godot/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="MultiplayerPeerGDNative" inherits="NetworkedMultiplayerPeer" version="3.5" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="refuse_new_connections" type="bool" setter="set_refuse_new_connections" getter="is_refusing_new_connections" overrides="NetworkedMultiplayerPeer" default="true" />
<member name="transfer_mode" type="int" setter="set_transfer_mode" getter="get_transfer_mode" overrides="NetworkedMultiplayerPeer" enum="NetworkedMultiplayerPeer.TransferMode" default="0" />
</members>
<constants>
</constants>
</class>