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8d53562954
godot
/
modules
/
gdnavigation
/
config.py
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SCons: Pass env to modules can_build method This allows to disable modules based on the environment, in particular `env[tools]` which tells us if we are building the editor or not.
2018-05-30 17:11:33 +00:00
def
can_build
(
env
,
platform
)
:
- Integrated NavigationServer and Navigation2DServer. - Added Navigation Agents and Obstacles. - Integrated Collision Avoidance. This work has been kindly sponsored by IMVU.
2020-01-10 11:22:34 +00:00
return
True
Recast integration.
2017-02-28 12:10:29 +00:00
def
configure
(
env
)
:
pass