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/**************************************************************************/
/* vulkan_context_macos.mm */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
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/**************************************************************************/
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#include "vulkan_context_macos.h"
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#ifdef VULKAN_ENABLED
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#ifdef USE_VOLK
#include <volk.h>
#else
#include <vulkan/vulkan.h>
#endif
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const char *VulkanContextMacOS::_get_platform_surface_extension() const {
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return VK_MVK_MACOS_SURFACE_EXTENSION_NAME;
}
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Error VulkanContextMacOS::window_create(DisplayServer::WindowID p_window_id, DisplayServer::VSyncMode p_vsync_mode, id p_window, int p_width, int p_height) {
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VkMacOSSurfaceCreateInfoMVK createInfo;
createInfo.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK;
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createInfo.pNext = nullptr;
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createInfo.flags = 0;
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createInfo.pView = (__bridge const void *)p_window;
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VkSurfaceKHR surface;
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VkResult err = vkCreateMacOSSurfaceMVK(get_instance(), &createInfo, nullptr, &surface);
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ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
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return _window_create(p_window_id, p_vsync_mode, surface, p_width, p_height);
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}
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VulkanContextMacOS::VulkanContextMacOS() {
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}
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VulkanContextMacOS::~VulkanContextMacOS() {
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}
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#endif // VULKAN_ENABLED