godot/modules/csg/doc_classes/CSGCylinder.xml

36 lines
1.5 KiB
XML
Raw Normal View History

2018-05-12 07:38:00 +00:00
<?xml version="1.0" encoding="UTF-8" ?>
2021-11-05 14:02:42 +00:00
<class name="CSGCylinder" inherits="CSGPrimitive" version="3.5">
2018-05-12 07:38:00 +00:00
<brief_description>
A CSG Cylinder shape.
2018-05-12 07:38:00 +00:00
</brief_description>
<description>
This node allows you to create a cylinder (or cone) for use with the CSG system.
2018-05-12 07:38:00 +00:00
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="cone" type="bool" setter="set_cone" getter="is_cone" default="false">
2019-04-17 11:42:56 +00:00
If [code]true[/code] a cone is created, the [member radius] will only apply to one side.
2018-05-12 07:38:00 +00:00
</member>
<member name="height" type="float" setter="set_height" getter="get_height" default="1.0">
The height of the cylinder.
2018-05-12 07:38:00 +00:00
</member>
2019-07-15 18:42:47 +00:00
<member name="material" type="Material" setter="set_material" getter="get_material">
The material used to render the cylinder.
2018-05-12 07:38:00 +00:00
</member>
<member name="radius" type="float" setter="set_radius" getter="get_radius" default="1.0">
The radius of the cylinder.
2018-05-12 07:38:00 +00:00
</member>
<member name="sides" type="int" setter="set_sides" getter="get_sides" default="8">
The number of sides of the cylinder, the higher this number the more detail there will be in the cylinder.
2018-05-12 07:38:00 +00:00
</member>
<member name="smooth_faces" type="bool" setter="set_smooth_faces" getter="get_smooth_faces" default="true">
2019-04-17 11:42:56 +00:00
If [code]true[/code] the normals of the cylinder are set to give a smooth effect making the cylinder seem rounded. If [code]false[/code] the cylinder will have a flat shaded look.
2018-05-12 07:38:00 +00:00
</member>
</members>
<constants>
</constants>
</class>