godot/doc/classes/AudioStreamRandomPitch.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamRandomPitch" inherits="AudioStream" category="Core" version="3.0.alpha.custom_build">
<brief_description>
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Plays audio with random pitch tweaking.
</brief_description>
<description>
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Randomly varies pitch on each start.
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="get_audio_stream" qualifiers="const">
<return type="AudioStream">
</return>
<description>
</description>
</method>
<method name="get_random_pitch" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="set_audio_stream">
<return type="void">
</return>
<argument index="0" name="stream" type="AudioStream">
</argument>
<description>
</description>
</method>
<method name="set_random_pitch">
<return type="void">
</return>
<argument index="0" name="scale" type="float">
</argument>
<description>
</description>
</method>
</methods>
<members>
<member name="audio_stream" type="AudioStream" setter="set_audio_stream" getter="get_audio_stream">
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The current [AudioStream].
</member>
<member name="random_pitch" type="float" setter="set_random_pitch" getter="get_random_pitch">
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The intensity of random pitch variation.
</member>
</members>
<constants>
</constants>
</class>