godot/scene/3d/SCsub

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#!/usr/bin/env python
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Import('env')
if env['disable_3d']:
env.scene_sources.append("3d/spatial.cpp")
env.scene_sources.append("3d/skeleton.cpp")
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env.scene_sources.append("3d/particles.cpp")
env.scene_sources.append("3d/visual_instance.cpp")
env.scene_sources.append("3d/scenario_fx.cpp")
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else:
env.add_source_files(env.scene_sources, "*.cpp")