2014-02-10 01:10:30 +00:00
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/*************************************************************************/
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/* editor_node.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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2017-08-27 12:16:55 +00:00
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/* https://godotengine.org */
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2014-02-10 01:10:30 +00:00
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/*************************************************************************/
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2022-01-03 20:27:34 +00:00
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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2014-02-10 01:10:30 +00:00
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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2018-01-04 23:50:27 +00:00
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2014-02-10 01:10:30 +00:00
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#ifndef EDITOR_NODE_H
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#define EDITOR_NODE_H
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2021-02-10 18:22:13 +00:00
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#include "core/templates/safe_refcount.h"
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2020-03-16 08:37:43 +00:00
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#include "editor/editor_export.h"
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2018-10-29 19:36:31 +00:00
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#include "editor/editor_folding.h"
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2021-01-05 23:01:50 +00:00
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#include "editor/editor_native_shader_source_visualizer.h"
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2017-03-05 13:21:25 +00:00
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#include "editor/editor_run.h"
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2018-05-17 06:01:47 +00:00
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#include "editor/inspector_dock.h"
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2017-03-05 15:44:50 +00:00
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#include "editor/property_editor.h"
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2019-05-30 18:16:40 +00:00
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2014-02-25 12:31:47 +00:00
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typedef void (*EditorNodeInitCallback)();
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2016-08-06 22:00:54 +00:00
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typedef void (*EditorPluginInitializeCallback)();
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2017-08-29 21:59:20 +00:00
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typedef bool (*EditorBuildCallback)();
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2014-02-25 12:31:47 +00:00
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2019-12-24 07:17:23 +00:00
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class AcceptDialog;
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class AudioStreamPreviewGenerator;
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class BackgroundProgress;
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2022-02-12 01:46:22 +00:00
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class Button;
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2019-12-24 07:17:23 +00:00
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class CenterContainer;
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class ConfirmationDialog;
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class Control;
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class DependencyEditor;
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class DependencyErrorDialog;
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2022-02-12 01:46:22 +00:00
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class DynamicFontImportSettings;
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2019-12-24 07:17:23 +00:00
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class EditorAbout;
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2021-05-29 13:28:16 +00:00
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class EditorCommandPalette;
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2019-12-24 07:17:23 +00:00
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class EditorExport;
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2022-02-12 01:46:22 +00:00
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class EditorExtensionManager;
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2019-12-24 07:17:23 +00:00
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class EditorFeatureProfileManager;
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class EditorFileServer;
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2022-02-12 01:46:22 +00:00
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class EditorFolding;
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2019-12-24 07:17:23 +00:00
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class EditorInspector;
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class EditorLayoutsDialog;
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class EditorLog;
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class EditorPlugin;
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2016-03-29 23:02:53 +00:00
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class EditorPluginList;
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2019-12-24 07:17:23 +00:00
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class EditorQuickOpen;
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class EditorResourcePreview;
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2022-02-12 01:46:22 +00:00
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class EditorRun;
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2019-12-24 07:17:23 +00:00
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class EditorRunNative;
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class EditorSettingsDialog;
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2022-02-12 01:46:22 +00:00
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class EditorToaster;
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2019-12-24 07:17:23 +00:00
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class ExportTemplateManager;
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2022-02-12 01:46:22 +00:00
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class FileDialog;
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2019-12-24 07:17:23 +00:00
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class FileSystemDock;
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class HSplitContainer;
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class ImportDock;
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2022-02-12 01:46:22 +00:00
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class LinkButton;
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2019-12-24 07:17:23 +00:00
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class MenuButton;
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class NodeDock;
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class OrphanResourcesDialog;
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class Panel;
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class PanelContainer;
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class PluginConfigDialog;
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class ProgressDialog;
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class ProjectExportDialog;
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class ProjectSettingsEditor;
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class RunSettingsDialog;
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2022-02-12 01:46:22 +00:00
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class SceneImportSettings;
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2019-12-24 07:17:23 +00:00
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class ScriptCreateDialog;
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2022-02-12 01:46:22 +00:00
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class SubViewport;
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2021-10-17 16:55:44 +00:00
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class TabBar;
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2022-02-12 01:46:22 +00:00
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class TabContainer;
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2020-12-14 20:10:09 +00:00
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class TextureProgressBar;
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2019-12-24 07:17:23 +00:00
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class VSplitContainer;
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2020-03-04 01:51:12 +00:00
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class Window;
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2015-06-14 01:12:53 +00:00
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2014-02-10 01:10:30 +00:00
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class EditorNode : public Node {
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2017-03-05 15:44:50 +00:00
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GDCLASS(EditorNode, Node);
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2015-11-27 20:42:48 +00:00
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2016-02-28 02:10:44 +00:00
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public:
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enum DockSlot {
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DOCK_SLOT_LEFT_UL,
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DOCK_SLOT_LEFT_BL,
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DOCK_SLOT_LEFT_UR,
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DOCK_SLOT_LEFT_BR,
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DOCK_SLOT_RIGHT_UL,
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DOCK_SLOT_RIGHT_BL,
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DOCK_SLOT_RIGHT_UR,
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DOCK_SLOT_RIGHT_BR,
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DOCK_SLOT_MAX
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};
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2017-03-05 15:44:50 +00:00
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2022-03-30 18:12:26 +00:00
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enum EditorTable {
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EDITOR_2D = 0,
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EDITOR_3D,
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EDITOR_SCRIPT,
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EDITOR_ASSETLIB
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};
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2019-04-07 18:46:52 +00:00
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struct ExecuteThreadArgs {
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String path;
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List<String> args;
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String output;
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2021-01-19 12:29:41 +00:00
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Thread execute_output_thread;
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2020-02-26 10:28:13 +00:00
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Mutex execute_output_mutex;
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2020-11-24 09:12:55 +00:00
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int exitcode = 0;
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2021-02-10 18:22:13 +00:00
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SafeFlag done;
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2019-04-07 18:46:52 +00:00
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};
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2016-02-28 02:10:44 +00:00
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private:
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2014-02-10 01:10:30 +00:00
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enum MenuOptions {
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FILE_NEW_SCENE,
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2015-10-10 12:09:09 +00:00
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FILE_NEW_INHERITED_SCENE,
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2014-02-10 01:10:30 +00:00
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FILE_OPEN_SCENE,
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FILE_SAVE_SCENE,
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FILE_SAVE_AS_SCENE,
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2016-06-26 03:54:17 +00:00
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FILE_SAVE_ALL_SCENES,
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2015-01-06 22:28:25 +00:00
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FILE_SAVE_AND_RUN,
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2018-09-13 17:06:40 +00:00
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FILE_SHOW_IN_FILESYSTEM,
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2014-02-10 01:10:30 +00:00
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FILE_EXPORT_PROJECT,
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FILE_EXPORT_MESH_LIBRARY,
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2019-04-07 18:46:52 +00:00
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FILE_INSTALL_ANDROID_SOURCE,
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FILE_EXPLORE_ANDROID_BUILD_TEMPLATES,
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2014-02-10 01:10:30 +00:00
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FILE_SAVE_OPTIMIZED,
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FILE_OPEN_RECENT,
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FILE_OPEN_OLD_SCENE,
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2019-05-09 20:06:35 +00:00
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FILE_QUICK_OPEN,
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2014-02-10 01:10:30 +00:00
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FILE_QUICK_OPEN_SCENE,
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FILE_QUICK_OPEN_SCRIPT,
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FILE_OPEN_PREV,
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2015-06-22 03:03:19 +00:00
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FILE_CLOSE,
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2019-04-21 09:44:21 +00:00
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FILE_CLOSE_OTHERS,
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FILE_CLOSE_RIGHT,
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FILE_CLOSE_ALL,
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2017-06-26 14:04:53 +00:00
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FILE_CLOSE_ALL_AND_QUIT,
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FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER,
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2022-03-23 11:07:29 +00:00
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FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT,
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2014-02-10 01:10:30 +00:00
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FILE_QUIT,
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FILE_EXTERNAL_OPEN_SCENE,
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EDIT_UNDO,
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EDIT_REDO,
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2020-05-10 18:12:25 +00:00
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EDIT_RELOAD_SAVED_SCENE,
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2015-11-29 04:08:31 +00:00
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TOOLS_ORPHAN_RESOURCES,
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2018-03-17 01:50:35 +00:00
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TOOLS_CUSTOM,
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2014-02-10 01:10:30 +00:00
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RESOURCE_SAVE,
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RESOURCE_SAVE_AS,
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RUN_PLAY,
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2016-05-22 00:18:16 +00:00
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2014-02-10 01:10:30 +00:00
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RUN_STOP,
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RUN_PLAY_SCENE,
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RUN_PLAY_CUSTOM_SCENE,
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RUN_SETTINGS,
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2021-12-28 00:51:45 +00:00
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RUN_USER_DATA_FOLDER,
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Implement Running Godot as Movie Writer
* Allows running the game in "movie writer" mode.
* It ensures entirely stable framerate, so your run can be saved stable and with proper sound (which is impossible if your CPU/GPU can't sustain doing this in real-time).
* If disabling vsync, it can save movies faster than the game is run, but if you want to control the interaction it can get difficult.
* Implements a simple, default MJPEG writer.
This new features has two main use cases, which have high demand:
* Saving game videos in high quality and ensuring the frame rate is *completely* stable, always.
* Using Godot as a tool to make movies and animations (which is ideal if you want interaction, or creating them procedurally. No other software is as good for this).
**Note**: This feature **IS NOT** for capturing real-time footage. Use something like OBS, SimpleScreenRecorder or FRAPS to achieve that, as they do a much better job at intercepting the compositor than Godot can probably do using Vulkan or OpenGL natively. If your game runs near real-time when capturing, you can still use this feature but it will play no sound (sound will be saved directly).
Usage:
$ godot --write-movie movie.avi [scene_file.tscn]
Missing:
* Options for configuring video writing via GLOBAL_DEF
* UI Menu for launching with this mode from the editor.
* Add to list of command line options.
* Add a feature tag to override configurations when movie writing (fantastic for saving videos with highest quality settings).
2022-06-16 22:55:19 +00:00
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RUN_WRITE_MOVIE,
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2022-03-23 11:07:29 +00:00
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RELOAD_CURRENT_PROJECT,
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2014-02-18 04:21:06 +00:00
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RUN_PROJECT_MANAGER,
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2020-09-29 19:01:26 +00:00
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RUN_VCS_METADATA,
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2019-09-03 14:42:08 +00:00
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RUN_VCS_SETTINGS,
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RUN_VCS_SHUT_DOWN,
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2018-12-11 15:52:25 +00:00
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SETTINGS_UPDATE_CONTINUOUSLY,
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SETTINGS_UPDATE_WHEN_CHANGED,
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2019-09-03 14:42:08 +00:00
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SETTINGS_UPDATE_ALWAYS,
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SETTINGS_UPDATE_CHANGES,
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2016-10-01 14:15:07 +00:00
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SETTINGS_UPDATE_SPINNER_HIDE,
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2014-02-10 01:10:30 +00:00
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SETTINGS_PREFERENCES,
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2015-11-22 18:11:17 +00:00
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SETTINGS_LAYOUT_SAVE,
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SETTINGS_LAYOUT_DELETE,
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SETTINGS_LAYOUT_DEFAULT,
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2018-07-25 17:53:12 +00:00
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SETTINGS_EDITOR_DATA_FOLDER,
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SETTINGS_EDITOR_CONFIG_FOLDER,
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2017-03-21 02:31:41 +00:00
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SETTINGS_MANAGE_EXPORT_TEMPLATES,
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2019-04-08 22:18:03 +00:00
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SETTINGS_MANAGE_FEATURE_PROFILES,
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2021-07-15 13:12:56 +00:00
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SETTINGS_INSTALL_ANDROID_BUILD_TEMPLATE,
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2016-06-27 22:59:33 +00:00
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SETTINGS_PICK_MAIN_SCENE,
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2018-06-11 05:53:25 +00:00
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SETTINGS_TOGGLE_FULLSCREEN,
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2014-02-10 01:10:30 +00:00
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SETTINGS_HELP,
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2015-11-19 13:15:17 +00:00
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SCENE_TAB_CLOSE,
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2014-02-10 01:10:30 +00:00
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2019-03-29 13:53:11 +00:00
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EDITOR_SCREENSHOT,
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EDITOR_OPEN_SCREENSHOT,
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2017-05-26 14:34:41 +00:00
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HELP_SEARCH,
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2021-05-29 13:28:16 +00:00
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HELP_COMMAND_PALETTE,
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2017-05-26 14:34:41 +00:00
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HELP_DOCS,
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HELP_QA,
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2020-01-29 22:10:09 +00:00
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HELP_REPORT_A_BUG,
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2021-06-16 00:24:34 +00:00
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HELP_SUGGEST_A_FEATURE,
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2020-01-29 22:10:09 +00:00
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HELP_SEND_DOCS_FEEDBACK,
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2017-05-26 14:34:41 +00:00
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HELP_COMMUNITY,
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HELP_ABOUT,
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2021-05-14 23:57:21 +00:00
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HELP_SUPPORT_GODOT_DEVELOPMENT,
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2017-05-26 14:34:41 +00:00
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2020-11-18 18:11:30 +00:00
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SET_RENDERING_DRIVER_SAVE_AND_RESTART,
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2018-07-19 21:58:15 +00:00
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2019-02-06 13:57:06 +00:00
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GLOBAL_NEW_WINDOW,
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GLOBAL_SCENE,
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2017-03-05 15:44:50 +00:00
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IMPORT_PLUGIN_BASE = 100,
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2014-02-10 01:10:30 +00:00
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2017-03-05 15:44:50 +00:00
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TOOL_MENU_BASE = 1000
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2014-02-10 01:10:30 +00:00
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};
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2022-03-30 18:12:26 +00:00
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enum {
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MAX_INIT_CALLBACKS = 128,
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MAX_BUILD_CALLBACKS = 128
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};
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2021-09-12 11:21:24 +00:00
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enum ScriptNameCasing {
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SCENE_NAME_CASING_AUTO,
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SCENE_NAME_CASING_PASCAL_CASE,
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SCENE_NAME_CASING_SNAKE_CASE
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};
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2022-03-30 18:12:26 +00:00
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struct BottomPanelItem {
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String name;
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Control *control = nullptr;
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Button *button = nullptr;
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};
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struct ExportDefer {
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String preset;
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String path;
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bool debug = false;
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bool pack_only = false;
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} export_defer;
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static EditorNode *singleton;
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EditorData editor_data;
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EditorFolding editor_folding;
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EditorRun editor_run;
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EditorSelectionHistory editor_history;
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EditorCommandPalette *command_palette = nullptr;
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EditorExport *editor_export = nullptr;
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EditorInterface *editor_interface = nullptr;
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EditorLog *log = nullptr;
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EditorNativeShaderSourceVisualizer *native_shader_source_visualizer = nullptr;
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EditorPlugin *editor_plugin_screen = nullptr;
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EditorPluginList *editor_plugins_force_input_forwarding = nullptr;
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EditorPluginList *editor_plugins_force_over = nullptr;
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EditorPluginList *editor_plugins_over = nullptr;
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EditorQuickOpen *quick_open = nullptr;
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EditorQuickOpen *quick_run = nullptr;
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EditorResourcePreview *resource_preview = nullptr;
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EditorRunNative *run_native = nullptr;
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EditorSelection *editor_selection = nullptr;
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EditorSettingsDialog *editor_settings_dialog = nullptr;
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ProjectExportDialog *project_export = nullptr;
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ProjectSettingsEditor *project_settings_editor = nullptr;
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|
|
|
|
|
|
|
Vector<EditorPlugin *> editor_plugins;
|
|
|
|
bool _initializing_plugins = false;
|
2022-05-13 13:04:37 +00:00
|
|
|
HashMap<String, EditorPlugin *> addon_name_to_plugin;
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2022-04-04 13:06:57 +00:00
|
|
|
PanelContainer *scene_root_parent = nullptr;
|
|
|
|
Control *theme_base = nullptr;
|
|
|
|
Control *gui_base = nullptr;
|
|
|
|
VBoxContainer *main_vbox = nullptr;
|
|
|
|
OptionButton *rendering_driver = nullptr;
|
2018-07-19 21:58:15 +00:00
|
|
|
|
2022-04-04 13:06:57 +00:00
|
|
|
ConfirmationDialog *video_restart_dialog = nullptr;
|
2018-07-19 21:58:15 +00:00
|
|
|
|
2022-05-02 14:28:25 +00:00
|
|
|
int rendering_driver_current = 0;
|
2020-11-18 18:11:30 +00:00
|
|
|
String rendering_driver_request;
|
2015-06-14 01:12:53 +00:00
|
|
|
|
2022-03-30 18:12:26 +00:00
|
|
|
// Split containers.
|
2022-04-04 13:06:57 +00:00
|
|
|
HSplitContainer *left_l_hsplit = nullptr;
|
|
|
|
VSplitContainer *left_l_vsplit = nullptr;
|
|
|
|
HSplitContainer *left_r_hsplit = nullptr;
|
|
|
|
VSplitContainer *left_r_vsplit = nullptr;
|
|
|
|
HSplitContainer *main_hsplit = nullptr;
|
|
|
|
HSplitContainer *right_hsplit = nullptr;
|
|
|
|
VSplitContainer *right_l_vsplit = nullptr;
|
|
|
|
VSplitContainer *right_r_vsplit = nullptr;
|
|
|
|
VSplitContainer *center_split = nullptr;
|
2022-03-30 18:12:26 +00:00
|
|
|
// To access those easily by index.
|
2018-09-14 14:56:18 +00:00
|
|
|
Vector<VSplitContainer *> vsplits;
|
|
|
|
Vector<HSplitContainer *> hsplits;
|
|
|
|
|
2022-03-30 18:12:26 +00:00
|
|
|
// Main tabs.
|
2022-04-04 13:06:57 +00:00
|
|
|
TabBar *scene_tabs = nullptr;
|
|
|
|
PopupMenu *scene_tabs_context_menu = nullptr;
|
|
|
|
Panel *tab_preview_panel = nullptr;
|
|
|
|
TextureRect *tab_preview = nullptr;
|
2022-05-02 14:28:25 +00:00
|
|
|
int tab_closing_idx = 0;
|
2015-06-14 01:12:53 +00:00
|
|
|
|
2022-02-15 14:56:58 +00:00
|
|
|
bool exiting = false;
|
|
|
|
bool dimmed = false;
|
2015-06-14 01:12:53 +00:00
|
|
|
|
2022-05-02 14:28:25 +00:00
|
|
|
int old_split_ofs = 0;
|
2022-04-04 13:06:57 +00:00
|
|
|
VSplitContainer *top_split = nullptr;
|
|
|
|
HBoxContainer *bottom_hb = nullptr;
|
|
|
|
Control *vp_base = nullptr;
|
|
|
|
|
|
|
|
HBoxContainer *menu_hb = nullptr;
|
|
|
|
Control *main_control = nullptr;
|
|
|
|
MenuButton *file_menu = nullptr;
|
|
|
|
MenuButton *project_menu = nullptr;
|
|
|
|
MenuButton *debug_menu = nullptr;
|
|
|
|
MenuButton *settings_menu = nullptr;
|
|
|
|
MenuButton *help_menu = nullptr;
|
|
|
|
PopupMenu *tool_menu = nullptr;
|
2022-04-06 12:41:04 +00:00
|
|
|
PopupMenu *export_as_menu = nullptr;
|
2022-04-04 13:06:57 +00:00
|
|
|
Button *export_button = nullptr;
|
|
|
|
Button *prev_scene = nullptr;
|
|
|
|
Button *play_button = nullptr;
|
|
|
|
Button *pause_button = nullptr;
|
|
|
|
Button *stop_button = nullptr;
|
|
|
|
Button *run_settings_button = nullptr;
|
|
|
|
Button *play_scene_button = nullptr;
|
|
|
|
Button *play_custom_scene_button = nullptr;
|
|
|
|
Button *search_button = nullptr;
|
Implement Running Godot as Movie Writer
* Allows running the game in "movie writer" mode.
* It ensures entirely stable framerate, so your run can be saved stable and with proper sound (which is impossible if your CPU/GPU can't sustain doing this in real-time).
* If disabling vsync, it can save movies faster than the game is run, but if you want to control the interaction it can get difficult.
* Implements a simple, default MJPEG writer.
This new features has two main use cases, which have high demand:
* Saving game videos in high quality and ensuring the frame rate is *completely* stable, always.
* Using Godot as a tool to make movies and animations (which is ideal if you want interaction, or creating them procedurally. No other software is as good for this).
**Note**: This feature **IS NOT** for capturing real-time footage. Use something like OBS, SimpleScreenRecorder or FRAPS to achieve that, as they do a much better job at intercepting the compositor than Godot can probably do using Vulkan or OpenGL natively. If your game runs near real-time when capturing, you can still use this feature but it will play no sound (sound will be saved directly).
Usage:
$ godot --write-movie movie.avi [scene_file.tscn]
Missing:
* Options for configuring video writing via GLOBAL_DEF
* UI Menu for launching with this mode from the editor.
* Add to list of command line options.
* Add a feature tag to override configurations when movie writing (fantastic for saving videos with highest quality settings).
2022-06-16 22:55:19 +00:00
|
|
|
Button *write_movie_button = nullptr;
|
2022-04-04 13:06:57 +00:00
|
|
|
TextureProgressBar *audio_vu = nullptr;
|
|
|
|
|
|
|
|
Timer *screenshot_timer = nullptr;
|
|
|
|
|
|
|
|
PluginConfigDialog *plugin_config_dialog = nullptr;
|
|
|
|
|
|
|
|
RichTextLabel *load_errors = nullptr;
|
|
|
|
AcceptDialog *load_error_dialog = nullptr;
|
|
|
|
|
|
|
|
RichTextLabel *execute_outputs = nullptr;
|
|
|
|
AcceptDialog *execute_output_dialog = nullptr;
|
2019-04-07 18:46:52 +00:00
|
|
|
|
2015-01-03 19:52:37 +00:00
|
|
|
Ref<Theme> theme;
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2022-04-04 13:06:57 +00:00
|
|
|
PopupMenu *recent_scenes = nullptr;
|
2022-03-30 18:12:26 +00:00
|
|
|
String _recent_scene;
|
|
|
|
List<String> previous_scenes;
|
|
|
|
String defer_load_scene;
|
2022-04-04 13:06:57 +00:00
|
|
|
Node *_last_instantiated_scene = nullptr;
|
|
|
|
|
|
|
|
ConfirmationDialog *confirmation = nullptr;
|
|
|
|
ConfirmationDialog *save_confirmation = nullptr;
|
|
|
|
ConfirmationDialog *import_confirmation = nullptr;
|
|
|
|
ConfirmationDialog *pick_main_scene = nullptr;
|
|
|
|
Button *select_current_scene_button = nullptr;
|
|
|
|
AcceptDialog *accept = nullptr;
|
|
|
|
AcceptDialog *save_accept = nullptr;
|
|
|
|
EditorAbout *about = nullptr;
|
|
|
|
AcceptDialog *warning = nullptr;
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2022-05-02 14:28:25 +00:00
|
|
|
int overridden_default_layout = -1;
|
2016-01-11 21:23:45 +00:00
|
|
|
Ref<ConfigFile> default_layout;
|
2022-04-04 13:06:57 +00:00
|
|
|
PopupMenu *editor_layouts = nullptr;
|
|
|
|
EditorLayoutsDialog *layout_dialog = nullptr;
|
|
|
|
|
|
|
|
ConfirmationDialog *custom_build_manage_templates = nullptr;
|
|
|
|
ConfirmationDialog *install_android_build_template = nullptr;
|
|
|
|
ConfirmationDialog *remove_android_build_template = nullptr;
|
|
|
|
|
|
|
|
PopupMenu *vcs_actions_menu = nullptr;
|
|
|
|
EditorFileDialog *file = nullptr;
|
|
|
|
ExportTemplateManager *export_template_manager = nullptr;
|
|
|
|
EditorFeatureProfileManager *feature_profile_manager = nullptr;
|
|
|
|
EditorFileDialog *file_templates = nullptr;
|
|
|
|
EditorFileDialog *file_export_lib = nullptr;
|
|
|
|
EditorFileDialog *file_script = nullptr;
|
|
|
|
EditorFileDialog *file_android_build_source = nullptr;
|
|
|
|
CheckBox *file_export_lib_merge = nullptr;
|
|
|
|
CheckBox *file_export_lib_apply_xforms = nullptr;
|
2014-02-10 01:10:30 +00:00
|
|
|
String current_path;
|
2022-04-04 13:06:57 +00:00
|
|
|
MenuButton *update_spinner = nullptr;
|
2017-05-24 10:00:55 +00:00
|
|
|
|
2022-04-04 13:06:57 +00:00
|
|
|
HBoxContainer *main_editor_button_vb = nullptr;
|
2020-06-19 18:49:04 +00:00
|
|
|
Vector<Button *> main_editor_buttons;
|
2017-03-05 15:44:50 +00:00
|
|
|
Vector<EditorPlugin *> editor_table;
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2022-04-04 13:06:57 +00:00
|
|
|
AudioStreamPreviewGenerator *audio_preview_gen = nullptr;
|
|
|
|
ProgressDialog *progress_dialog = nullptr;
|
|
|
|
BackgroundProgress *progress_hb = nullptr;
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2022-04-04 13:06:57 +00:00
|
|
|
DependencyErrorDialog *dependency_error = nullptr;
|
2022-05-19 15:00:06 +00:00
|
|
|
HashMap<String, HashSet<String>> dependency_errors;
|
2022-04-04 13:06:57 +00:00
|
|
|
DependencyEditor *dependency_fixer = nullptr;
|
|
|
|
OrphanResourcesDialog *orphan_resources = nullptr;
|
|
|
|
ConfirmationDialog *open_imported = nullptr;
|
|
|
|
Button *new_inherited_button = nullptr;
|
2017-02-04 23:31:15 +00:00
|
|
|
String open_import_request;
|
|
|
|
|
2020-03-06 17:00:16 +00:00
|
|
|
Vector<Control *> floating_docks;
|
|
|
|
|
2022-04-04 13:06:57 +00:00
|
|
|
Button *dock_float = nullptr;
|
|
|
|
Button *dock_tab_move_left = nullptr;
|
|
|
|
Button *dock_tab_move_right = nullptr;
|
|
|
|
Control *dock_select = nullptr;
|
|
|
|
PopupPanel *dock_select_popup = nullptr;
|
2022-03-30 18:12:26 +00:00
|
|
|
Rect2 dock_select_rect[DOCK_SLOT_MAX];
|
|
|
|
TabContainer *dock_slot[DOCK_SLOT_MAX];
|
2022-04-04 13:06:57 +00:00
|
|
|
Timer *dock_drag_timer = nullptr;
|
2022-02-15 14:56:58 +00:00
|
|
|
bool docks_visible = true;
|
2022-05-02 14:28:25 +00:00
|
|
|
int dock_popup_selected_idx = -1;
|
|
|
|
int dock_select_rect_over_idx = -1;
|
2017-11-16 22:57:57 +00:00
|
|
|
|
2022-04-04 13:06:57 +00:00
|
|
|
HBoxContainer *tabbar_container = nullptr;
|
|
|
|
Button *distraction_free = nullptr;
|
|
|
|
Button *scene_tab_add = nullptr;
|
|
|
|
Control *scene_tab_add_ph = nullptr;
|
2015-06-14 01:12:53 +00:00
|
|
|
|
2022-03-30 18:12:26 +00:00
|
|
|
Vector<BottomPanelItem> bottom_panel_items;
|
2022-04-04 13:06:57 +00:00
|
|
|
PanelContainer *bottom_panel = nullptr;
|
|
|
|
HBoxContainer *bottom_panel_hb = nullptr;
|
|
|
|
HBoxContainer *bottom_panel_hb_editors = nullptr;
|
|
|
|
VBoxContainer *bottom_panel_vb = nullptr;
|
|
|
|
EditorToaster *editor_toaster = nullptr;
|
|
|
|
LinkButton *version_btn = nullptr;
|
|
|
|
Button *bottom_panel_raise = nullptr;
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2022-04-04 13:06:57 +00:00
|
|
|
Tree *disk_changed_list = nullptr;
|
|
|
|
ConfirmationDialog *disk_changed = nullptr;
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2022-03-30 18:12:26 +00:00
|
|
|
bool scene_distraction_free = false;
|
|
|
|
bool script_distraction_free = false;
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2022-02-15 14:56:58 +00:00
|
|
|
bool _playing_edited = false;
|
|
|
|
bool changing_scene = false;
|
2022-03-30 18:12:26 +00:00
|
|
|
bool cmdline_export_mode = false;
|
|
|
|
bool convert_old = false;
|
|
|
|
bool immediate_dialog_confirmed = false;
|
|
|
|
bool opening_prev = false;
|
|
|
|
bool restoring_scenes = false;
|
|
|
|
bool settings_changed = true; // Make it update settings on first frame.
|
|
|
|
bool unsaved_cache = true;
|
2022-02-15 14:56:58 +00:00
|
|
|
bool waiting_for_first_scan = true;
|
2016-05-27 17:18:40 +00:00
|
|
|
|
2022-05-02 14:28:25 +00:00
|
|
|
int current_menu_option = 0;
|
2022-03-30 18:12:26 +00:00
|
|
|
|
2022-04-04 13:06:57 +00:00
|
|
|
SubViewport *scene_root = nullptr; // Root of the scene being edited.
|
|
|
|
Object *current = nullptr;
|
2022-03-30 18:12:26 +00:00
|
|
|
|
|
|
|
Ref<Resource> saving_resource;
|
|
|
|
|
2022-05-02 14:28:25 +00:00
|
|
|
uint64_t update_spinner_step_msec = 0;
|
|
|
|
uint64_t update_spinner_step_frame = 0;
|
|
|
|
int update_spinner_step = 0;
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2022-03-30 18:12:26 +00:00
|
|
|
String _tmp_import_path;
|
|
|
|
String external_file;
|
|
|
|
String open_navigate;
|
|
|
|
String run_custom_filename;
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2022-05-02 14:28:25 +00:00
|
|
|
uint64_t saved_version = 1;
|
|
|
|
uint64_t last_checked_version = 0;
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2022-04-04 13:06:57 +00:00
|
|
|
DynamicFontImportSettings *fontdata_import_settings = nullptr;
|
|
|
|
SceneImportSettings *scene_import_settings = nullptr;
|
2016-01-17 23:03:57 +00:00
|
|
|
|
2022-03-30 18:12:26 +00:00
|
|
|
String import_reload_fn;
|
2016-01-17 23:03:57 +00:00
|
|
|
|
2022-05-19 15:00:06 +00:00
|
|
|
HashSet<String> textfile_extensions;
|
|
|
|
HashSet<FileDialog *> file_dialogs;
|
|
|
|
HashSet<EditorFileDialog *> editor_file_dialogs;
|
2018-07-16 01:38:14 +00:00
|
|
|
|
2022-03-30 18:12:26 +00:00
|
|
|
Vector<Ref<EditorResourceConversionPlugin>> resource_conversion_plugins;
|
|
|
|
PrintHandlerList print_handler;
|
2019-08-28 17:42:27 +00:00
|
|
|
|
2022-05-13 13:04:37 +00:00
|
|
|
HashMap<String, Ref<Texture2D>> icon_type_cache;
|
|
|
|
HashMap<Ref<Script>, Ref<Texture>> script_icon_cache;
|
2016-01-17 23:03:57 +00:00
|
|
|
|
2022-03-30 18:12:26 +00:00
|
|
|
static EditorBuildCallback build_callbacks[MAX_BUILD_CALLBACKS];
|
|
|
|
static EditorPluginInitializeCallback plugin_init_callbacks[MAX_INIT_CALLBACKS];
|
|
|
|
static int build_callback_count;
|
|
|
|
static int plugin_init_callback_count;
|
|
|
|
static Vector<EditorNodeInitCallback> _init_callbacks;
|
2017-08-26 13:32:15 +00:00
|
|
|
|
2022-03-30 18:12:26 +00:00
|
|
|
static void _dependency_error_report(void *ud, const String &p_path, const String &p_dep, const String &p_type) {
|
2022-04-05 10:40:26 +00:00
|
|
|
EditorNode *en = static_cast<EditorNode *>(ud);
|
2022-03-30 18:12:26 +00:00
|
|
|
if (!en->dependency_errors.has(p_path)) {
|
2022-05-19 15:00:06 +00:00
|
|
|
en->dependency_errors[p_path] = HashSet<String>();
|
2022-03-30 18:12:26 +00:00
|
|
|
}
|
|
|
|
en->dependency_errors[p_path].insert(p_dep + "::" + p_type);
|
|
|
|
}
|
2016-01-17 23:03:57 +00:00
|
|
|
|
2022-03-30 18:12:26 +00:00
|
|
|
static Ref<Texture2D> _file_dialog_get_icon(const String &p_path);
|
|
|
|
static void _file_dialog_register(FileDialog *p_dialog);
|
|
|
|
static void _file_dialog_unregister(FileDialog *p_dialog);
|
|
|
|
static void _editor_file_dialog_register(EditorFileDialog *p_dialog);
|
|
|
|
static void _editor_file_dialog_unregister(EditorFileDialog *p_dialog);
|
|
|
|
|
|
|
|
static void _load_error_notify(void *p_ud, const String &p_text);
|
|
|
|
static void _file_access_close_error_notify(const String &p_str);
|
|
|
|
|
2022-05-02 23:29:38 +00:00
|
|
|
static void _print_handler(void *p_this, const String &p_string, bool p_error, bool p_rich);
|
2022-05-02 23:43:50 +00:00
|
|
|
static void _resource_saved(Ref<Resource> p_resource, const String &p_path);
|
|
|
|
static void _resource_loaded(Ref<Resource> p_resource, const String &p_path);
|
2022-03-30 18:12:26 +00:00
|
|
|
|
|
|
|
void _build_icon_type_cache();
|
2016-03-08 23:00:52 +00:00
|
|
|
|
2014-02-10 01:10:30 +00:00
|
|
|
void _dialog_action(String p_file);
|
|
|
|
|
2021-09-12 19:17:34 +00:00
|
|
|
void _edit_current(bool p_skip_foreign = false);
|
2017-08-28 03:24:50 +00:00
|
|
|
void _dialog_display_save_error(String p_file, Error p_error);
|
|
|
|
void _dialog_display_load_error(String p_file, Error p_error);
|
2016-03-08 23:00:52 +00:00
|
|
|
|
2014-02-10 01:10:30 +00:00
|
|
|
void _menu_option(int p_option);
|
|
|
|
void _menu_confirm_current();
|
2017-03-05 15:44:50 +00:00
|
|
|
void _menu_option_confirm(int p_option, bool p_confirmed);
|
2019-03-29 13:53:11 +00:00
|
|
|
|
2021-07-15 13:12:56 +00:00
|
|
|
void _android_build_source_selected(const String &p_file);
|
|
|
|
|
2019-03-29 13:53:11 +00:00
|
|
|
void _request_screenshot();
|
|
|
|
void _screenshot(bool p_use_utc = false);
|
|
|
|
void _save_screenshot(NodePath p_path);
|
|
|
|
|
2018-03-17 01:50:35 +00:00
|
|
|
void _tool_menu_option(int p_idx);
|
2022-04-06 12:41:04 +00:00
|
|
|
void _export_as_menu_option(int p_idx);
|
2019-04-10 15:21:26 +00:00
|
|
|
void _update_file_menu_opened();
|
|
|
|
void _update_file_menu_closed();
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2018-07-19 15:34:22 +00:00
|
|
|
void _on_plugin_ready(Object *p_script, const String &p_activate_name);
|
2021-05-09 12:17:15 +00:00
|
|
|
void _remove_plugin_from_enabled(const String &p_name);
|
2018-07-19 15:34:22 +00:00
|
|
|
|
2014-02-10 01:10:30 +00:00
|
|
|
void _fs_changed();
|
2017-08-31 21:57:03 +00:00
|
|
|
void _resources_reimported(const Vector<String> &p_resources);
|
2014-02-10 01:10:30 +00:00
|
|
|
void _sources_changed(bool p_exist);
|
|
|
|
|
|
|
|
void _node_renamed();
|
2017-05-16 19:26:32 +00:00
|
|
|
void _editor_select_next();
|
|
|
|
void _editor_select_prev();
|
2014-02-10 01:10:30 +00:00
|
|
|
void _editor_select(int p_which);
|
2017-03-05 15:44:50 +00:00
|
|
|
void _set_scene_metadata(const String &p_file, int p_idx = -1);
|
|
|
|
void _get_scene_metadata(const String &p_file);
|
2014-02-10 01:10:30 +00:00
|
|
|
void _update_title();
|
2015-06-22 03:03:19 +00:00
|
|
|
void _update_scene_tabs();
|
2019-09-03 14:42:08 +00:00
|
|
|
void _version_control_menu_option(int p_idx);
|
2014-02-10 01:10:30 +00:00
|
|
|
void _close_messages();
|
|
|
|
void _show_messages();
|
|
|
|
void _vp_resized();
|
2019-12-24 00:20:54 +00:00
|
|
|
void _version_button_pressed();
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2019-02-27 23:00:40 +00:00
|
|
|
int _save_external_resources();
|
|
|
|
|
2018-11-27 21:56:31 +00:00
|
|
|
bool _validate_scene_recursive(const String &p_filename, Node *p_node);
|
2016-06-26 03:54:17 +00:00
|
|
|
void _save_scene(String p_file, int idx = -1);
|
2017-06-24 10:57:30 +00:00
|
|
|
void _save_all_scenes();
|
2017-07-26 11:29:45 +00:00
|
|
|
int _next_unsaved_scene(bool p_valid_filename, int p_start = 0);
|
2017-06-21 04:15:39 +00:00
|
|
|
void _discard_changes(const String &p_str = String());
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2019-05-08 02:35:23 +00:00
|
|
|
void _inherit_request(String p_file);
|
2021-06-17 22:03:09 +00:00
|
|
|
void _instantiate_request(const Vector<String> &p_files);
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2016-03-29 23:02:53 +00:00
|
|
|
void _display_top_editors(bool p_display);
|
2017-03-05 15:44:50 +00:00
|
|
|
void _set_top_editors(Vector<EditorPlugin *> p_editor_plugins_over);
|
|
|
|
void _set_editing_top_editors(Object *p_current_object);
|
2016-05-21 13:29:25 +00:00
|
|
|
|
2016-01-08 11:27:34 +00:00
|
|
|
void _quick_opened();
|
2016-02-17 18:40:06 +00:00
|
|
|
void _quick_run();
|
2021-05-29 13:28:16 +00:00
|
|
|
void _open_command_palette();
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
void _run(bool p_current = false, const String &p_custom = "");
|
2020-03-16 08:37:43 +00:00
|
|
|
void _run_native(const Ref<EditorExportPreset> &p_preset);
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
void _add_to_recent_scenes(const String &p_scene);
|
2014-02-10 01:10:30 +00:00
|
|
|
void _update_recent_scenes();
|
|
|
|
void _open_recent_scene(int p_idx);
|
2020-03-07 16:02:54 +00:00
|
|
|
void _global_menu_scene(const Variant &p_tag);
|
|
|
|
void _global_menu_new_window(const Variant &p_tag);
|
2022-04-10 19:25:24 +00:00
|
|
|
void _dropped_files(const Vector<String> &p_files);
|
2019-03-25 21:39:45 +00:00
|
|
|
void _add_dropped_files_recursive(const Vector<String> &p_files, String to_path);
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2022-03-30 18:12:26 +00:00
|
|
|
void _update_from_settings();
|
2019-01-17 12:09:01 +00:00
|
|
|
|
2022-03-30 18:12:26 +00:00
|
|
|
void _rendering_driver_selected(int);
|
|
|
|
void _update_rendering_driver_color();
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2022-03-30 18:12:26 +00:00
|
|
|
void _exit_editor(int p_exit_code);
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2022-01-11 13:59:52 +00:00
|
|
|
virtual void shortcut_input(const Ref<InputEvent> &p_event) override;
|
2014-02-10 01:10:30 +00:00
|
|
|
|
|
|
|
bool has_main_screen() const { return true; }
|
|
|
|
|
2019-06-04 03:36:23 +00:00
|
|
|
void _remove_edited_scene(bool p_change_tab = true);
|
|
|
|
void _remove_scene(int index, bool p_change_tab = true);
|
2022-05-13 13:04:37 +00:00
|
|
|
bool _find_and_save_resource(Ref<Resource> p_res, HashMap<Ref<Resource>, bool> &processed, int32_t flags);
|
|
|
|
bool _find_and_save_edited_subresources(Object *obj, HashMap<Ref<Resource>, bool> &processed, int32_t flags);
|
|
|
|
void _save_edited_subresources(Node *scene, HashMap<Ref<Resource>, bool> &processed, int32_t flags);
|
2017-06-29 17:37:54 +00:00
|
|
|
void _mark_unsaved_scenes();
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
void _find_node_types(Node *p_node, int &count_2d, int &count_3d);
|
2017-11-12 03:48:00 +00:00
|
|
|
void _save_scene_with_preview(String p_file, int p_idx = -1);
|
2015-05-31 04:59:42 +00:00
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
bool _find_scene_in_use(Node *p_node, const String &p_path) const;
|
2014-06-19 05:23:03 +00:00
|
|
|
|
2020-03-06 17:00:16 +00:00
|
|
|
void _update_dock_containers();
|
|
|
|
|
2017-05-20 15:38:03 +00:00
|
|
|
void _dock_select_input(const Ref<InputEvent> &p_input);
|
2015-06-14 03:41:08 +00:00
|
|
|
void _dock_move_left();
|
|
|
|
void _dock_move_right();
|
2015-06-14 01:12:53 +00:00
|
|
|
void _dock_select_draw();
|
|
|
|
void _dock_pre_popup(int p_which);
|
|
|
|
void _dock_split_dragged(int ofs);
|
2015-06-14 03:41:08 +00:00
|
|
|
void _dock_popup_exit();
|
2020-03-06 17:00:16 +00:00
|
|
|
void _dock_floating_close_request(Control *p_control);
|
|
|
|
void _dock_make_float();
|
2015-06-22 03:03:19 +00:00
|
|
|
void _scene_tab_changed(int p_tab);
|
2019-04-21 09:44:21 +00:00
|
|
|
void _scene_tab_closed(int p_tab, int option = SCENE_TAB_CLOSE);
|
2020-12-09 11:04:02 +00:00
|
|
|
void _scene_tab_hovered(int p_tab);
|
2017-06-15 15:30:03 +00:00
|
|
|
void _scene_tab_exit();
|
|
|
|
void _scene_tab_input(const Ref<InputEvent> &p_input);
|
2017-07-05 13:44:53 +00:00
|
|
|
void _reposition_active_tab(int idx_to);
|
2019-06-11 18:43:37 +00:00
|
|
|
void _thumbnail_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, const Variant &p_udata);
|
2015-07-26 13:44:10 +00:00
|
|
|
void _scene_tab_script_edited(int p_tab);
|
2015-06-22 03:03:19 +00:00
|
|
|
|
|
|
|
Dictionary _get_main_scene_state();
|
2017-03-05 15:44:50 +00:00
|
|
|
void _set_main_scene_state(Dictionary p_state, Node *p_for_scene);
|
2015-06-14 01:12:53 +00:00
|
|
|
|
2015-11-18 07:47:41 +00:00
|
|
|
int _get_current_main_editor();
|
|
|
|
|
2015-06-14 01:12:53 +00:00
|
|
|
void _save_docks();
|
|
|
|
void _load_docks();
|
2017-03-05 15:44:50 +00:00
|
|
|
void _save_docks_to_config(Ref<ConfigFile> p_layout, const String &p_section);
|
|
|
|
void _load_docks_from_config(Ref<ConfigFile> p_layout, const String &p_section);
|
2016-02-28 02:10:44 +00:00
|
|
|
void _update_dock_slots_visibility();
|
2018-02-07 13:01:45 +00:00
|
|
|
void _dock_tab_changed(int p_tab);
|
2015-11-22 18:11:17 +00:00
|
|
|
|
2017-11-24 23:32:54 +00:00
|
|
|
void _save_open_scenes_to_config(Ref<ConfigFile> p_layout, const String &p_section);
|
|
|
|
void _load_open_scenes_from_config(Ref<ConfigFile> p_layout, const String &p_section);
|
|
|
|
|
2015-11-22 18:11:17 +00:00
|
|
|
void _update_layouts_menu();
|
2017-08-12 16:52:50 +00:00
|
|
|
void _layout_menu_option(int p_id);
|
2014-06-19 05:23:03 +00:00
|
|
|
|
2015-12-13 23:39:01 +00:00
|
|
|
void _clear_undo_history();
|
2015-11-21 16:42:15 +00:00
|
|
|
|
2016-02-28 02:10:44 +00:00
|
|
|
void _update_addon_config();
|
|
|
|
|
2016-09-13 12:46:17 +00:00
|
|
|
void _toggle_distraction_free_mode();
|
2016-08-06 22:00:54 +00:00
|
|
|
|
2017-02-04 23:31:15 +00:00
|
|
|
void _inherit_imported(const String &p_action);
|
|
|
|
void _open_imported();
|
2016-09-13 12:46:17 +00:00
|
|
|
|
2017-05-29 00:46:48 +00:00
|
|
|
void _save_default_environment();
|
2018-12-11 15:52:25 +00:00
|
|
|
void _update_update_spinner();
|
|
|
|
|
2020-02-17 21:06:54 +00:00
|
|
|
void _resources_changed(const Vector<String> &p_resources);
|
2019-08-28 17:42:27 +00:00
|
|
|
void _scan_external_changes();
|
|
|
|
void _reload_modified_scenes();
|
2021-01-17 00:09:17 +00:00
|
|
|
void _reload_project_settings();
|
2019-08-28 17:42:27 +00:00
|
|
|
void _resave_scenes(String p_str);
|
2018-11-21 00:47:48 +00:00
|
|
|
|
2019-04-08 22:18:03 +00:00
|
|
|
void _feature_profile_changed();
|
|
|
|
bool _is_class_editor_disabled_by_feature_profile(const StringName &p_class);
|
2019-10-23 18:11:04 +00:00
|
|
|
Ref<ImageTexture> _load_custom_class_icon(const String &p_path) const;
|
2019-04-08 22:18:03 +00:00
|
|
|
|
2021-07-06 14:10:07 +00:00
|
|
|
void _pick_main_scene_custom_action(const String &p_custom_action_name);
|
|
|
|
|
2021-08-20 18:32:56 +00:00
|
|
|
void _immediate_dialog_confirmed();
|
Implement Running Godot as Movie Writer
* Allows running the game in "movie writer" mode.
* It ensures entirely stable framerate, so your run can be saved stable and with proper sound (which is impossible if your CPU/GPU can't sustain doing this in real-time).
* If disabling vsync, it can save movies faster than the game is run, but if you want to control the interaction it can get difficult.
* Implements a simple, default MJPEG writer.
This new features has two main use cases, which have high demand:
* Saving game videos in high quality and ensuring the frame rate is *completely* stable, always.
* Using Godot as a tool to make movies and animations (which is ideal if you want interaction, or creating them procedurally. No other software is as good for this).
**Note**: This feature **IS NOT** for capturing real-time footage. Use something like OBS, SimpleScreenRecorder or FRAPS to achieve that, as they do a much better job at intercepting the compositor than Godot can probably do using Vulkan or OpenGL natively. If your game runs near real-time when capturing, you can still use this feature but it will play no sound (sound will be saved directly).
Usage:
$ godot --write-movie movie.avi [scene_file.tscn]
Missing:
* Options for configuring video writing via GLOBAL_DEF
* UI Menu for launching with this mode from the editor.
* Add to list of command line options.
* Add a feature tag to override configurations when movie writing (fantastic for saving videos with highest quality settings).
2022-06-16 22:55:19 +00:00
|
|
|
void _update_write_movie_icon();
|
2020-08-05 03:14:39 +00:00
|
|
|
void _select_default_main_screen_plugin();
|
|
|
|
|
2022-03-30 18:12:26 +00:00
|
|
|
void _bottom_panel_switch(bool p_enable, int p_idx);
|
|
|
|
void _bottom_panel_raise_toggled(bool);
|
|
|
|
|
2014-02-10 01:10:30 +00:00
|
|
|
protected:
|
2022-03-30 18:12:26 +00:00
|
|
|
friend class FileSystemDock;
|
2019-03-29 13:53:11 +00:00
|
|
|
|
2015-11-22 18:11:17 +00:00
|
|
|
static void _bind_methods();
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2022-03-30 18:12:26 +00:00
|
|
|
void _notification(int p_what);
|
2019-06-04 03:36:23 +00:00
|
|
|
|
|
|
|
int get_current_tab();
|
|
|
|
void set_current_tab(int p_tab);
|
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
public:
|
2022-03-30 18:12:26 +00:00
|
|
|
void set_visible_editor(EditorTable p_table) { _editor_select(p_table); }
|
2018-02-14 15:23:04 +00:00
|
|
|
|
2022-03-30 18:12:26 +00:00
|
|
|
bool call_build();
|
2016-08-06 22:00:54 +00:00
|
|
|
|
2022-03-30 18:12:26 +00:00
|
|
|
static void register_editor_types();
|
|
|
|
static void unregister_editor_types();
|
2015-11-24 23:46:44 +00:00
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
static EditorNode *get_singleton() { return singleton; }
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2022-03-30 18:12:26 +00:00
|
|
|
static EditorLog *get_log() { return singleton->log; }
|
|
|
|
static EditorData &get_editor_data() { return singleton->editor_data; }
|
|
|
|
static EditorFolding &get_editor_folding() { return singleton->editor_folding; }
|
|
|
|
static UndoRedo *get_undo_redo() { return &singleton->editor_data.get_undo_redo(); }
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2022-03-30 18:12:26 +00:00
|
|
|
static HBoxContainer *get_menu_hb() { return singleton->menu_hb; }
|
|
|
|
static VSplitContainer *get_top_split() { return singleton->top_split; }
|
|
|
|
|
|
|
|
static bool has_unsaved_changes() { return singleton->unsaved_cache; }
|
|
|
|
static void disambiguate_filenames(const Vector<String> p_full_paths, Vector<String> &r_filenames);
|
|
|
|
static void add_io_error(const String &p_error);
|
|
|
|
|
|
|
|
static void progress_add_task(const String &p_task, const String &p_label, int p_steps, bool p_can_cancel = false);
|
|
|
|
static bool progress_task_step(const String &p_task, const String &p_state, int p_step = -1, bool p_force_refresh = true);
|
|
|
|
static void progress_end_task(const String &p_task);
|
|
|
|
|
|
|
|
static void progress_add_task_bg(const String &p_task, const String &p_label, int p_steps);
|
|
|
|
static void progress_task_step_bg(const String &p_task, int p_step = -1);
|
|
|
|
static void progress_end_task_bg(const String &p_task);
|
2018-02-14 04:31:38 +00:00
|
|
|
|
2018-06-11 00:59:53 +00:00
|
|
|
static void add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed = false);
|
|
|
|
static void remove_editor_plugin(EditorPlugin *p_editor, bool p_config_changed = false);
|
2014-03-11 05:38:30 +00:00
|
|
|
|
2022-03-30 18:12:26 +00:00
|
|
|
static void add_plugin_init_callback(EditorPluginInitializeCallback p_callback);
|
|
|
|
static void add_init_callback(EditorNodeInitCallback p_callback) { _init_callbacks.push_back(p_callback); }
|
|
|
|
static void add_build_callback(EditorBuildCallback p_callback);
|
|
|
|
|
|
|
|
static bool immediate_confirmation_dialog(const String &p_text, const String &p_ok_text = TTR("Ok"), const String &p_cancel_text = TTR("Cancel"));
|
|
|
|
|
|
|
|
EditorPlugin *get_editor_plugin_screen() { return editor_plugin_screen; }
|
|
|
|
EditorPluginList *get_editor_plugins_force_input_forwarding() { return editor_plugins_force_input_forwarding; }
|
|
|
|
EditorPluginList *get_editor_plugins_force_over() { return editor_plugins_force_over; }
|
|
|
|
EditorPluginList *get_editor_plugins_over() { return editor_plugins_over; }
|
|
|
|
EditorSelection *get_editor_selection() { return editor_selection; }
|
|
|
|
EditorSelectionHistory *get_editor_selection_history() { return &editor_history; }
|
|
|
|
|
|
|
|
ProjectSettingsEditor *get_project_settings() { return project_settings_editor; }
|
2020-05-27 04:49:05 +00:00
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
void new_inherited_scene() { _menu_option_confirm(FILE_NEW_INHERITED_SCENE, false); }
|
2016-05-11 14:46:08 +00:00
|
|
|
|
2016-05-30 18:29:43 +00:00
|
|
|
void set_docks_visible(bool p_show);
|
|
|
|
bool get_docks_visible() const;
|
|
|
|
|
|
|
|
void set_distraction_free_mode(bool p_enter);
|
2020-05-31 17:58:15 +00:00
|
|
|
bool is_distraction_free_mode_enabled() const;
|
2016-05-11 14:46:08 +00:00
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
void add_control_to_dock(DockSlot p_slot, Control *p_control);
|
|
|
|
void remove_control_from_dock(Control *p_control);
|
2016-02-28 02:10:44 +00:00
|
|
|
|
2018-06-11 00:59:53 +00:00
|
|
|
void set_addon_plugin_enabled(const String &p_addon, bool p_enabled, bool p_config_changed = false);
|
2016-02-28 02:10:44 +00:00
|
|
|
bool is_addon_plugin_enabled(const String &p_addon) const;
|
2014-02-10 01:10:30 +00:00
|
|
|
|
|
|
|
void edit_node(Node *p_node);
|
2021-11-17 20:08:55 +00:00
|
|
|
void edit_resource(const Ref<Resource> &p_resource) { InspectorDock::get_singleton()->edit_resource(p_resource); };
|
2015-09-01 03:49:47 +00:00
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
void save_resource_in_path(const Ref<Resource> &p_resource, const String &p_path);
|
|
|
|
void save_resource(const Ref<Resource> &p_resource);
|
|
|
|
void save_resource_as(const Ref<Resource> &p_resource, const String &p_at_path = String());
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2017-08-11 15:04:32 +00:00
|
|
|
void show_about() { _menu_option_confirm(HELP_ABOUT, false); }
|
|
|
|
|
2018-06-19 01:10:48 +00:00
|
|
|
void push_item(Object *p_object, const String &p_property = "", bool p_inspector_only = false);
|
|
|
|
void edit_item(Object *p_object);
|
2022-05-02 23:43:50 +00:00
|
|
|
void edit_item_resource(Ref<Resource> p_resource);
|
2018-06-19 01:10:48 +00:00
|
|
|
bool item_has_editor(Object *p_object);
|
2019-03-04 19:44:39 +00:00
|
|
|
void hide_top_editors();
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2019-08-05 17:57:23 +00:00
|
|
|
void select_editor_by_name(const String &p_name);
|
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
void open_request(const String &p_path);
|
2022-05-02 23:43:50 +00:00
|
|
|
void edit_foreign_resource(Ref<Resource> p_resource);
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2015-06-22 03:03:19 +00:00
|
|
|
bool is_changing_scene() const;
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2020-12-19 14:17:42 +00:00
|
|
|
Control *get_main_control();
|
2022-03-30 18:12:26 +00:00
|
|
|
SubViewport *get_scene_root() { return scene_root; } // Root of the scene being edited.
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2015-06-22 03:03:19 +00:00
|
|
|
void set_edited_scene(Node *p_scene);
|
|
|
|
Node *get_edited_scene() { return editor_data.get_edited_scene_root(); }
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
void fix_dependencies(const String &p_for_file);
|
2019-08-15 17:47:21 +00:00
|
|
|
int new_scene();
|
2019-08-28 17:42:27 +00:00
|
|
|
Error load_scene(const String &p_scene, bool p_ignore_broken_deps = false, bool p_set_inherited = false, bool p_clear_errors = true, bool p_force_open_imported = false, bool p_silent_change_tab = false);
|
2018-11-02 03:44:40 +00:00
|
|
|
Error load_resource(const String &p_resource, bool p_ignore_broken_deps = false);
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
bool is_scene_open(const String &p_path);
|
2015-08-23 23:15:56 +00:00
|
|
|
|
2015-06-22 03:03:19 +00:00
|
|
|
void set_current_version(uint64_t p_version);
|
|
|
|
void set_current_scene(int p_idx);
|
|
|
|
|
2016-05-11 23:57:52 +00:00
|
|
|
void request_instance_scene(const String &p_path);
|
2021-06-17 22:03:09 +00:00
|
|
|
void request_instantiate_scenes(const Vector<String> &p_files);
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
void set_convert_old_scene(bool p_old) { convert_old = p_old; }
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2020-02-07 01:52:05 +00:00
|
|
|
void notify_all_debug_sessions_exited();
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2020-02-07 01:52:05 +00:00
|
|
|
OS::ProcessID has_child_process(OS::ProcessID p_pid) const { return editor_run.has_child_process(p_pid); }
|
|
|
|
void stop_child_process(OS::ProcessID p_pid);
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2015-01-03 19:52:37 +00:00
|
|
|
Ref<Theme> get_editor_theme() const { return theme; }
|
2019-07-19 19:21:30 +00:00
|
|
|
Ref<Script> get_object_custom_type_base(const Object *p_object) const;
|
|
|
|
StringName get_object_custom_type_name(const Object *p_object) const;
|
2022-05-05 12:27:29 +00:00
|
|
|
Ref<Texture2D> get_object_icon(const Object *p_object, const String &p_fallback = "Object");
|
2019-06-11 18:43:37 +00:00
|
|
|
Ref<Texture2D> get_class_icon(const String &p_class, const String &p_fallback = "Object") const;
|
2015-01-03 19:52:37 +00:00
|
|
|
|
2018-05-27 02:41:19 +00:00
|
|
|
void show_accept(const String &p_text, const String &p_title);
|
2021-09-11 01:35:13 +00:00
|
|
|
void show_save_accept(const String &p_text, const String &p_title);
|
2019-12-21 06:57:15 +00:00
|
|
|
void show_warning(const String &p_text, const String &p_title = TTR("Warning!"));
|
2015-01-03 19:52:37 +00:00
|
|
|
|
2019-07-09 18:11:31 +00:00
|
|
|
void _copy_warning(const String &p_str);
|
|
|
|
|
2020-01-08 13:22:50 +00:00
|
|
|
Error export_preset(const String &p_preset, const String &p_path, bool p_debug, bool p_pack_only);
|
2014-02-10 01:10:30 +00:00
|
|
|
|
|
|
|
Control *get_gui_base() { return gui_base; }
|
2016-06-17 04:13:23 +00:00
|
|
|
Control *get_theme_base() { return gui_base->get_parent_control(); }
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2017-08-26 13:32:15 +00:00
|
|
|
void save_scene_to_path(String p_file, bool p_with_preview = true) {
|
2020-05-14 14:41:43 +00:00
|
|
|
if (p_with_preview) {
|
2017-08-26 13:32:15 +00:00
|
|
|
_save_scene_with_preview(p_file);
|
2020-05-14 14:41:43 +00:00
|
|
|
} else {
|
2017-08-26 13:32:15 +00:00
|
|
|
_save_scene(p_file);
|
2020-05-14 14:41:43 +00:00
|
|
|
}
|
2017-08-26 13:32:15 +00:00
|
|
|
}
|
2014-06-19 05:23:03 +00:00
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
bool is_scene_in_use(const String &p_path);
|
2014-06-19 05:23:03 +00:00
|
|
|
|
2015-06-22 03:03:19 +00:00
|
|
|
void save_layout();
|
|
|
|
|
2017-03-21 02:31:41 +00:00
|
|
|
void open_export_template_manager();
|
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
void reload_scene(const String &p_path);
|
2016-06-28 21:53:31 +00:00
|
|
|
|
2016-06-08 01:08:12 +00:00
|
|
|
bool is_exiting() const { return exiting; }
|
|
|
|
|
2020-06-19 18:49:04 +00:00
|
|
|
Button *get_pause_button() { return pause_button; }
|
2016-05-22 00:18:16 +00:00
|
|
|
|
2020-06-19 18:49:04 +00:00
|
|
|
Button *add_bottom_panel_item(String p_text, Control *p_item);
|
2016-01-17 23:03:57 +00:00
|
|
|
void make_bottom_panel_item_visible(Control *p_item);
|
|
|
|
void raise_bottom_panel_item(Control *p_item);
|
|
|
|
void hide_bottom_panel();
|
2016-02-28 19:58:17 +00:00
|
|
|
void remove_bottom_panel_item(Control *p_item);
|
2016-01-17 23:03:57 +00:00
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
Variant drag_resource(const Ref<Resource> &p_res, Control *p_from);
|
2017-10-24 22:09:04 +00:00
|
|
|
Variant drag_files_and_dirs(const Vector<String> &p_paths, Control *p_from);
|
2016-05-11 14:46:08 +00:00
|
|
|
|
2020-12-15 23:04:21 +00:00
|
|
|
void add_tool_menu_item(const String &p_name, const Callable &p_callback);
|
2017-03-05 15:44:50 +00:00
|
|
|
void add_tool_submenu_item(const String &p_name, PopupMenu *p_submenu);
|
|
|
|
void remove_tool_menu_item(const String &p_name);
|
2016-05-11 14:46:08 +00:00
|
|
|
|
2022-04-06 12:41:04 +00:00
|
|
|
PopupMenu *get_export_as_menu();
|
|
|
|
|
2019-01-25 20:23:56 +00:00
|
|
|
void save_all_scenes();
|
2019-06-04 03:36:23 +00:00
|
|
|
void save_scene_list(Vector<String> p_scene_filenames);
|
2019-01-25 20:23:56 +00:00
|
|
|
void restart_editor();
|
2018-07-19 21:58:15 +00:00
|
|
|
|
2021-02-13 14:06:56 +00:00
|
|
|
void notify_settings_changed();
|
|
|
|
|
2021-05-28 23:58:03 +00:00
|
|
|
void dim_editor(bool p_dimming);
|
2019-10-31 19:58:53 +00:00
|
|
|
bool is_editor_dimmed() const;
|
2017-03-06 19:11:56 +00:00
|
|
|
|
2018-05-17 06:01:47 +00:00
|
|
|
void edit_current() { _edit_current(); };
|
|
|
|
|
2018-09-21 03:14:04 +00:00
|
|
|
bool has_scenes_in_session();
|
2018-05-17 06:01:47 +00:00
|
|
|
|
2019-04-07 18:46:52 +00:00
|
|
|
int execute_and_show_output(const String &p_title, const String &p_path, const List<String> &p_arguments, bool p_close_on_ok = true, bool p_close_on_errors = false);
|
|
|
|
|
2016-03-08 23:00:52 +00:00
|
|
|
EditorNode();
|
2014-02-10 01:10:30 +00:00
|
|
|
~EditorNode();
|
|
|
|
|
2017-09-22 12:20:28 +00:00
|
|
|
void add_resource_conversion_plugin(const Ref<EditorResourceConversionPlugin> &p_plugin);
|
|
|
|
void remove_resource_conversion_plugin(const Ref<EditorResourceConversionPlugin> &p_plugin);
|
2020-03-17 06:33:00 +00:00
|
|
|
Vector<Ref<EditorResourceConversionPlugin>> find_resource_conversion_plugin(const Ref<Resource> &p_for_resource);
|
2017-09-22 12:20:28 +00:00
|
|
|
|
2019-03-22 01:08:28 +00:00
|
|
|
bool ensure_main_scene(bool p_from_native);
|
2019-07-18 02:08:24 +00:00
|
|
|
|
2021-07-20 11:24:56 +00:00
|
|
|
Error run_play_native(int p_idx, int p_platform);
|
2019-07-18 02:08:24 +00:00
|
|
|
void run_play();
|
2020-04-05 14:19:24 +00:00
|
|
|
void run_play_current();
|
|
|
|
void run_play_custom(const String &p_custom);
|
2019-07-18 02:08:24 +00:00
|
|
|
void run_stop();
|
2020-04-05 14:19:24 +00:00
|
|
|
bool is_run_playing() const;
|
|
|
|
String get_run_playing_scene() const;
|
2014-02-10 01:10:30 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
struct EditorProgress {
|
|
|
|
String task;
|
2017-12-14 11:59:46 +00:00
|
|
|
bool step(const String &p_state, int p_step = -1, bool p_force_refresh = true) { return EditorNode::progress_task_step(task, p_state, p_step, p_force_refresh); }
|
|
|
|
EditorProgress(const String &p_task, const String &p_label, int p_amount, bool p_can_cancel = false) {
|
|
|
|
EditorNode::progress_add_task(p_task, p_label, p_amount, p_can_cancel);
|
2017-03-05 15:44:50 +00:00
|
|
|
task = p_task;
|
|
|
|
}
|
2014-02-10 01:10:30 +00:00
|
|
|
~EditorProgress() { EditorNode::progress_end_task(task); }
|
|
|
|
};
|
|
|
|
|
2016-03-29 23:02:53 +00:00
|
|
|
class EditorPluginList : public Object {
|
|
|
|
private:
|
2017-03-05 15:44:50 +00:00
|
|
|
Vector<EditorPlugin *> plugins_list;
|
2016-03-29 23:02:53 +00:00
|
|
|
|
|
|
|
public:
|
2017-03-05 15:44:50 +00:00
|
|
|
void set_plugins_list(Vector<EditorPlugin *> p_plugins_list) {
|
2016-03-29 23:02:53 +00:00
|
|
|
plugins_list = p_plugins_list;
|
|
|
|
}
|
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
Vector<EditorPlugin *> &get_plugins_list() {
|
2016-03-29 23:02:53 +00:00
|
|
|
return plugins_list;
|
|
|
|
}
|
|
|
|
|
|
|
|
void make_visible(bool p_visible);
|
|
|
|
void edit(Object *p_object);
|
2017-10-15 20:33:25 +00:00
|
|
|
bool forward_gui_input(const Ref<InputEvent> &p_event);
|
2018-09-18 18:00:07 +00:00
|
|
|
void forward_canvas_draw_over_viewport(Control *p_overlay);
|
|
|
|
void forward_canvas_force_draw_over_viewport(Control *p_overlay);
|
2021-02-04 08:20:26 +00:00
|
|
|
EditorPlugin::AfterGUIInput forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event, bool serve_when_force_input_enabled);
|
2018-09-18 18:00:07 +00:00
|
|
|
void forward_spatial_draw_over_viewport(Control *p_overlay);
|
|
|
|
void forward_spatial_force_draw_over_viewport(Control *p_overlay);
|
2017-06-08 17:57:35 +00:00
|
|
|
void add_plugin(EditorPlugin *p_plugin);
|
2019-02-25 15:49:06 +00:00
|
|
|
void remove_plugin(EditorPlugin *p_plugin);
|
2016-03-29 23:02:53 +00:00
|
|
|
void clear();
|
2020-12-15 12:04:21 +00:00
|
|
|
bool is_empty();
|
2016-03-29 23:02:53 +00:00
|
|
|
|
|
|
|
EditorPluginList();
|
|
|
|
~EditorPluginList();
|
2017-03-05 15:44:50 +00:00
|
|
|
};
|
2016-03-29 23:02:53 +00:00
|
|
|
|
2014-02-10 01:10:30 +00:00
|
|
|
struct EditorProgressBG {
|
|
|
|
String task;
|
2017-03-05 15:44:50 +00:00
|
|
|
void step(int p_step = -1) { EditorNode::progress_task_step_bg(task, p_step); }
|
|
|
|
EditorProgressBG(const String &p_task, const String &p_label, int p_amount) {
|
|
|
|
EditorNode::progress_add_task_bg(p_task, p_label, p_amount);
|
|
|
|
task = p_task;
|
|
|
|
}
|
2014-02-10 01:10:30 +00:00
|
|
|
~EditorProgressBG() { EditorNode::progress_end_task_bg(task); }
|
|
|
|
};
|
|
|
|
|
2017-08-26 15:46:49 +00:00
|
|
|
#endif // EDITOR_NODE_H
|