godot/editor/icons/icon_animation_tree_player.svg

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<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)">
<path transform="translate(0 1036.4)" d="m1 1v14h1.166v-2h1.834v2h8v-2h2v2h1v-14h-1v2h-2v-2h-8v2h-1.834v-2h-1.166zm4 3h2v1 1h1 3v2h-2v1 1h1 1v2h-1-2a1.0001 1.0001 0 0 1 -1 -1v-1-2h-1a1.0001 1.0001 0 0 1 -1 -1v-1-1-1zm-2.834 1h1.834v2h-1.834v-2zm9.834 0h2v2h-2v-2zm-9.834 4h1.834v2h-1.834v-2zm9.834 0h2v2h-2v-2z" fill="#cea4f1"/>
</g>
</svg>