godot/doc/classes/ProxyTexture.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="ProxyTexture" inherits="Texture" version="3.2">
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<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
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<member name="base" type="Texture" setter="set_base" getter="get_base">
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</member>
<member name="flags" type="int" setter="set_flags" getter="get_flags" override="true" default="0" />
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</members>
<constants>
</constants>
</class>