godot/modules/visual_script/doc_classes/VisualScriptSequence.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptSequence" inherits="VisualScriptNode" version="3.5" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
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Executes a series of Sequence ports.
</brief_description>
<description>
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Steps through a series of one or more output Sequence ports. The [code]current[/code] data port outputs the currently executing item.
[b]Input Ports:[/b]
- Sequence: [code]in order[/code]
[b]Output Ports:[/b]
- Sequence: [code]1[/code]
- Sequence: [code]2 - n[/code] (optional)
- Data (int): [code]current[/code]
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="steps" type="int" setter="set_steps" getter="get_steps" default="1">
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The number of steps in the sequence.
</member>
</members>
<constants>
</constants>
</class>