2014-02-10 01:10:30 +00:00
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/*************************************************************************/
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/* scene_string_names.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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2017-08-27 12:16:55 +00:00
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/* https://godotengine.org */
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2014-02-10 01:10:30 +00:00
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/*************************************************************************/
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2021-01-01 19:13:46 +00:00
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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2014-02-10 01:10:30 +00:00
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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2018-01-04 23:50:27 +00:00
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2014-02-10 01:10:30 +00:00
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#include "scene_string_names.h"
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2020-04-01 23:20:12 +00:00
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SceneStringNames *SceneStringNames::singleton = nullptr;
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2014-02-10 01:10:30 +00:00
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SceneStringNames::SceneStringNames() {
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2017-03-25 09:44:41 +00:00
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_estimate_cost = StaticCString::create("_estimate_cost");
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_compute_cost = StaticCString::create("_compute_cost");
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2017-03-05 15:44:50 +00:00
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resized = StaticCString::create("resized");
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dot = StaticCString::create(".");
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doubledot = StaticCString::create("..");
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draw = StaticCString::create("draw");
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_draw = StaticCString::create("_draw");
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2020-12-08 10:02:17 +00:00
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hidden = StaticCString::create("hidden");
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2017-03-05 15:44:50 +00:00
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visibility_changed = StaticCString::create("visibility_changed");
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input_event = StaticCString::create("input_event");
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2017-06-28 20:00:18 +00:00
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shader = StaticCString::create("shader");
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2017-03-05 15:44:50 +00:00
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shader_unshaded = StaticCString::create("shader/unshaded");
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shading_mode = StaticCString::create("shader/shading_mode");
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tree_entered = StaticCString::create("tree_entered");
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2018-01-12 11:28:39 +00:00
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tree_exiting = StaticCString::create("tree_exiting");
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2017-03-05 15:44:50 +00:00
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tree_exited = StaticCString::create("tree_exited");
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2018-01-20 21:57:59 +00:00
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ready = StaticCString::create("ready");
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2017-03-05 15:44:50 +00:00
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item_rect_changed = StaticCString::create("item_rect_changed");
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size_flags_changed = StaticCString::create("size_flags_changed");
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minimum_size_changed = StaticCString::create("minimum_size_changed");
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sleeping_state_changed = StaticCString::create("sleeping_state_changed");
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finished = StaticCString::create("finished");
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emission_finished = StaticCString::create("emission_finished");
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animation_finished = StaticCString::create("animation_finished");
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animation_changed = StaticCString::create("animation_changed");
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animation_started = StaticCString::create("animation_started");
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2020-02-19 19:48:20 +00:00
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pose_updated = StaticCString::create("pose_updated");
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2017-03-05 15:44:50 +00:00
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mouse_entered = StaticCString::create("mouse_entered");
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mouse_exited = StaticCString::create("mouse_exited");
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2021-03-26 17:39:05 +00:00
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mouse_shape_entered = StaticCString::create("mouse_shape_entered");
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mouse_shape_exited = StaticCString::create("mouse_shape_exited");
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2017-03-05 15:44:50 +00:00
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focus_entered = StaticCString::create("focus_entered");
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focus_exited = StaticCString::create("focus_exited");
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2014-02-10 01:10:30 +00:00
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sort_children = StaticCString::create("sort_children");
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2017-01-12 03:51:08 +00:00
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body_shape_entered = StaticCString::create("body_shape_entered");
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body_entered = StaticCString::create("body_entered");
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body_shape_exited = StaticCString::create("body_shape_exited");
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body_exited = StaticCString::create("body_exited");
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2014-02-10 01:10:30 +00:00
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2017-01-12 03:51:08 +00:00
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area_shape_entered = StaticCString::create("area_shape_entered");
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area_shape_exited = StaticCString::create("area_shape_exited");
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2015-03-17 03:45:25 +00:00
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2015-06-29 03:29:49 +00:00
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_body_inout = StaticCString::create("_body_inout");
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_area_inout = StaticCString::create("_area_inout");
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2014-02-10 01:10:30 +00:00
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2017-03-05 15:44:50 +00:00
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idle = StaticCString::create("idle");
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iteration = StaticCString::create("iteration");
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update = StaticCString::create("update");
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updated = StaticCString::create("updated");
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2014-02-10 01:10:30 +00:00
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2017-03-05 15:44:50 +00:00
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_get_gizmo_geometry = StaticCString::create("_get_gizmo_geometry");
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_can_gizmo_scale = StaticCString::create("_can_gizmo_scale");
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2014-02-10 01:10:30 +00:00
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2017-09-30 14:19:07 +00:00
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_physics_process = StaticCString::create("_physics_process");
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2017-03-05 15:44:50 +00:00
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_process = StaticCString::create("_process");
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2014-02-10 01:10:30 +00:00
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2017-03-05 15:44:50 +00:00
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_enter_tree = StaticCString::create("_enter_tree");
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_exit_tree = StaticCString::create("_exit_tree");
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_enter_world = StaticCString::create("_enter_world");
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_exit_world = StaticCString::create("_exit_world");
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_ready = StaticCString::create("_ready");
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2014-02-10 01:10:30 +00:00
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2017-03-05 15:44:50 +00:00
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_update_scroll = StaticCString::create("_update_scroll");
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_update_xform = StaticCString::create("_update_xform");
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2014-02-10 01:10:30 +00:00
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2020-09-03 11:22:16 +00:00
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_structured_text_parser = StaticCString::create("_structured_text_parser");
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2018-07-29 15:46:53 +00:00
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2017-03-05 15:44:50 +00:00
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_proxgroup_add = StaticCString::create("_proxgroup_add");
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_proxgroup_remove = StaticCString::create("_proxgroup_remove");
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2014-02-10 01:10:30 +00:00
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2017-03-05 15:44:50 +00:00
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grouped = StaticCString::create("grouped");
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ungrouped = StaticCString::create("ungrouped");
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2014-02-10 01:10:30 +00:00
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2017-03-05 15:44:50 +00:00
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screen_entered = StaticCString::create("screen_entered");
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screen_exited = StaticCString::create("screen_exited");
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2014-02-10 01:10:30 +00:00
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2017-03-05 15:44:50 +00:00
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viewport_entered = StaticCString::create("viewport_entered");
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viewport_exited = StaticCString::create("viewport_exited");
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2014-02-10 01:10:30 +00:00
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2017-03-05 15:44:50 +00:00
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camera_entered = StaticCString::create("camera_entered");
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camera_exited = StaticCString::create("camera_exited");
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2014-02-10 01:10:30 +00:00
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2017-02-25 20:09:15 +00:00
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_input = StaticCString::create("_input");
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2017-03-05 15:44:50 +00:00
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_input_event = StaticCString::create("_input_event");
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2014-02-10 01:10:30 +00:00
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2017-03-05 15:44:50 +00:00
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gui_input = StaticCString::create("gui_input");
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_gui_input = StaticCString::create("_gui_input");
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2017-01-08 19:28:12 +00:00
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2017-03-05 15:44:50 +00:00
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_unhandled_input = StaticCString::create("_unhandled_input");
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_unhandled_key_input = StaticCString::create("_unhandled_key_input");
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2017-01-10 21:02:19 +00:00
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2017-03-05 15:44:50 +00:00
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changed = StaticCString::create("changed");
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_shader_changed = StaticCString::create("_shader_changed");
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2014-02-10 01:10:30 +00:00
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2017-03-05 15:44:50 +00:00
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_spatial_editor_group = StaticCString::create("_spatial_editor_group");
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_request_gizmo = StaticCString::create("_request_gizmo");
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2021-06-23 14:49:50 +00:00
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_clear_subgizmo_selection = StaticCString::create("_clear_subgizmo_selection");
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2014-02-10 01:10:30 +00:00
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2017-03-05 15:44:50 +00:00
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offset = StaticCString::create("offset");
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unit_offset = StaticCString::create("unit_offset");
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rotation_mode = StaticCString::create("rotation_mode");
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rotate = StaticCString::create("rotate");
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h_offset = StaticCString::create("h_offset");
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v_offset = StaticCString::create("v_offset");
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2014-02-10 01:10:30 +00:00
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2017-08-07 01:51:56 +00:00
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transform_pos = StaticCString::create("position");
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Fix editor suffixes and degrees conversion
* Functions to convert to/from degrees are all gone. Conversion is done by the editor.
* Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees.
* Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:<something>]" example "0,100,1,suffix:m"
* In general, can add suffixes for EditorSpinSlider
Not covered by this PR, will have to be addressed by future ones:
* Ability to switch radians/degrees in the inspector for angle properties (if actually wanted).
* Animations previously made will most likely break, need to add a way to make old ones compatible.
* Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes.
* Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too.
2021-06-29 19:42:12 +00:00
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transform_rot = StaticCString::create("rotation");
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2017-08-07 01:51:56 +00:00
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transform_scale = StaticCString::create("scale");
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2014-02-10 01:10:30 +00:00
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2017-03-05 15:44:50 +00:00
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_update_remote = StaticCString::create("_update_remote");
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_update_pairs = StaticCString::create("_update_pairs");
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2014-02-10 01:10:30 +00:00
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2017-03-13 15:45:27 +00:00
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_get_minimum_size = StaticCString::create("_get_minimum_size");
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2014-02-10 01:10:30 +00:00
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2017-03-05 15:44:50 +00:00
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area_entered = StaticCString::create("area_entered");
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area_exited = StaticCString::create("area_exited");
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2014-02-10 01:10:30 +00:00
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2021-05-15 21:48:59 +00:00
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_has_point = StaticCString::create("_has_point");
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2014-02-10 01:10:30 +00:00
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line_separation = StaticCString::create("line_separation");
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2021-05-15 21:48:59 +00:00
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_get_drag_data = StaticCString::create("_get_drag_data");
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_drop_data = StaticCString::create("_drop_data");
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_can_drop_data = StaticCString::create("_can_drop_data");
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2014-02-10 01:10:30 +00:00
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2020-02-21 22:26:13 +00:00
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_im_update = StaticCString::create("_im_update"); // Sprite3D
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2014-02-10 01:10:30 +00:00
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2014-06-11 13:41:03 +00:00
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baked_light_changed = StaticCString::create("baked_light_changed");
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_baked_light_changed = StaticCString::create("_baked_light_changed");
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2017-03-05 15:44:50 +00:00
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_mouse_enter = StaticCString::create("_mouse_enter");
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_mouse_exit = StaticCString::create("_mouse_exit");
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2021-03-26 17:39:05 +00:00
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_mouse_shape_enter = StaticCString::create("_mouse_shape_enter");
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_mouse_shape_exit = StaticCString::create("_mouse_shape_exit");
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2014-06-11 13:41:03 +00:00
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2017-03-05 15:44:50 +00:00
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_pressed = StaticCString::create("_pressed");
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_toggled = StaticCString::create("_toggled");
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2014-12-02 20:26:56 +00:00
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2017-03-05 15:44:50 +00:00
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frame_changed = StaticCString::create("frame_changed");
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2021-06-12 04:44:38 +00:00
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texture_changed = StaticCString::create("texture_changed");
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2014-12-07 05:04:20 +00:00
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2017-03-05 15:44:50 +00:00
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playback_speed = StaticCString::create("playback/speed");
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playback_active = StaticCString::create("playback/active");
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autoplay = StaticCString::create("autoplay");
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blend_times = StaticCString::create("blend_times");
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speed = StaticCString::create("speed");
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2015-06-29 03:29:49 +00:00
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2016-05-17 21:27:15 +00:00
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node_configuration_warning_changed = StaticCString::create("node_configuration_warning_changed");
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2018-06-19 01:10:48 +00:00
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output = StaticCString::create("output");
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2017-03-05 15:44:50 +00:00
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path_pp = NodePath("..");
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2016-05-15 02:48:23 +00:00
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2017-03-05 15:44:50 +00:00
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_default = StaticCString::create("default");
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2016-05-27 17:18:40 +00:00
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2020-03-04 16:36:09 +00:00
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_window_group = StaticCString::create("_window_group");
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_window_input = StaticCString::create("_window_input");
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2020-03-06 17:00:16 +00:00
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window_input = StaticCString::create("window_input");
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2020-03-04 16:36:09 +00:00
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_window_unhandled_input = StaticCString::create("_window_unhandled_input");
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2020-03-06 17:00:16 +00:00
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theme_changed = StaticCString::create("theme_changed");
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2018-08-20 16:38:18 +00:00
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parameters_base_path = "parameters/";
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2019-02-14 13:19:03 +00:00
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tracks_changed = "tracks_changed";
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2020-04-17 02:52:00 +00:00
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shader_overrides_group = StaticCString::create("_shader_overrides_group_");
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shader_overrides_group_active = StaticCString::create("_shader_overrides_group_active_");
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2020-05-01 12:34:23 +00:00
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#ifndef DISABLE_DEPRECATED
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use_in_baked_light = StaticCString::create("use_in_baked_light");
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use_dynamic_gi = StaticCString::create("use_dynamic_gi");
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#endif
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2014-02-10 01:10:30 +00:00
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}
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