godot/platform/server/SCsub

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#!/usr/bin/env python
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import sys
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Import('env')
common_server = [\
"os_server.cpp",\
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]
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if sys.platform == "darwin":
common_server.append("#platform/osx/crash_handler_osx.mm")
common_server.append("#platform/osx/power_osx.cpp")
common_server.append("#platform/osx/semaphore_osx.cpp")
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else:
common_server.append("#platform/x11/crash_handler_x11.cpp")
common_server.append("#platform/x11/power_x11.cpp")
prog = env.add_program('#bin/godot_server', ['godot_server.cpp'] + common_server)