godot/scene/gui/line_edit.h

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/*************************************************************************/
/* line_edit.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
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/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef LINE_EDIT_H
#define LINE_EDIT_H
#include "scene/gui/control.h"
#include "scene/gui/popup_menu.h"
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/**
@author Juan Linietsky <reduzio@gmail.com>
*/
class LineEdit : public Control {
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OBJ_TYPE(LineEdit, Control);
public:
enum Align {
ALIGN_LEFT,
ALIGN_CENTER,
ALIGN_RIGHT,
ALIGN_FILL
};
enum MenuItems {
MENU_CUT,
MENU_COPY,
MENU_PASTE,
MENU_CLEAR,
MENU_SELECT_ALL,
MENU_UNDO,
MENU_MAX
};
private:
Align align;
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bool editable;
bool pass;
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String undo_text;
String text;
String placeholder;
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float placeholder_alpha;
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PopupMenu *menu;
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int cursor_pos;
int window_pos;
int max_length; // 0 for no maximum
int cached_width;
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struct Selection {
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int begin;
int end;
int cursor_start;
bool enabled;
bool creating;
bool doubleclick;
bool drag_attempt;
} selection;
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Timer *caret_blink_timer;
bool caret_blink_enabled;
bool draw_caret;
bool window_has_focus;
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void shift_selection_check_pre(bool);
void shift_selection_check_post(bool);
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void selection_clear();
void selection_fill_at_cursor();
void selection_delete();
void set_window_pos(int p_pos);
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void set_cursor_at_pixel_pos(int p_x);
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void _reset_caret_blink_timer();
void _toggle_draw_caret();
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void clear_internal();
void changed_internal();
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#ifdef TOOLS_ENABLED
void _editor_settings_changed();
#endif
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void _input_event(InputEvent p_event);
void _notification(int p_what);
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protected:
static void _bind_methods();
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public:
void set_align(Align p_align);
Align get_align() const;
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virtual Variant get_drag_data(const Point2 &p_point);
virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const;
virtual void drop_data(const Point2 &p_point, const Variant &p_data);
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void menu_option(int p_option);
PopupMenu *get_menu() const;
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void select_all();
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void delete_char();
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void delete_text(int p_from_column, int p_to_column);
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void set_text(String p_text);
String get_text() const;
void set_placeholder(String p_text);
String get_placeholder() const;
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void set_placeholder_alpha(float p_alpha);
float get_placeholder_alpha() const;
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void set_cursor_pos(int p_pos);
int get_cursor_pos() const;
void set_max_length(int p_max_length);
int get_max_length() const;
void append_at_cursor(String p_text);
void clear();
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bool cursor_get_blink_enabled() const;
void cursor_set_blink_enabled(const bool p_enabled);
float cursor_get_blink_speed() const;
void cursor_set_blink_speed(const float p_speed);
void copy_text();
void cut_text();
void paste_text();
void undo();
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void set_editable(bool p_editable);
bool is_editable() const;
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void set_secret(bool p_secret);
bool is_secret() const;
void select(int p_from = 0, int p_to = -1);
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virtual Size2 get_minimum_size() const;
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virtual bool is_text_field() const;
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LineEdit();
~LineEdit();
};
VARIANT_ENUM_CAST(LineEdit::Align);
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#endif