godot/core/safe_refcount.h

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/*************************************************************************/
/* safe_refcount.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef SAFE_REFCOUNT_H
#define SAFE_REFCOUNT_H
#include "os/mutex.h"
/* x86/x86_64 GCC */
#include "platform_config.h"
#include "typedefs.h"
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uint32_t atomic_conditional_increment(register uint32_t *counter);
uint32_t atomic_decrement(register uint32_t *pw);
uint32_t atomic_increment(register uint32_t *pw);
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struct SafeRefCount {
uint32_t count;
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public:
// destroy() is called when weak_count_ drops to zero.
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bool ref() { //true on success
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return atomic_conditional_increment(&count) != 0;
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}
uint32_t refval() { //true on success
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return atomic_conditional_increment(&count);
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}
bool unref() { // true if must be disposed of
if (atomic_decrement(&count) == 0) {
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return true;
}
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return false;
}
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uint32_t get() const { // nothrow
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return count;
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}
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void init(uint32_t p_value = 1) {
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count = p_value;
}
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};
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#endif