This website requires JavaScript.
Explore
Help
Sign In
godotengine
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
9d73cdd05d
godot
/
modules
/
tinyexr
/
config.py
6 lines
84 B
Python
Raw
Normal View
History
Unescape
Escape
SCons: Pass env to modules can_build method This allows to disable modules based on the environment, in particular `env[tools]` which tells us if we are building the editor or not.
2018-05-30 17:11:33 +00:00
def
can_build
(
env
,
platform
)
:
return
env
[
'
tools
'
]
-Added EXR supprot for HDR (no BC6 compression yet though) -Improvements to texture importer -Proper detection of S3TC compression modes, and added all modes to Image -Fixes to non-power of 2 compressed textures, which should all be supported by GLES3
2017-05-27 00:49:49 +00:00
def
configure
(
env
)
:
SCons: Pass env to modules can_build method This allows to disable modules based on the environment, in particular `env[tools]` which tells us if we are building the editor or not.
2018-05-30 17:11:33 +00:00
pass
Reference in New Issue
Copy Permalink