godot/editor/icons/icon_kinematic_body_2d.svg

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<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)">
<g transform="translate(.49212 -.0044019)" fill="#a5b7f5" fill-opacity=".98824">
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