64 lines
3.1 KiB
C++
64 lines
3.1 KiB
C++
|
/**************************************************************************/
|
||
|
/* test_node_2d.h */
|
||
|
/**************************************************************************/
|
||
|
/* This file is part of: */
|
||
|
/* GODOT ENGINE */
|
||
|
/* https://godotengine.org */
|
||
|
/**************************************************************************/
|
||
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||
|
/* */
|
||
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||
|
/* a copy of this software and associated documentation files (the */
|
||
|
/* "Software"), to deal in the Software without restriction, including */
|
||
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
||
|
/* the following conditions: */
|
||
|
/* */
|
||
|
/* The above copyright notice and this permission notice shall be */
|
||
|
/* included in all copies or substantial portions of the Software. */
|
||
|
/* */
|
||
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||
|
/**************************************************************************/
|
||
|
|
||
|
#ifndef TEST_NODE_2D_H
|
||
|
#define TEST_NODE_2D_H
|
||
|
|
||
|
#include "scene/2d/node_2d.h"
|
||
|
|
||
|
#include "tests/test_macros.h"
|
||
|
|
||
|
namespace TestNode2D {
|
||
|
|
||
|
TEST_CASE("[SceneTree][Node2D]") {
|
||
|
SUBCASE("[Node2D][Global Transform] Global Transform should be accessible while not in SceneTree.") { // GH-79453
|
||
|
Node2D *test_node = memnew(Node2D);
|
||
|
test_node->set_name("node");
|
||
|
Node2D *test_child = memnew(Node2D);
|
||
|
test_child->set_name("child");
|
||
|
test_node->add_child(test_child);
|
||
|
|
||
|
test_node->set_global_position(Point2(1, 1));
|
||
|
CHECK_EQ(test_node->get_global_position(), Point2(1, 1));
|
||
|
CHECK_EQ(test_child->get_global_position(), Point2(1, 1));
|
||
|
test_node->set_global_position(Point2(2, 2));
|
||
|
CHECK_EQ(test_node->get_global_position(), Point2(2, 2));
|
||
|
test_node->set_global_transform(Transform2D(0, Point2(3, 3)));
|
||
|
CHECK_EQ(test_node->get_global_position(), Point2(3, 3));
|
||
|
|
||
|
memdelete(test_child);
|
||
|
memdelete(test_node);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
} // namespace TestNode2D
|
||
|
|
||
|
#endif // TEST_NODE_2D_H
|