godot/core/io/resource_uid.cpp

263 lines
7.7 KiB
C++
Raw Normal View History

/*************************************************************************/
/* resource_uid.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "resource_uid.h"
#include "core/crypto/crypto.h"
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
static constexpr uint32_t char_count = ('z' - 'a');
static constexpr uint32_t base = char_count + ('9' - '0');
const char *ResourceUID::CACHE_FILE = "res://.godot/uid_cache.bin";
String ResourceUID::id_to_text(ID p_id) const {
if (p_id < 0) {
return "uid://<invalid>";
}
String txt;
while (p_id) {
uint32_t c = p_id % base;
if (c < char_count) {
txt = String::chr('a' + c) + txt;
} else {
txt = String::chr('0' + (c - char_count)) + txt;
}
p_id /= base;
}
return "uid://" + txt;
}
ResourceUID::ID ResourceUID::text_to_id(const String &p_text) const {
if (!p_text.begins_with("uid://") || p_text == "uid://<invalid>") {
return INVALID_ID;
}
uint32_t l = p_text.length();
uint64_t uid = 0;
for (uint32_t i = 6; i < l; i++) {
uid *= base;
uint32_t c = p_text[i];
if (c >= 'a' && c <= 'z') {
uid += c - 'a';
} else if (c >= '0' && c <= '9') {
uid += c - '0' + char_count;
} else {
return INVALID_ID;
}
}
return ID(uid & 0x7FFFFFFFFFFFFFFF);
}
ResourceUID::ID ResourceUID::create_id() const {
mutex.lock();
if (crypto.is_null()) {
crypto = Ref<Crypto>(Crypto::create());
}
mutex.unlock();
while (true) {
PackedByteArray bytes = crypto->generate_random_bytes(8);
ERR_FAIL_COND_V(bytes.size() != 8, INVALID_ID);
const uint64_t *ptr64 = (const uint64_t *)bytes.ptr();
ID id = int64_t((*ptr64) & 0x7FFFFFFFFFFFFFFF);
mutex.lock();
bool exists = unique_ids.has(id);
mutex.unlock();
if (!exists) {
return id;
}
}
}
bool ResourceUID::has_id(ID p_id) const {
MutexLock l(mutex);
return unique_ids.has(p_id);
}
void ResourceUID::add_id(ID p_id, const String &p_path) {
MutexLock l(mutex);
ERR_FAIL_COND(unique_ids.has(p_id));
Cache c;
c.cs = p_path.utf8();
unique_ids[p_id] = c;
changed = true;
}
void ResourceUID::set_id(ID p_id, const String &p_path) {
MutexLock l(mutex);
ERR_FAIL_COND(!unique_ids.has(p_id));
CharString cs = p_path.utf8();
if (strcmp(cs.ptr(), unique_ids[p_id].cs.ptr()) != 0) {
unique_ids[p_id].cs = cs;
unique_ids[p_id].saved_to_cache = false; //changed
changed = true;
}
}
String ResourceUID::get_id_path(ID p_id) const {
MutexLock l(mutex);
ERR_FAIL_COND_V(!unique_ids.has(p_id), String());
const CharString &cs = unique_ids[p_id].cs;
String s(cs.ptr());
return s;
}
void ResourceUID::remove_id(ID p_id) {
MutexLock l(mutex);
ERR_FAIL_COND(!unique_ids.has(p_id));
unique_ids.erase(p_id);
}
Error ResourceUID::save_to_cache() {
if (!FileAccess::exists(CACHE_FILE)) {
DirAccessRef d = DirAccess::create(DirAccess::ACCESS_RESOURCES);
d->make_dir_recursive(String(CACHE_FILE).get_base_dir()); //ensure base dir exists
}
FileAccessRef f = FileAccess::open(CACHE_FILE, FileAccess::WRITE);
if (!f) {
return ERR_CANT_OPEN;
}
MutexLock l(mutex);
f->store_32(unique_ids.size());
cache_entries = 0;
for (OrderedHashMap<ID, Cache>::Element E = unique_ids.front(); E; E = E.next()) {
f->store_64(E.key());
uint32_t s = E.get().cs.length();
f->store_32(s);
f->store_buffer((const uint8_t *)E.get().cs.ptr(), s);
E.get().saved_to_cache = true;
cache_entries++;
}
changed = false;
return OK;
}
Error ResourceUID::load_from_cache() {
FileAccessRef f = FileAccess::open(CACHE_FILE, FileAccess::READ);
if (!f) {
return ERR_CANT_OPEN;
}
MutexLock l(mutex);
unique_ids.clear();
uint32_t entry_count = f->get_32();
for (uint32_t i = 0; i < entry_count; i++) {
int64_t id = f->get_64();
int32_t len = f->get_32();
Cache c;
c.cs.resize(len + 1);
ERR_FAIL_COND_V(c.cs.size() != len + 1, ERR_FILE_CORRUPT); // out of memory
c.cs[len] = 0;
int32_t rl = f->get_buffer((uint8_t *)c.cs.ptrw(), len);
ERR_FAIL_COND_V(rl != len, ERR_FILE_CORRUPT);
c.saved_to_cache = true;
unique_ids[id] = c;
}
cache_entries = entry_count;
changed = false;
return OK;
}
Error ResourceUID::update_cache() {
if (!changed) {
return OK;
}
if (cache_entries == 0) {
return save_to_cache();
}
MutexLock l(mutex);
FileAccess *f = nullptr;
for (OrderedHashMap<ID, Cache>::Element E = unique_ids.front(); E; E = E.next()) {
if (!E.get().saved_to_cache) {
if (f == nullptr) {
f = FileAccess::open(CACHE_FILE, FileAccess::READ_WRITE); //append
if (!f) {
return ERR_CANT_OPEN;
}
f->seek_end();
}
f->store_64(E.key());
uint32_t s = E.get().cs.length();
f->store_32(s);
f->store_buffer((const uint8_t *)E.get().cs.ptr(), s);
E.get().saved_to_cache = true;
cache_entries++;
}
}
if (f != nullptr) {
f->seek(0);
f->store_32(cache_entries); //update amount of entries
f->close();
memdelete(f);
}
changed = false;
return OK;
}
void ResourceUID::clear() {
cache_entries = 0;
unique_ids.clear();
changed = false;
}
void ResourceUID::_bind_methods() {
ClassDB::bind_method(D_METHOD("id_to_text", "id"), &ResourceUID::id_to_text);
ClassDB::bind_method(D_METHOD("text_to_id", "text_id"), &ResourceUID::text_to_id);
ClassDB::bind_method(D_METHOD("create_id"), &ResourceUID::create_id);
ClassDB::bind_method(D_METHOD("has_id", "id"), &ResourceUID::has_id);
ClassDB::bind_method(D_METHOD("add_id", "id", "path"), &ResourceUID::add_id);
ClassDB::bind_method(D_METHOD("set_id", "id", "path"), &ResourceUID::set_id);
ClassDB::bind_method(D_METHOD("get_id_path", "id"), &ResourceUID::get_id_path);
ClassDB::bind_method(D_METHOD("remove_id", "id"), &ResourceUID::remove_id);
BIND_CONSTANT(INVALID_ID)
}
ResourceUID *ResourceUID::singleton = nullptr;
ResourceUID::ResourceUID() {
ERR_FAIL_COND(singleton != nullptr);
singleton = this;
}
ResourceUID::~ResourceUID() {
}