godot/modules/gdscript/tests/scripts/runtime/features/member_info.gd

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class_name TestMemberInfo
class MyClass:
pass
enum MyEnum {}
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const Utils = preload("../../utils.notest.gd")
static var test_static_var_untyped
static var test_static_var_weak_null = null
static var test_static_var_weak_int = 1
static var test_static_var_hard_int: int
var test_var_untyped
var test_var_weak_null = null
var test_var_weak_int = 1
@export var test_var_weak_int_exported = 1
var test_var_weak_variant_type = TYPE_NIL
@export var test_var_weak_variant_type_exported = TYPE_NIL
var test_var_hard_variant: Variant
var test_var_hard_int: int
var test_var_hard_variant_type: Variant.Type
@export var test_var_hard_variant_type_exported: Variant.Type
var test_var_hard_node_process_mode: Node.ProcessMode
@warning_ignore("enum_variable_without_default")
var test_var_hard_my_enum: MyEnum
var test_var_hard_array: Array
var test_var_hard_array_int: Array[int]
var test_var_hard_array_variant_type: Array[Variant.Type]
var test_var_hard_array_node_process_mode: Array[Node.ProcessMode]
var test_var_hard_array_my_enum: Array[MyEnum]
var test_var_hard_array_resource: Array[Resource]
var test_var_hard_array_this: Array[TestMemberInfo]
var test_var_hard_array_my_class: Array[MyClass]
var test_var_hard_resource: Resource
var test_var_hard_this: TestMemberInfo
var test_var_hard_my_class: MyClass
static func test_static_func(): pass
func test_func_implicit_void(): pass
func test_func_explicit_void() -> void: pass
func test_func_weak_null(): return null
func test_func_weak_int(): return 1
func test_func_hard_variant() -> Variant: return null
func test_func_hard_int() -> int: return 1
func test_func_args_1(_a: int, _b: Array[int], _c: int = 1, _d = 2): pass
func test_func_args_2(_a = 1, _b = _a, _c = [2], _d = 3): pass
signal test_signal_1()
signal test_signal_2(a: Variant, b)
signal test_signal_3(a: int, b: Array[int])
signal test_signal_4(a: Variant.Type, b: Array[Variant.Type])
signal test_signal_5(a: MyEnum, b: Array[MyEnum])
signal test_signal_6(a: Resource, b: Array[Resource])
signal test_signal_7(a: TestMemberInfo, b: Array[TestMemberInfo])
signal test_signal_8(a: MyClass, b: Array[MyClass])
func no_exec():
test_signal_1.emit()
test_signal_2.emit()
test_signal_3.emit()
test_signal_4.emit()
test_signal_5.emit()
test_signal_6.emit()
test_signal_7.emit()
test_signal_8.emit()
func test():
var script: Script = get_script()
for property in script.get_property_list():
if str(property.name).begins_with("test_"):
print(Utils.get_property_signature(property, null, true))
for property in get_property_list():
if str(property.name).begins_with("test_"):
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print(Utils.get_property_signature(property))
for method in get_method_list():
if str(method.name).begins_with("test_"):
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print(Utils.get_method_signature(method))
for method in get_signal_list():
if str(method.name).begins_with("test_"):
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print(Utils.get_method_signature(method, true))