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/**************************************************************************/
/* stream_peer.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* the following conditions: */
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/* The above copyright notice and this permission notice shall be */
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/**************************************************************************/
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# ifndef STREAM_PEER_H
# define STREAM_PEER_H
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# include "core/reference.h"
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class StreamPeer : public Reference {
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GDCLASS ( StreamPeer , Reference ) ;
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OBJ_CATEGORY ( " Networking " ) ;
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protected :
static void _bind_methods ( ) ;
//bind helpers
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Error _put_data ( const PoolVector < uint8_t > & p_data ) ;
Array _put_partial_data ( const PoolVector < uint8_t > & p_data ) ;
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Array _get_data ( int p_bytes ) ;
Array _get_partial_data ( int p_bytes ) ;
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bool big_endian ;
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public :
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virtual Error put_data ( const uint8_t * p_data , int p_bytes ) = 0 ; ///< put a whole chunk of data, blocking until it sent
virtual Error put_partial_data ( const uint8_t * p_data , int p_bytes , int & r_sent ) = 0 ; ///< put as much data as possible, without blocking.
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virtual Error get_data ( uint8_t * p_buffer , int p_bytes ) = 0 ; ///< read p_bytes of data, if p_bytes > available, it will block
virtual Error get_partial_data ( uint8_t * p_buffer , int p_bytes , int & r_received ) = 0 ; ///< read as much data as p_bytes into buffer, if less was read, return in r_received
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virtual int get_available_bytes ( ) const = 0 ;
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void set_big_endian ( bool p_enable ) ;
bool is_big_endian_enabled ( ) const ;
void put_8 ( int8_t p_val ) ;
void put_u8 ( uint8_t p_val ) ;
void put_16 ( int16_t p_val ) ;
void put_u16 ( uint16_t p_val ) ;
void put_32 ( int32_t p_val ) ;
void put_u32 ( uint32_t p_val ) ;
void put_64 ( int64_t p_val ) ;
void put_u64 ( uint64_t p_val ) ;
void put_float ( float p_val ) ;
void put_double ( double p_val ) ;
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void put_string ( const String & p_string ) ;
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void put_utf8_string ( const String & p_string ) ;
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void put_var ( const Variant & p_variant , bool p_full_objects = false ) ;
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uint8_t get_u8 ( ) ;
int8_t get_8 ( ) ;
uint16_t get_u16 ( ) ;
int16_t get_16 ( ) ;
uint32_t get_u32 ( ) ;
int32_t get_32 ( ) ;
uint64_t get_u64 ( ) ;
int64_t get_64 ( ) ;
float get_float ( ) ;
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double get_double ( ) ;
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String get_string ( int p_bytes = - 1 ) ;
String get_utf8_string ( int p_bytes = - 1 ) ;
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Variant get_var ( bool p_allow_objects = false ) ;
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StreamPeer ( ) { big_endian = false ; }
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} ;
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class StreamPeerBuffer : public StreamPeer {
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GDCLASS ( StreamPeerBuffer , StreamPeer ) ;
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PoolVector < uint8_t > data ;
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int pointer ;
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protected :
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static void _bind_methods ( ) ;
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public :
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Error put_data ( const uint8_t * p_data , int p_bytes ) ;
Error put_partial_data ( const uint8_t * p_data , int p_bytes , int & r_sent ) ;
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Error get_data ( uint8_t * p_buffer , int p_bytes ) ;
Error get_partial_data ( uint8_t * p_buffer , int p_bytes , int & r_received ) ;
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virtual int get_available_bytes ( ) const ;
void seek ( int p_pos ) ;
int get_size ( ) const ;
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int get_position ( ) const ;
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void resize ( int p_size ) ;
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void set_data_array ( const PoolVector < uint8_t > & p_data ) ;
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PoolVector < uint8_t > get_data_array ( ) const ;
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void clear ( ) ;
Ref < StreamPeerBuffer > duplicate ( ) const ;
StreamPeerBuffer ( ) ;
} ;
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# endif // STREAM_PEER_H