249 lines
5.6 KiB
Plaintext
249 lines
5.6 KiB
Plaintext
|
[gd_scene load_steps=5 format=1]
|
||
|
|
||
|
[ext_resource path="res://art/box.png" type="Texture" id=1]
|
||
|
[ext_resource path="res://art/bowling_ball.png" type="Texture" id=2]
|
||
|
|
||
|
[sub_resource type="RectangleShape2D" id=1]
|
||
|
|
||
|
custom_solver_bias = 0.0
|
||
|
extents = Vector2( 3, 12 )
|
||
|
|
||
|
[sub_resource type="CircleShape2D" id=2]
|
||
|
|
||
|
custom_solver_bias = 0.0
|
||
|
radius = 16.0
|
||
|
|
||
|
[node name="pendulum" type="Node2D"]
|
||
|
|
||
|
[node name="union_0" type="RigidBody2D" parent="."]
|
||
|
|
||
|
input/pickable = false
|
||
|
shapes/0/shape = SubResource( 1 )
|
||
|
shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
|
||
|
shapes/0/trigger = false
|
||
|
collision/layers = 1
|
||
|
collision/mask = 1
|
||
|
mode = 0
|
||
|
mass = 0.2
|
||
|
friction = 1.0
|
||
|
bounce = 0.0
|
||
|
gravity_scale = 1.0
|
||
|
custom_integrator = false
|
||
|
continuous_cd = 0
|
||
|
contacts_reported = 0
|
||
|
contact_monitor = false
|
||
|
sleeping = false
|
||
|
can_sleep = true
|
||
|
velocity/linear = Vector2( 0, 0 )
|
||
|
velocity/angular = 0.0
|
||
|
damp_override/linear = -1.0
|
||
|
damp_override/angular = -1.0
|
||
|
__meta__ = { "_edit_group_":true }
|
||
|
|
||
|
[node name="Sprite" type="Sprite" parent="union_0"]
|
||
|
|
||
|
transform/scale = Vector2( 0.1, 0.4 )
|
||
|
texture = ExtResource( 1 )
|
||
|
|
||
|
[node name="collision" type="CollisionShape2D" parent="union_0"]
|
||
|
|
||
|
shape = SubResource( 1 )
|
||
|
trigger = false
|
||
|
_update_shape_index = -1
|
||
|
|
||
|
[node name="union_ 2" type="RigidBody2D" parent="."]
|
||
|
|
||
|
transform/pos = Vector2( 0, 26.9432 )
|
||
|
input/pickable = false
|
||
|
shapes/0/shape = SubResource( 1 )
|
||
|
shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
|
||
|
shapes/0/trigger = false
|
||
|
collision/layers = 1
|
||
|
collision/mask = 1
|
||
|
mode = 0
|
||
|
mass = 0.2
|
||
|
friction = 1.0
|
||
|
bounce = 0.0
|
||
|
gravity_scale = 1.0
|
||
|
custom_integrator = false
|
||
|
continuous_cd = 0
|
||
|
contacts_reported = 0
|
||
|
contact_monitor = false
|
||
|
sleeping = false
|
||
|
can_sleep = true
|
||
|
velocity/linear = Vector2( 0, 0 )
|
||
|
velocity/angular = 0.0
|
||
|
damp_override/linear = -1.0
|
||
|
damp_override/angular = -1.0
|
||
|
__meta__ = { "_edit_group_":true }
|
||
|
|
||
|
[node name="Sprite" type="Sprite" parent="union_ 2"]
|
||
|
|
||
|
transform/scale = Vector2( 0.1, 0.4 )
|
||
|
texture = ExtResource( 1 )
|
||
|
|
||
|
[node name="collision" type="CollisionShape2D" parent="union_ 2"]
|
||
|
|
||
|
shape = SubResource( 1 )
|
||
|
trigger = false
|
||
|
_update_shape_index = -1
|
||
|
|
||
|
[node name="union_ 3" type="RigidBody2D" parent="."]
|
||
|
|
||
|
transform/pos = Vector2( 0, 53.8863 )
|
||
|
input/pickable = false
|
||
|
shapes/0/shape = SubResource( 1 )
|
||
|
shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
|
||
|
shapes/0/trigger = false
|
||
|
collision/layers = 1
|
||
|
collision/mask = 1
|
||
|
mode = 0
|
||
|
mass = 0.2
|
||
|
friction = 1.0
|
||
|
bounce = 0.0
|
||
|
gravity_scale = 1.0
|
||
|
custom_integrator = false
|
||
|
continuous_cd = 0
|
||
|
contacts_reported = 0
|
||
|
contact_monitor = false
|
||
|
sleeping = false
|
||
|
can_sleep = true
|
||
|
velocity/linear = Vector2( 0, 0 )
|
||
|
velocity/angular = 0.0
|
||
|
damp_override/linear = -1.0
|
||
|
damp_override/angular = -1.0
|
||
|
__meta__ = { "_edit_group_":true }
|
||
|
|
||
|
[node name="Sprite" type="Sprite" parent="union_ 3"]
|
||
|
|
||
|
transform/scale = Vector2( 0.1, 0.4 )
|
||
|
texture = ExtResource( 1 )
|
||
|
|
||
|
[node name="collision" type="CollisionShape2D" parent="union_ 3"]
|
||
|
|
||
|
shape = SubResource( 1 )
|
||
|
trigger = false
|
||
|
_update_shape_index = -1
|
||
|
|
||
|
[node name="union_ 4" type="RigidBody2D" parent="."]
|
||
|
|
||
|
transform/pos = Vector2( 0, 81.4282 )
|
||
|
input/pickable = false
|
||
|
shapes/0/shape = SubResource( 1 )
|
||
|
shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
|
||
|
shapes/0/trigger = false
|
||
|
collision/layers = 1
|
||
|
collision/mask = 1
|
||
|
mode = 0
|
||
|
mass = 0.2
|
||
|
friction = 1.0
|
||
|
bounce = 0.0
|
||
|
gravity_scale = 1.0
|
||
|
custom_integrator = false
|
||
|
continuous_cd = 0
|
||
|
contacts_reported = 0
|
||
|
contact_monitor = false
|
||
|
sleeping = false
|
||
|
can_sleep = true
|
||
|
velocity/linear = Vector2( 0, 0 )
|
||
|
velocity/angular = 0.0
|
||
|
damp_override/linear = -1.0
|
||
|
damp_override/angular = -1.0
|
||
|
__meta__ = { "_edit_group_":true }
|
||
|
|
||
|
[node name="Sprite" type="Sprite" parent="union_ 4"]
|
||
|
|
||
|
transform/scale = Vector2( 0.1, 0.4 )
|
||
|
texture = ExtResource( 1 )
|
||
|
|
||
|
[node name="collision" type="CollisionShape2D" parent="union_ 4"]
|
||
|
|
||
|
shape = SubResource( 1 )
|
||
|
trigger = false
|
||
|
_update_shape_index = -1
|
||
|
|
||
|
[node name="joint1" type="PinJoint2D" parent="."]
|
||
|
|
||
|
transform/pos = Vector2( 0, 13.771 )
|
||
|
node_a = NodePath("../union_0")
|
||
|
node_b = NodePath("../union_ 2")
|
||
|
bias/bias = 0.0
|
||
|
collision/exclude_nodes = true
|
||
|
softness = 0.0
|
||
|
|
||
|
[node name="joint 2_3" type="PinJoint2D" parent="."]
|
||
|
|
||
|
transform/pos = Vector2( 0, 40.7141 )
|
||
|
node_a = NodePath("../union_ 2")
|
||
|
node_b = NodePath("../union_ 3")
|
||
|
bias/bias = 0.0
|
||
|
collision/exclude_nodes = true
|
||
|
softness = 0.0
|
||
|
|
||
|
[node name="joint 3_4" type="PinJoint2D" parent="."]
|
||
|
|
||
|
transform/pos = Vector2( 0, 67.6573 )
|
||
|
node_a = NodePath("../union_ 3")
|
||
|
node_b = NodePath("../union_ 4")
|
||
|
bias/bias = 0.2
|
||
|
collision/exclude_nodes = true
|
||
|
softness = 0.0
|
||
|
|
||
|
[node name="ball" type="RigidBody2D" parent="."]
|
||
|
|
||
|
transform/pos = Vector2( 0, 106.787 )
|
||
|
transform/scale = Vector2( 0.98476, 1 )
|
||
|
input/pickable = false
|
||
|
shapes/0/shape = SubResource( 2 )
|
||
|
shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
|
||
|
shapes/0/trigger = false
|
||
|
collision/layers = 1
|
||
|
collision/mask = 1
|
||
|
mode = 0
|
||
|
mass = 0.2
|
||
|
friction = 1.0
|
||
|
bounce = 0.0
|
||
|
gravity_scale = 1.0
|
||
|
custom_integrator = false
|
||
|
continuous_cd = 0
|
||
|
contacts_reported = 0
|
||
|
contact_monitor = false
|
||
|
sleeping = false
|
||
|
can_sleep = true
|
||
|
velocity/linear = Vector2( 0, 0 )
|
||
|
velocity/angular = 0.0
|
||
|
damp_override/linear = -1.0
|
||
|
damp_override/angular = -1.0
|
||
|
__meta__ = { "_edit_group_":true }
|
||
|
|
||
|
[node name="Sprite" type="Sprite" parent="ball"]
|
||
|
|
||
|
transform/scale = Vector2( 0.5, 0.5 )
|
||
|
texture = ExtResource( 2 )
|
||
|
|
||
|
[node name="collision" type="CollisionShape2D" parent="ball"]
|
||
|
|
||
|
shape = SubResource( 2 )
|
||
|
trigger = false
|
||
|
_update_shape_index = -1
|
||
|
|
||
|
[node name="joint 4_ball" type="PinJoint2D" parent="."]
|
||
|
|
||
|
transform/pos = Vector2( 0, 92.5287 )
|
||
|
node_a = NodePath("../union_ 4")
|
||
|
node_b = NodePath("../ball")
|
||
|
bias/bias = 0.0
|
||
|
collision/exclude_nodes = true
|
||
|
softness = 0.0
|
||
|
|
||
|
[node name="joint wall" type="PinJoint2D" parent="."]
|
||
|
|
||
|
transform/pos = Vector2( 0, -12.1024 )
|
||
|
node_a = NodePath("../union_0")
|
||
|
node_b = NodePath("")
|
||
|
bias/bias = 0.0
|
||
|
collision/exclude_nodes = true
|
||
|
softness = 0.0
|
||
|
|
||
|
|