2018-07-26 09:56:21 +00:00
|
|
|
<?xml version="1.0" encoding="UTF-8" ?>
|
2022-08-05 16:51:38 +00:00
|
|
|
<class name="VisualShaderNodeTransformDecompose" inherits="VisualShaderNode" version="3.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
2018-07-26 09:56:21 +00:00
|
|
|
<brief_description>
|
2020-05-07 09:19:23 +00:00
|
|
|
Decomposes a [Transform] into four [Vector3]s within the visual shader graph.
|
2018-07-26 09:56:21 +00:00
|
|
|
</brief_description>
|
|
|
|
<description>
|
2020-05-07 09:19:23 +00:00
|
|
|
Takes a 4x4 transform matrix and decomposes it into four [code]vec3[/code] values, one from each row of the matrix.
|
2018-07-26 09:56:21 +00:00
|
|
|
</description>
|
|
|
|
<tutorials>
|
|
|
|
</tutorials>
|
|
|
|
<methods>
|
|
|
|
</methods>
|
|
|
|
<constants>
|
|
|
|
</constants>
|
|
|
|
</class>
|