godot/doc/classes/RID.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="RID" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A handle for a [Resource]'s unique identifier.
</brief_description>
<description>
The RID [Variant] type is used to access a low-level resource by its unique ID. RIDs are opaque, which means they do not grant access to the resource by themselves. They are used by the low-level server classes, such as [DisplayServer], [RenderingServer], [TextServer], etc.
A low-level resource may correspond to a high-level [Resource], such as [Texture] or [Mesh].
</description>
<tutorials>
</tutorials>
<constructors>
<constructor name="RID">
<return type="RID" />
<description>
Constructs an empty [RID] with the invalid ID [code]0[/code].
</description>
</constructor>
<constructor name="RID">
<return type="RID" />
<param index="0" name="from" type="RID" />
<description>
Constructs a [RID] as a copy of the given [RID].
</description>
</constructor>
</constructors>
<methods>
<method name="get_id" qualifiers="const">
<return type="int" />
<description>
Returns the ID of the referenced low-level resource.
</description>
</method>
<method name="is_valid" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if the [RID] is not [code]0[/code].
</description>
</method>
</methods>
<operators>
<operator name="operator !=">
<return type="bool" />
<param index="0" name="right" type="RID" />
<description>
Returns [code]true[/code] if the [RID]s are not equal.
</description>
</operator>
<operator name="operator &lt;">
<return type="bool" />
<param index="0" name="right" type="RID" />
<description>
Returns [code]true[/code] if the [RID]'s ID is less than [param right]'s ID.
</description>
</operator>
<operator name="operator &lt;=">
<return type="bool" />
<param index="0" name="right" type="RID" />
<description>
Returns [code]true[/code] if the [RID]'s ID is less than or equal to [param right]'s ID.
</description>
</operator>
<operator name="operator ==">
<return type="bool" />
<param index="0" name="right" type="RID" />
<description>
Returns [code]true[/code] if both [RID]s are equal, which means they both refer to the same low-level resource.
</description>
</operator>
<operator name="operator &gt;">
<return type="bool" />
<param index="0" name="right" type="RID" />
<description>
Returns [code]true[/code] if the [RID]'s ID is greater than [param right]'s ID.
</description>
</operator>
<operator name="operator &gt;=">
<return type="bool" />
<param index="0" name="right" type="RID" />
<description>
Returns [code]true[/code] if the [RID]'s ID is greater than or equal to [param right]'s ID.
</description>
</operator>
</operators>
</class>