2019-06-16 02:45:24 +00:00
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#!/usr/bin/env python
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Import('env')
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if 'RD_GLSL' in env['BUILDERS']:
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env.RD_GLSL('canvas.glsl');
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2019-07-05 01:54:32 +00:00
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env.RD_GLSL('canvas_occlusion.glsl');
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2019-07-27 13:23:24 +00:00
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env.RD_GLSL('blur.glsl');
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2019-08-18 22:40:52 +00:00
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env.RD_GLSL('scene_forward.glsl');
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env.RD_GLSL('scene_forward_inc.glsl');
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