|
|
|
real_t cell_size;
|
|
|
|
real_t edge_connection_margin;
|
2014-08-14 13:31:38 +00:00
|
|
|
|
2014-08-02 01:10:38 +00:00
|
|
|
protected:
|
|
|
|
static void _bind_methods();
|
2020-01-10 11:22:34 +00:00
|
|
|
void _notification(int p_what);
|
2014-08-02 01:10:38 +00:00
|
|
|
|
|
|
|
public:
|
2020-01-10 11:22:34 +00:00
|
|
|
RID get_rid() const {
|
|
|
|
return map;
|
|
|
|
}
|
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
void set_up_vector(const Vector3 &p_up);
|
2014-08-14 13:31:38 +00:00
|
|
|
Vector3 get_up_vector() const;
|
|
|
|
|
2020-01-10 11:22:34 +00:00
|
|
|
void set_cell_size(float p_cell_size);
|
|
|
|
float get_cell_size() const {
|
|
|
|
return cell_size;
|
|
|
|
}
|
|
|
|
|
|
|
|
void set_edge_connection_margin(float p_edge_connection_margin);
|
|
|
|
float get_edge_connection_margin() const {
|
|
|
|
return edge_connection_margin;
|
|
|
|
}
|
2014-08-02 01:10:38 +00:00
|
|
|
|
2020-02-18 16:08:34 +00:00
|
|
|
Vector<Vector3> get_simple_path(const Vector3 &p_start, const Vector3 &p_end, bool p_optimize = true) const;
|
|
|
|
Vector3 get_closest_point_to_segment(const Vector3 &p_from, const Vector3 &p_to, bool p_use_collision = false) const;
|
|
|
|
Vector3 get_closest_point(const Vector3 &p_point) const;
|
|
|
|
Vector3 get_closest_point_normal(const Vector3 &p_point) const;
|
|
|
|
RID get_closest_point_owner(const Vector3 &p_point) const;
|
2014-08-02 01:10:38 +00:00
|
|
|
|
2020-03-26 21:49:16 +00:00
|
|
|
Navigation3D();
|
|
|
|
~Navigation3D();
|
2014-08-02 01:10:38 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
#endif // NAVIGATION_H
|