godot/modules/gdnative/config.py

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def can_build(env, platform):
return True
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def configure(env):
env.use_ptrcall = True
def get_doc_classes():
return [
"@NativeScript",
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"XRInterfaceGDNative",
"GDNative",
"GDNativeLibrary",
"MultiplayerPeerGDNative",
"NativeScript",
"PacketPeerGDNative",
"PluginScript",
"StreamPeerGDNative",
"VideoStreamGDNative",
"WebRTCPeerConnectionGDNative",
"WebRTCDataChannelGDNative",
]
def get_doc_path():
return "doc_classes"