godot/doc/classes/NavigationObstacle3D.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="NavigationObstacle3D" inherits="Node" version="4.0">
<brief_description>
3D Obstacle used in navigation for collision avoidance.
</brief_description>
<description>
3D Obstacle used in navigation for collision avoidance. The obstacle needs navigation data to work correctly. [NavigationObstacle3D] is physics safe.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<constants>
</constants>
</class>