2017-09-12 20:42:36 +00:00
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<?xml version="1.0" encoding="UTF-8" ?>
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2017-11-15 17:37:54 +00:00
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<class name="PackedScene" inherits="Resource" category="Core" version="3.0-alpha">
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2017-09-12 20:42:36 +00:00
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<brief_description>
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</brief_description>
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<description>
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TODO: explain ownership, and that node does not need to own itself
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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<method name="can_instance" qualifiers="const">
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<return type="bool">
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</return>
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<description>
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</description>
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</method>
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<method name="get_state">
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<return type="SceneState">
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</return>
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<description>
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</description>
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</method>
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<method name="instance" qualifiers="const">
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<return type="Node">
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</return>
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<argument index="0" name="edit_state" type="int" enum="PackedScene.GenEditState" default="0">
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</argument>
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<description>
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</description>
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</method>
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<method name="pack">
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<return type="int" enum="Error">
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</return>
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<argument index="0" name="path" type="Node">
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</argument>
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<description>
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Pack will ignore any sub-nodes not owned by given node. See [method Node.set_owner].
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</description>
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</method>
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</methods>
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<members>
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2017-09-13 06:49:40 +00:00
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<member name="_bundled" type="Dictionary" setter="_set_bundled_scene" getter="_get_bundled_scene">
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2017-09-12 20:42:36 +00:00
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</member>
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</members>
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<constants>
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<constant name="GEN_EDIT_STATE_DISABLED" value="0">
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</constant>
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<constant name="GEN_EDIT_STATE_INSTANCE" value="1">
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</constant>
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<constant name="GEN_EDIT_STATE_MAIN" value="2">
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</constant>
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</constants>
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</class>
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