96 lines
2.7 KiB
C++
96 lines
2.7 KiB
C++
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#include "baked_lightmap_editor_plugin.h"
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void BakedLightmapEditorPlugin::_bake() {
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if (lightmap) {
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BakedLightmap::BakeError err;
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if (get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root() == lightmap) {
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err = lightmap->bake(lightmap);
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} else {
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err = lightmap->bake(lightmap->get_parent());
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}
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switch (err) {
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case BakedLightmap::BAKE_ERROR_NO_SAVE_PATH:
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EditorNode::get_singleton()->show_warning(TTR("Can't determine a save path for lightmap images.\nSave your scene (for images to be saved in the same dir), or pick a save path from the BakedLightmap properties."));
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break;
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case BakedLightmap::BAKE_ERROR_NO_MESHES:
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EditorNode::get_singleton()->show_warning(TTR("No meshes to bake. Make sure they contain an UV2 channel and that the 'Bake Light' flag is on."));
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break;
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case BakedLightmap::BAKE_ERROR_CANT_CREATE_IMAGE:
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EditorNode::get_singleton()->show_warning(TTR("Failed creating lightmap images, make sure path is writable."));
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break;
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defaut : {}
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}
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}
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}
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void BakedLightmapEditorPlugin::edit(Object *p_object) {
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BakedLightmap *s = Object::cast_to<BakedLightmap>(p_object);
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if (!s)
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return;
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lightmap = s;
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}
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bool BakedLightmapEditorPlugin::handles(Object *p_object) const {
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return p_object->is_class("BakedLightmap");
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}
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void BakedLightmapEditorPlugin::make_visible(bool p_visible) {
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if (p_visible) {
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bake->show();
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} else {
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bake->hide();
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}
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}
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EditorProgress *BakedLightmapEditorPlugin::tmp_progress = NULL;
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void BakedLightmapEditorPlugin::bake_func_begin(int p_steps) {
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ERR_FAIL_COND(tmp_progress != NULL);
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tmp_progress = memnew(EditorProgress("bake_lightmaps", TTR("Bake Lightmaps"), p_steps, true));
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}
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bool BakedLightmapEditorPlugin::bake_func_step(int p_step, const String &p_description) {
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ERR_FAIL_COND_V(tmp_progress == NULL, false);
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return tmp_progress->step(p_description, p_step);
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}
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void BakedLightmapEditorPlugin::bake_func_end() {
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ERR_FAIL_COND(tmp_progress == NULL);
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memdelete(tmp_progress);
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tmp_progress = NULL;
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}
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void BakedLightmapEditorPlugin::_bind_methods() {
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ClassDB::bind_method("_bake", &BakedLightmapEditorPlugin::_bake);
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}
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BakedLightmapEditorPlugin::BakedLightmapEditorPlugin(EditorNode *p_node) {
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editor = p_node;
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bake = memnew(Button);
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bake->set_icon(editor->get_gui_base()->get_icon("BakedLight", "EditorIcons"));
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bake->set_text(TTR("Bake Lightmaps"));
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bake->hide();
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bake->connect("pressed", this, "_bake");
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add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, bake);
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lightmap = NULL;
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BakedLightmap::bake_begin_function = bake_func_begin;
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BakedLightmap::bake_step_function = bake_func_step;
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BakedLightmap::bake_end_function = bake_func_end;
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}
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BakedLightmapEditorPlugin::~BakedLightmapEditorPlugin() {
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}
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