2016-10-17 06:50:25 +00:00
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#!/usr/bin/env python
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2020-03-30 06:28:32 +00:00
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Import("env")
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2014-09-15 14:33:30 +00:00
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files = [
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2020-03-30 06:28:32 +00:00
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"#platform/windows/key_mapping_windows.cpp",
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"#platform/windows/windows_terminal_logger.cpp",
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"joypad_uwp.cpp",
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"context_egl_uwp.cpp",
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2021-09-23 23:19:49 +00:00
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"app_uwp.cpp",
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2020-03-30 06:28:32 +00:00
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"os_uwp.cpp",
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2014-09-15 14:33:30 +00:00
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]
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2016-09-20 23:02:58 +00:00
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if "build_angle" in env and env["build_angle"]:
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2020-03-30 06:28:32 +00:00
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cmd = env.AlwaysBuild(env.ANGLE("libANGLE.lib", None))
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2016-09-03 22:25:43 +00:00
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2020-03-30 06:28:32 +00:00
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prog = env.add_program("#bin/godot", files)
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2016-09-20 23:02:58 +00:00
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if "build_angle" in env and env["build_angle"]:
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2016-10-30 17:44:57 +00:00
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env.Depends(prog, [cmd])
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